Player Matchup

Geb
Geb
CurtBurke
Geb
Level 28
God Stats
22W - 13L
1,586 SR
Queue Stats
54W - 49L
1,404 Elo+
Party 1
Medusa
Medusa
TheFirstKensukie
Medusa
Level 28
God Stats
7W - 5L
1,444 SR
Queue Stats
65W - 89L
1,415 Elo+
Party 1
Chaac
Chaac
WyettBrianMclean
Chaac
Level 11
God Stats
5W - 1L
1,841 SR
Queue Stats
17W - 13L
1,348 Elo+
Party 1
Chang'e
Chang'e
entropyaoe
Chang'e
Level 27
God Stats
14W - 13L
1,567 SR
Queue Stats
56W - 71L
1,384 Elo+
Solo
Tsukuyomi
Tsukuyomi
theslickkid
Tsukuyomi
Level 25
God Stats
9W - 15L
1,397 SR
Queue Stats
24W - 29L
1,368 Elo+
Party 1
Team Averages
Level 24
1,567 SR
1,384 Elo+

VS

Team Averages
Level 15
1,534 SR
1,441 Elo+
Cthulhu
Cthulhu
ElRola05
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
Elpalanketas
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Susano
Susano
Red_Shark49
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,413 Elo+
Party 2
Medusa
Medusa
adrixproplayer7
Medusa
Level 13
God Stats
2W - 4L
1,758 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
mateovr2910
Ao Kuang
Level 28
God Stats
17W - 20L
1,413 SR
Queue Stats
77W - 100L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 10
7,718
551
3,658
8,203
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
8 / 1 / 2
7,438
531
8,393
6,213
1,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 2 / 1
7,085
506
4,736
9,298
4,850
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
entropyaoe
Chang'e
13
2 / 2 / 3
7,581
542
2,633
6,942
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
theslickkid
Tsukuyomi
15
12 / 0 / 2
8,948
639
11,495
7,723
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ElRola05
Cthulhu
10
2 / 4 / 1
6,416
458
3,682
9,287
3,582
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

8
1 / 5 / 0
5,404
386
1,557
8,865
6,212
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Susano
10
0 / 5 / 0
5,991
428
2,545
10,967
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 7 / 1
5,632
402
6,272
8,038
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
mateovr2910
Ao Kuang
12
1 / 4 / 2
6,648
475
2,487
8,048
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
25
Kills
5
5
Deaths
25
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Cthulhu
ElRola05
Cthulhu
2
4
1
0.63
L
1
5
0
0.2
L
Susano
0
5
0
0
W
8
1
2
9
W
2
2
1
1.25
L
1
7
1
0.21
W
Chang'e
entropyaoe
Chang'e
2
2
3
1.75
L
Ao Kuang
mateovr2910
Ao Kuang
1
4
2
0.5
W
Tsukuyomi
theslickkid
Tsukuyomi
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,915
Damage
16,543
38,379
Taken
45,205
17,012
Mitigated
17,795
12,222
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,658
516
0
2,630
8,203
5,005
288
1,165
7,038
25,810
0
L
Cthulhu
ElRola05
Cthulhu
3,682
719
93
0
9,287
3,582
33
261
9,014
15,687
0
L
1,557
644
0
0
8,865
6,212
0
1,632
7,233
7,153
0
L
Susano
2,545
718
0
3,246
10,967
3,480
0
208
10,759
0
30,275
W
8,393
5,278
0
1,728
6,213
1,886
1,610
392
5,821
0
39,798
W
4,736
2,201
0
2,850
9,298
4,850
1,618
2,641
6,507
0
34,588
L
6,272
3,342
0
0
8,038
1,823
0
1,818
6,220
0
21,288
W
Chang'e
entropyaoe
Chang'e
2,633
443
395
2,475
6,942
2,293
468
2,741
4,165
33,280
0
L
Ao Kuang
mateovr2910
Ao Kuang
2,487
709
0
1,632
8,048
2,698
0
2,196
5,688
30,296
0
W
Tsukuyomi
theslickkid
Tsukuyomi
11,495
4,552
0
2,144
7,723
2,978
2,002
577
7,122
0
55,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,770
Gold Earned
30,091
353
Minions Killed
197
0
Camps Cleared
0
1,293,917
Distance Traveled
1,153,771
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,718
551
37
3
0
261,881
0
L
Cthulhu
6,416
458
29
2
0
202,243
0
L
Ymir
5,404
386
10
1
0
231,343
0
L
Susano
5,991
428
66
5
0
260,552
0
W
Medusa
7,438
531
67
5
0
257,986
1
W
Chaac
7,085
506
62
4
0
242,262
2
L
Medusa
5,632
402
36
3
0
209,909
3
W
Chang'e
7,581
542
81
6
0
215,990
6
L
Ao Kuang
6,648
475
56
4
0
249,724
0
W
Tsukuyomi
8,948
639
106
8
0
315,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role