Player Matchup

Ratatoskr
Ratatoskr
DrPaulBlartMD
Ratatoskr
Level 118
God Stats
16W - 15L
1,684 SR
Queue Stats
989W - 788L
1,571 Elo+
Party 3
Ah Puch
Ah Puch
Fadsie
Ah Puch
Level 148
God Stats
6W - 3L
1,956 SR
Queue Stats
395W - 325L
1,633 Elo+
Party 3
Xing Tian
Xing Tian
Muzzayyy
Xing Tian
Level 89
God Stats
6W - 2L
1,949 SR
Queue Stats
545W - 460L
1,540 Elo+
Party 3
Tyr
Tyr
Scandieman
Tyr
Level 130
God Stats
6W - 5L
1,575 SR
Queue Stats
255W - 242L
1,566 Elo+
Party 3
Chronos
Chronos
simplyshrimpy
Chronos
Level 53
God Stats
4W - 3L
1,915 SR
Queue Stats
70W - 65L
1,681 Elo+
Party 3
Team Averages
Level 108
1,816 SR
1,598 Elo+

VS

Team Averages
Level 143
1,672 SR
1,562 Elo+
Sobek
Sobek
Bekel
Sobek
Level 157
God Stats
1W - 1L
1,931 SR
Queue Stats
212W - 219L
1,514 Elo+
Party 2
Osiris
Osiris
LordDukeSirDave
Osiris
Level 125
God Stats
4W - 3L
1,516 SR
Queue Stats
72W - 76L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
SpyroWasTaken
Gilgamesh
Level 160
God Stats
11W - 7L
1,549 SR
Queue Stats
381W - 359L
1,544 Elo+
Party 1
Tiamat
Tiamat
ericsm7
Tiamat
Level 152
God Stats
15W - 11L
1,590 SR
Queue Stats
103W - 98L
1,608 Elo+
Party 2
Hou Yi
Hou Yi
mi77u
Hou Yi
Level 121
God Stats
1W - 2L
1,777 SR
Queue Stats
297W - 269L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DrPaulBlartMD
Ratatoskr
20
7 / 9 / 2
12,864
515
12,740
20,174
8,535
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
Fadsie
Ah Puch
16
1 / 11 / 5
10,526
421
19,848
21,898
8,596
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
Muzzayyy
Xing Tian
16
0 / 8 / 4
11,011
440
6,452
26,834
26,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
2 / 2 / 0
11,577
463
9,775
18,752
19,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
19
2 / 3 / 4
12,415
497
11,813
16,548
6,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bekel
Sobek
18
2 / 2 / 19
13,186
527
10,853
20,761
30,545
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 1 / 4
14,082
563
11,012
19,243
21,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Gilgamesh
SpyroWasTaken
Gilgamesh
20
11 / 2 / 7
14,787
591
19,081
20,979
14,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
ericsm7
Tiamat
20
5 / 3 / 17
13,471
539
25,141
17,125
12,179
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
mi77u
Hou Yi
20
11 / 4 / 6
16,107
644
18,234
21,639
9,250
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
86
12
Kills
33
33
Deaths
12
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bekel
Sobek
2
2
19
5.75
L
Ratatoskr
DrPaulBlartMD
Ratatoskr
7
9
2
0.89
L
Ah Puch
Fadsie
Ah Puch
1
11
5
0.32
W
4
1
4
6
L
Xing Tian
Muzzayyy
Xing Tian
0
8
4
0.25
L
2
2
0
1
W
Gilgamesh
SpyroWasTaken
Gilgamesh
11
2
7
7.25
W
Tiamat
ericsm7
Tiamat
5
3
17
4.5
W
Hou Yi
mi77u
Hou Yi
11
4
6
3.5
L
Chronos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,628
Damage
84,321
104,206
Taken
99,747
69,418
Mitigated
87,323
22,486
Healing
43,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bekel
Sobek
10,853
745
0
6,189
20,761
30,545
268
9,799
10,962
42,848
0
L
Ratatoskr
DrPaulBlartMD
Ratatoskr
12,740
4,068
0
1,577
20,174
8,535
0
4,803
15,371
0
110,955
L
Ah Puch
Fadsie
Ah Puch
19,848
646
12
4,916
21,898
8,596
0
10,269
11,629
91,524
0
W
11,012
3,932
0
8,890
19,243
21,096
1,869
4,293
14,950
0
98,062
L
Xing Tian
Muzzayyy
Xing Tian
6,452
465
0
4,602
26,834
26,695
0
10,861
15,893
25,932
0
L
9,775
767
0
6,174
18,752
19,468
476
5,264
13,408
0
72,604
W
Gilgamesh
SpyroWasTaken
Gilgamesh
19,081
4,650
0
9,543
20,979
14,253
4,367
9,595
11,384
0
124,576
W
Tiamat
ericsm7
Tiamat
25,141
1,401
308
8,235
17,125
12,179
636
5,968
11,157
104,653
0
W
Hou Yi
mi77u
Hou Yi
18,234
9,363
0
10,665
21,639
9,250
6,682
9,187
12,452
0
126,357
L
Chronos
11,813
3,878
0
5,205
16,548
6,124
0
4,797
11,751
87,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,393
Gold Earned
71,633
665
Minions Killed
745
0
Camps Cleared
0
2,317,609
Distance Traveled
2,409,803
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,186
527
56
2
0
436,265
4
L
Ratatoskr
12,864
515
152
6
0
501,301
4
L
Ah Puch
10,526
421
186
7
0
380,830
4
W
Osiris
14,082
563
183
7
0
501,752
3
L
Xing Tian
11,011
440
33
1
0
459,211
8
L
Tyr
11,577
463
134
5
0
508,869
1
W
Gilgamesh
14,787
591
145
6
0
546,048
5
W
Tiamat
13,471
539
182
7
0
504,802
0
W
Hou Yi
16,107
644
179
7
0
420,936
4
L
Chronos
12,415
497
160
6
0
467,398
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role