Player Matchup

Terra
Terra
Maeenae
Terra
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 27L
1,319 Elo+
Party 2
Tiamat
Tiamat
ZISS
Tiamat
Level 67
God Stats
3W - 9L
1,455 SR
Queue Stats
75W - 94L
1,392 Elo+
Solo
Arachne
Arachne
shadowofwarx
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,346 Elo+
Party 2
Team Averages
Level 44
1,485 SR
1,352 Elo+

VS

Team Averages
Level 105
1,585 SR
1,494 Elo+
Susano
Susano
Hellphor
Susano
Level 8
God Stats
1W - 0L
1,699 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Isideus
Sobek
Level 148
God Stats
1W - 0L
1,607 SR
Queue Stats
6W - 3L
1,595 Elo+
Party 1
Thoth
Thoth
S7ealth
Thoth
Level 158
God Stats
1W - 2L
1,451 SR
Queue Stats
27W - 35L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Maeenae
Terra
10
1 / 7 / 1
7,119
647
2,354
12,309
5,446
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
ZISS
Tiamat
10
1 / 6 / 1
7,237
658
6,702
11,020
4,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
shadowofwarx
Arachne
10
1 / 9 / 2
7,491
681
4,285
12,680
4,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Hellphor
Susano
12
6 / 2 / 10
9,341
849
7,996
7,357
2,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Isideus
Sobek
12
6 / 0 / 14
10,296
936
5,689
9,739
9,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
S7ealth
Thoth
14
10 / 1 / 11
10,912
992
16,063
7,848
2,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
3
Kills
22
22
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Susano
Hellphor
Susano
6
2
10
5.5
W
Sobek
Isideus
Sobek
6
0
14
13
L
Terra
Maeenae
Terra
1
7
1
0.21
W
Thoth
S7ealth
Thoth
10
1
11
15.5
L
Tiamat
ZISS
Tiamat
1
6
1
0.25
L
Arachne
shadowofwarx
Arachne
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,341
Damage
29,748
36,009
Taken
24,944
14,249
Mitigated
14,875
5,482
Healing
4,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Hellphor
Susano
7,996
1,998
0
673
7,357
2,538
611
2,613
4,590
0
16,075
W
Sobek
Isideus
Sobek
5,689
755
0
2,834
9,739
9,860
808
2,995
6,572
19,385
0
L
Terra
Maeenae
Terra
2,354
579
996
1,234
12,309
5,446
72
8,281
4,028
7,895
0
W
Thoth
S7ealth
Thoth
16,063
407
0
1,272
7,848
2,477
1,154
3,336
4,306
62,243
0
L
Tiamat
ZISS
Tiamat
6,702
582
0
1,510
11,020
4,770
0
7,183
3,837
31,846
0
L
Arachne
shadowofwarx
Arachne
4,285
2,381
0
1,742
12,680
4,033
0
6,404
6,276
0
17,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,847
Gold Earned
30,549
91
Minions Killed
139
0
Camps Cleared
0
529,729
Distance Traveled
652,376
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,341
849
23
2
0
230,890
2
W
Sobek
10,296
936
37
3
0
215,989
1
L
Terra
7,119
647
7
1
0
172,886
2
W
Thoth
10,912
992
79
7
0
205,497
2
L
Tiamat
7,237
658
55
5
0
181,162
2
L
Arachne
7,491
681
29
3
0
175,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role