Player Matchup

Susano
Susano
JazzaBee Prime
Susano
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,690 Elo+
Solo
Heimdallr
Heimdallr
Showmehow2fart
Heimdallr
Level 29
God Stats
11W - 5L
1,754 SR
Queue Stats
69W - 32L
1,798 Elo+
Solo
Artemis
Artemis
SuperiorSoul_22
Artemis
Level 26
God Stats
86W - 57L
1,614 SR
Queue Stats
124W - 115L
1,521 Elo+
Solo
Cthulhu
Cthulhu
burnall74
Cthulhu
Level 27
God Stats
20W - 3L
1,850 SR
Queue Stats
108W - 88L
1,509 Elo+
Solo
Hun Batz
Hun Batz
synerjes
Hun Batz
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,342 Elo+
Solo
Team Averages
Level 22
1,643 SR
1,572 Elo+

VS

Team Averages
Level 17
1,522 SR
1,579 Elo+
Ymir
Ymir
BlooNixx
Ymir
Level 6
God Stats
1W - 3L
1,302 SR
Queue Stats
5W - 8L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
Catjammed
Gilgamesh
Level 18
God Stats
2W - 3L
1,542 SR
Queue Stats
40W - 39L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
Win 0r Tr0ll
Tsukuyomi
Level 21
God Stats
18W - 12L
1,657 SR
Queue Stats
158W - 112L
1,682 Elo+
Solo
Hel
Hel
foumangroup
Hel
Level 22
God Stats
7W - 10L
1,611 SR
Queue Stats
11W - 13L
1,567 Elo+
Solo
Danzaburou
Danzaburou
theone11_1
Danzaburou
Level 17
God Stats
4W - 10L
1,500 SR
Queue Stats
224W - 243L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 14 / 3
9,196
383
2,305
16,096
6,497
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Showmehow2fart
Heimdallr
20
16 / 0 / 3
16,488
687
28,421
22,087
12,365
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 7 / 5
15,393
641
18,633
17,995
8,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
burnall74
Cthulhu
20
8 / 3 / 15
14,626
609
17,001
26,250
30,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hun Batz
synerjes
Hun Batz
19
7 / 8 / 4
13,333
556
10,568
22,898
13,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 10 / 2
7,774
324
57
10,482
3,862
Gilgamesh
Catjammed
Gilgamesh
20
12 / 5 / 2
13,062
544
22,874
23,657
24,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
Win 0r Tr0ll
Tsukuyomi
20
17 / 6 / 6
13,605
567
29,440
24,991
13,822
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 14 / 12
9,154
381
5,988
18,801
11,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
theone11_1
Danzaburou
14
2 / 9 / 2
9,517
397
7,018
18,915
6,516
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
56
43
Kills
32
32
Deaths
44
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
10
2
0.1
L
Gilgamesh
Catjammed
Gilgamesh
12
5
2
2.6
W
0
14
3
0.11
W
Heimdallr
Showmehow2fart
Heimdallr
16
0
3
17.5
W
12
7
5
2.07
L
Tsukuyomi
Win 0r Tr0ll
Tsukuyomi
17
6
6
3.33
W
Cthulhu
burnall74
Cthulhu
8
3
15
5.17
L
1
14
12
0.5
W
Hun Batz
synerjes
Hun Batz
7
8
4
1.13
L
Danzaburou
theone11_1
Danzaburou
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,928
Damage
65,377
105,326
Taken
96,846
71,654
Mitigated
59,493
31,806
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
57
57
0
0
10,482
3,862
0
1,305
9,177
5,983
0
L
Gilgamesh
Catjammed
Gilgamesh
22,874
4,866
0
1,872
23,657
24,175
872
5,632
18,015
1,187
102,468
W
2,305
644
0
816
16,096
6,497
591
1,487
14,609
13
20,060
W
Heimdallr
Showmehow2fart
Heimdallr
28,421
16,804
0
12,342
22,087
12,365
7,075
731
21,356
0
147,467
W
18,633
13,667
0
5,830
17,995
8,177
5,884
1,212
16,463
0
86,539
L
Tsukuyomi
Win 0r Tr0ll
Tsukuyomi
29,440
9,568
0
6,320
24,991
13,822
0
4,422
20,565
0
111,313
W
Cthulhu
burnall74
Cthulhu
17,001
2,215
1,639
5,440
26,250
30,901
1,183
2,455
23,369
63,539
0
L
5,988
336
981
4,416
18,801
11,118
0
3,495
15,306
27,316
0
W
Hun Batz
synerjes
Hun Batz
10,568
3,593
0
5,739
22,898
13,714
1,200
1,273
21,625
0
84,676
L
Danzaburou
theone11_1
Danzaburou
7,018
3,320
0
1,467
18,915
6,516
1,897
2,147
16,768
0
42,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,036
Gold Earned
53,112
616
Minions Killed
454
0
Camps Cleared
0
2,083,694
Distance Traveled
2,058,804
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,774
324
15
1
0
246,488
1
L
Gilgamesh
13,062
544
167
7
0
483,355
5
W
Susano
9,196
383
26
1
0
359,023
1
W
Heimdallr
16,488
687
205
9
0
458,644
6
W
Artemis
15,393
641
143
6
0
361,106
3
L
Tsukuyomi
13,605
567
155
6
0
486,593
3
W
Cthulhu
14,626
609
101
4
0
489,369
0
L
Hel
9,154
381
46
2
0
393,142
0
W
Hun Batz
13,333
556
141
6
0
415,552
0
L
Danzaburou
9,517
397
71
3
0
449,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role