Player Matchup

Ymir
Ymir
Coast64
Ymir
Level 15
God Stats
41W - 13L
1,838 SR
Queue Stats
84W - 38L
1,722 Elo+
Party 1
Scylla
Scylla
Eas1ly
Scylla
Level 28
God Stats
5W - 2L
1,517 SR
Queue Stats
29W - 34L
1,412 Elo+
Party 2
Merlin
Merlin
EverIsing
Merlin
Level 39
God Stats
4W - 6L
1,461 SR
Queue Stats
30W - 35L
1,419 Elo+
Party 2
Hachiman
Hachiman
Möönn
Hachiman
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 114L
1,641 Elo+
Party 1
Tyr
Tyr
Squart2
Tyr
Level 128
God Stats
9W - 6L
1,549 SR
Queue Stats
243W - 181L
1,555 Elo+
Party 1
Team Averages
Level 68
1,573 SR
1,550 Elo+

VS

Team Averages
Level 61
1,488 SR
1,447 Elo+
Fenrir
Fenrir
Anubis2100
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Cetrakan
King Arthur
Level 31
God Stats
15W - 15L
1,667 SR
Queue Stats
61W - 62L
1,464 Elo+
Solo
Eset
Eset
Scorpion2040
Eset
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 192L
1,453 Elo+
Party 3
Merlin
Merlin
XDeadlyNinjaX
Merlin
Level 18
God Stats
8W - 15L
1,406 SR
Queue Stats
71W - 105L
1,367 Elo+
Party 3
Chiron
Chiron
sim4i
Chiron
Level 118
God Stats
4W - 3L
1,367 SR
Queue Stats
207W - 220L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Coast64
Ymir
17
2 / 2 / 23
10,724
1,072
4,539
9,106
8,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Eas1ly
Scylla
17
5 / 1 / 18
10,591
1,059
13,429
7,495
2,879
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
EverIsing
Merlin
18
6 / 3 / 18
11,214
1,121
17,022
8,069
3,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Möönn
Hachiman
17
5 / 1 / 18
10,722
1,072
13,131
7,608
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
17
12 / 4 / 12
12,021
1,202
11,944
13,970
11,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

268

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anubis2100
Fenrir
15
0 / 8 / 7
8,751
875
8,159
13,454
5,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Cetrakan
King Arthur
16
0 / 4 / 8
9,382
938
6,693
17,495
12,504
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 9 / 1
10,699
1,070
12,485
12,309
4,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 3 / 5
8,684
868
6,082
7,810
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
sim4i
Chiron
15
4 / 6 / 5
10,053
1,005
8,660
14,552
5,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
37
30
Kills
11
11
Deaths
30
89
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Anubis2100
Fenrir
0
8
7
0.44
L
King Arthur
Cetrakan
King Arthur
0
4
8
1
W
Ymir
Coast64
Ymir
2
2
23
6.75
W
Scylla
Eas1ly
Scylla
5
1
18
14
W
Merlin
EverIsing
Merlin
6
3
18
5
W
Hachiman
Möönn
Hachiman
5
1
18
14
L
7
9
1
0.83
W
Tyr
12
4
12
4.5
L
0
3
5
0.83
L
Chiron
sim4i
Chiron
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,065
Damage
42,079
46,248
Taken
65,620
28,848
Mitigated
30,844
6,700
Healing
9,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Anubis2100
Fenrir
8,159
1,733
0
175
13,454
5,733
0
7,318
6,136
0
12,911
L
King Arthur
Cetrakan
King Arthur
6,693
729
0
3,926
17,495
12,504
0
8,517
8,978
620
20,973
W
Ymir
Coast64
Ymir
4,539
707
0
907
9,106
8,461
0
4,818
4,288
7,223
0
W
Scylla
Eas1ly
Scylla
13,429
990
0
323
7,495
2,879
0
3,010
4,485
23,636
0
W
Merlin
EverIsing
Merlin
17,022
1,790
956
1,166
8,069
3,352
0
2,869
5,200
44,939
0
W
Hachiman
Möönn
Hachiman
13,131
9,152
0
1,941
7,608
2,975
0
3,774
3,834
0
41,588
L
12,485
344
663
335
12,309
4,845
0
5,691
6,618
23,957
0
W
Tyr
11,944
1,953
0
1,407
13,970
11,181
0
4,322
9,648
158
19,388
L
6,082
87
0
0
7,810
2,724
0
5,264
2,546
22,096
0
L
Chiron
sim4i
Chiron
8,660
3,934
712
3,809
14,552
5,038
0
8,200
6,352
0
34,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,272
Gold Earned
47,569
177
Minions Killed
155
10
Camps Cleared
3
922,472
Distance Traveled
939,114
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,751
875
14
1
1
200,375
0
L
King Arthur
9,382
938
21
2
1
196,327
0
W
Ymir
10,724
1,072
4
0
0
185,832
0
W
Scylla
10,591
1,059
26
3
1
183,728
0
W
Merlin
11,214
1,121
66
7
2
169,440
2
W
Hachiman
10,722
1,072
65
7
4
183,601
0
L
Eset
10,699
1,070
27
3
0
188,100
0
W
Tyr
12,021
1,202
16
2
3
199,871
0
L
Merlin
8,684
868
38
4
0
176,956
0
L
Chiron
10,053
1,005
55
6
1
177,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role