Player Matchup

Ne Zha
Ne Zha
AsuraNidhogg
Ne Zha
Level 29
God Stats
0W - 2L
1,335 SR
Queue Stats
71W - 110L
1,333 Elo+
Party 3
Gilgamesh
Gilgamesh
Bannerkovski
Gilgamesh
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
131W - 210L
1,272 Elo+
Party 1
Hachiman
Hachiman
Enducias
Hachiman
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
PitoDeUnicornio
Nu Wa
Level 38
God Stats
84W - 67L
1,627 SR
Queue Stats
404W - 502L
1,406 Elo+
Solo
Geb
Geb
soniiko
Geb
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
237W - 317L
1,356 Elo+
Party 1
Team Averages
Level 36
1,492 SR
1,373 Elo+

VS

Team Averages
Level 78
1,660 SR
1,601 Elo+
Anhur
Anhur
ItzTMC
Anhur
Level 27
God Stats
9W - 3L
1,964 SR
Queue Stats
111W - 70L
1,653 Elo+
Party 2
Ganesha
Ganesha
Joni1013
Ganesha
Level 126
God Stats
12W - 9L
1,608 SR
Queue Stats
63W - 59L
1,603 Elo+
Party 2
Fenrir
Fenrir
Mac-aroni-N-J253
Fenrir
Level 41
God Stats
5W - 4L
1,586 SR
Queue Stats
7W - 9L
1,499 Elo+
Solo
Sol
Sol
The Burlap Bean
Sol
Level 128
God Stats
3W - 5L
1,342 SR
Queue Stats
159W - 148L
1,701 Elo+
Party 2
Achilles
Achilles
balpach
Achilles
Level 68
God Stats
6W - 1L
1,799 SR
Queue Stats
23W - 25L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
0 / 11 / 3
9,747
812
5,553
19,396
6,042
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Bannerkovski
Gilgamesh
16
1 / 10 / 2
10,687
891
9,653
22,745
9,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Enducias
Hachiman
16
2 / 11 / 1
10,776
898
11,413
17,166
4,442
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 7 / 3
9,919
827
11,429
11,514
4,349
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
16
0 / 9 / 3
10,796
900
7,873
28,610
18,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ItzTMC
Anhur
20
17 / 0 / 21
13,716
1,143
21,775
7,110
3,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Joni1013
Ganesha
20
0 / 0 / 43
12,489
1,041
30,017
13,722
10,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 2 / 12
11,593
966
7,891
11,952
7,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 0 / 24
13,033
1,086
18,048
6,756
2,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
balpach
Achilles
19
12 / 1 / 23
12,795
1,066
15,616
12,766
17,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
170
3
Kills
47
48
Deaths
3
12
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
11
3
0.14
L
Gilgamesh
Bannerkovski
Gilgamesh
1
10
2
0.2
L
Hachiman
Enducias
Hachiman
2
11
1
0.23
W
Anhur
ItzTMC
Anhur
17
0
21
27.5
W
Ganesha
Joni1013
Ganesha
0
0
43
21.5
W
8
2
12
7
L
0
7
3
0.21
W
10
0
24
22
W
Achilles
balpach
Achilles
12
1
23
23.5
L
Geb
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,921
Damage
93,347
99,431
Taken
52,306
41,948
Mitigated
40,147
9,439
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
5,553
2,591
927
1,401
19,396
6,042
0
10,482
8,914
0
15,973
L
Gilgamesh
Bannerkovski
Gilgamesh
9,653
2,344
0
261
22,745
9,060
0
12,350
10,395
0
44,412
L
Hachiman
Enducias
Hachiman
11,413
9,354
0
991
17,166
4,442
0
6,947
10,219
0
41,612
W
Anhur
ItzTMC
Anhur
21,775
15,487
0
4,491
7,110
3,104
0
2,967
4,143
0
51,456
W
Ganesha
Joni1013
Ganesha
30,017
1,802
0
0
13,722
10,202
0
6,007
7,715
52,025
0
W
7,891
2,239
0
228
11,952
7,114
0
3,824
8,128
0
14,441
L
11,429
4,014
987
657
11,514
4,349
0
6,294
5,220
32,112
0
W
18,048
6,456
0
2,977
6,756
2,689
0
1,519
5,237
63,450
0
W
Achilles
balpach
Achilles
15,616
4,635
0
200
12,766
17,038
0
4,985
7,781
0
24,908
L
Geb
7,873
1,456
0
4,215
28,610
18,055
0
11,992
16,618
21,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,925
Gold Earned
63,626
222
Minions Killed
263
3
Camps Cleared
10
936,752
Distance Traveled
1,072,565
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,747
812
23
2
1
222,716
1
L
Gilgamesh
10,687
891
92
8
0
173,936
0
L
Hachiman
10,776
898
44
4
1
165,115
1
W
Anhur
13,716
1,143
93
8
0
190,774
0
W
Ganesha
12,489
1,041
3
0
3
254,057
1
W
Fenrir
11,593
966
22
2
0
188,294
0
L
Nu Wa
9,919
827
37
3
0
166,245
2
W
Sol
13,033
1,086
115
10
6
223,373
0
W
Achilles
12,795
1,066
30
3
1
216,067
0
L
Geb
10,796
900
26
2
1
208,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role