Player Matchup

The Morrigan
The Morrigan
Depression-kun
The Morrigan
Level 14
God Stats
16W - 18L
1,420 SR
Queue Stats
17W - 18L
1,314 Elo+
Party 1
Thor
Thor
FabledJaguar7
Thor
Level 21
God Stats
4W - 2L
1,706 SR
Queue Stats
32W - 33L
1,276 Elo+
Party 1
Danzaburou
Danzaburou
GunnerMW
Danzaburou
Level 23
God Stats
40W - 31L
1,158 SR
Queue Stats
421W - 472L
1,285 Elo+
Solo
Khepri
Khepri
Iron ObJay
Khepri
Level 27
God Stats
21W - 15L
1,500 SR
Queue Stats
62W - 61L
1,127 Elo+
Solo
Osiris
Osiris
MahedroIsengard
Osiris
Level 14
God Stats
2W - 2L
1,387 SR
Queue Stats
26W - 43L
1,338 Elo+
Solo
Team Averages
Level 20
1,434 SR
1,268 Elo+

VS

Team Averages
Level 19
1,419 SR
1,269 Elo+
Sun Wukong
Sun Wukong
KnigthSaint
Sun Wukong
Level 23
God Stats
1W - 1L
1,718 SR
Queue Stats
36W - 54L
1,213 Elo+
Solo
Kumbhakarna
Kumbhakarna
RangerDangerTim
Kumbhakarna
Level 29
God Stats
0W - 3L
1,182 SR
Queue Stats
18W - 27L
1,291 Elo+
Solo
Bellona
Bellona
ValkyriePrudr
Bellona
Level 7
God Stats
2W - 7L
1,194 SR
Queue Stats
29W - 44L
1,144 Elo+
Solo
Olorun
Olorun
WetDurt
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
esma33454
King Arthur
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 101L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Depression-kun
The Morrigan
19
9 / 2 / 14
13,735
1,057
23,694
11,002
10,371
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
9 / 2 / 14
13,562
1,043
26,987
14,539
6,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
GunnerMW
Danzaburou
20
13 / 0 / 17
14,625
1,125
38,644
6,892
3,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Iron ObJay
Khepri
20
3 / 0 / 24
13,171
1,013
9,123
6,719
7,716
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
2 / 2 / 27
12,723
979
19,796
12,110
11,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KnigthSaint
Sun Wukong
17
0 / 4 / 4
11,575
890
3,600
17,059
14,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
RangerDangerTim
Kumbhakarna
17
1 / 8 / 4
11,427
879
7,409
27,652
26,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
17
2 / 8 / 3
11,669
898
14,046
35,299
30,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
WetDurt
Olorun
17
1 / 6 / 3
11,844
911
8,532
18,680
9,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
esma33454
King Arthur
17
2 / 10 / 3
11,512
886
7,464
30,947
22,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
23
36
Kills
6
6
Deaths
36
96
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Depression-kun
The Morrigan
9
2
14
8
W
9
2
14
8
W
Danzaburou
GunnerMW
Danzaburou
13
0
17
21.5
W
Khepri
Iron ObJay
Khepri
3
0
24
15
L
Sun Wukong
KnigthSaint
Sun Wukong
0
4
4
0.5
W
2
2
27
7.75
L
Kumbhakarna
RangerDangerTim
Kumbhakarna
1
8
4
0.38
L
Bellona
2
8
3
0.44
L
Olorun
WetDurt
Olorun
1
6
3
0.42
L
King Arthur
esma33454
King Arthur
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,244
Damage
41,051
51,262
Taken
129,637
40,709
Mitigated
102,748
14,194
Healing
13,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Depression-kun
The Morrigan
23,694
7,122
0
4,404
11,002
10,371
0
4,082
6,920
41,356
1,208
W
26,987
7,255
0
2,277
14,539
6,736
0
4,350
10,189
0
42,491
W
Danzaburou
GunnerMW
Danzaburou
38,644
20,675
0
2,912
6,892
3,941
0
1,785
5,107
0
70,715
W
Khepri
Iron ObJay
Khepri
9,123
329
1,211
924
6,719
7,716
0
2,297
4,422
12,335
0
L
Sun Wukong
KnigthSaint
Sun Wukong
3,600
717
0
317
17,059
14,944
0
4,235
12,824
0
30,489
W
19,796
6,830
0
2,466
12,110
11,945
0
3,427
8,683
96
34,278
L
Kumbhakarna
RangerDangerTim
Kumbhakarna
7,409
1,093
1,029
1,802
27,652
26,451
0
6,971
20,681
25,566
0
L
Bellona
14,046
6,011
0
1,902
35,299
30,050
0
9,675
25,624
0
37,232
L
Olorun
WetDurt
Olorun
8,532
3,700
1,459
5,452
18,680
9,261
0
3,022
15,658
28,595
0
L
King Arthur
esma33454
King Arthur
7,464
1,290
425
1,290
30,947
22,042
0
7,802
23,145
0
25,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,816
Gold Earned
58,027
211
Minions Killed
188
4
Camps Cleared
10
1,162,366
Distance Traveled
1,143,812
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
13,735
1,057
52
4
1
176,120
0
W
Thor
13,562
1,043
28
2
2
227,769
0
W
Danzaburou
14,625
1,125
87
7
1
262,224
0
W
Khepri
13,171
1,013
8
1
0
276,695
1
L
Sun Wukong
11,575
890
45
3
7
262,351
0
W
Osiris
12,723
979
36
3
0
219,558
0
L
Kumbhakarna
11,427
879
35
3
3
221,443
0
L
Bellona
11,669
898
51
4
0
258,880
0
L
Olorun
11,844
911
34
3
0
183,058
2
L
King Arthur
11,512
886
23
2
0
218,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role