Player Matchup

Scylla
Scylla
EagerNinja
Scylla
Level 26
God Stats
9W - 7L
1,861 SR
Queue Stats
35W - 36L
1,432 Elo+
Solo
Hades
Hades
Joaco0709
Hades
Level 14
God Stats
6W - 5L
1,438 SR
Queue Stats
41W - 33L
1,515 Elo+
Solo
Chiron
Chiron
Neptik
Chiron
Level 26
God Stats
10W - 10L
1,565 SR
Queue Stats
20W - 18L
1,517 Elo+
Solo
Loki
Loki
im500Pingman
Loki
Level 19
God Stats
33W - 25L
1,533 SR
Queue Stats
36W - 26L
1,485 Elo+
Solo
Ymir
Ymir
richie261
Ymir
Level 4
God Stats
2W - 1L
1,665 SR
Queue Stats
2W - 4L
1,324 Elo+
Solo
Team Averages
Level 18
1,613 SR
1,454 Elo+

VS

Team Averages
Level 37
1,631 SR
1,627 Elo+
Bellona
Bellona
Choppaboi_Anbu17
Bellona
Level 29
God Stats
16W - 16L
1,827 SR
Queue Stats
89W - 131L
1,431 Elo+
Solo
King Arthur
King Arthur
DaNCrzyy
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
HorizonteSmurf
Discordia
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 14L
1,748 Elo+
Party 1
Achilles
Achilles
IskadarLatam
Achilles
Level 18
God Stats
1W - 0L
1,605 SR
Queue Stats
53W - 23L
1,654 Elo+
Party 1
Thanatos
Thanatos
ShadowsDarkSmurf
Thanatos
Level 7
God Stats
2W - 0L
1,721 SR
Queue Stats
9W - 3L
1,800 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EagerNinja
Scylla
12
4 / 6 / 0
7,440
531
5,715
6,855
1,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Joaco0709
Hades
8
0 / 6 / 0
5,679
406
2,960
8,261
3,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
Neptik
Chiron
8
0 / 6 / 2
5,550
396
5,250
7,837
1,844
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
0 / 3 / 1
6,952
497
5,953
9,089
3,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
5
0 / 9 / 1
4,859
347
720
7,785
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 7
7,047
503
5,186
6,308
3,422
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
DaNCrzyy
King Arthur
14
2 / 1 / 2
8,054
575
5,385
11,908
5,814
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
HorizonteSmurf
Discordia
13
5 / 1 / 6
8,217
587
5,155
5,082
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
IskadarLatam
Achilles
11
4 / 2 / 9
7,642
546
3,796
10,128
6,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
13 / 0 / 3
9,190
656
6,814
10,922
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
29
30
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
King Arthur
DaNCrzyy
King Arthur
2
1
2
3
L
Scylla
EagerNinja
Scylla
4
6
0
0.67
W
Discordia
HorizonteSmurf
Discordia
5
1
6
8
W
Achilles
IskadarLatam
Achilles
4
2
9
4.25
L
Hades
Joaco0709
Hades
0
6
0
0
L
Chiron
Neptik
Chiron
0
6
2
0.17
W
13
0
3
14.5
L
0
3
1
0.17
L
Ymir
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,598
Damage
26,336
39,827
Taken
44,348
12,283
Mitigated
22,376
5,553
Healing
18,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,186
882
0
992
6,308
3,422
382
1,450
4,848
0
25,812
W
King Arthur
DaNCrzyy
King Arthur
5,385
428
0
3,837
11,908
5,814
235
1,092
10,749
0
48,906
L
Scylla
EagerNinja
Scylla
5,715
901
0
500
6,855
1,683
184
999
5,714
30,413
0
W
Discordia
HorizonteSmurf
Discordia
5,155
955
0
1,996
5,082
1,744
84
2,658
2,200
49,902
0
W
Achilles
IskadarLatam
Achilles
3,796
1,313
0
1,752
10,128
6,879
223
2,713
7,349
0
21,340
L
Hades
Joaco0709
Hades
2,960
413
280
1,261
8,261
3,178
204
1,195
6,944
23,699
0
L
Chiron
Neptik
Chiron
5,250
3,656
325
2,094
7,837
1,844
520
1,595
6,136
0
22,558
W
6,814
3,326
0
9,482
10,922
4,517
291
1,033
9,807
0
60,323
L
5,953
1,052
0
1,048
9,089
3,025
0
0
9,089
0
50,302
L
Ymir
720
578
0
45
7,785
2,553
0
947
6,763
2,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,480
Gold Earned
40,150
236
Minions Killed
370
0
Camps Cleared
0
1,154,320
Distance Traveled
1,294,325
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,047
503
45
3
0
204,616
1
W
King Arthur
8,054
575
87
6
0
269,848
1
L
Scylla
7,440
531
64
5
0
239,477
1
W
Discordia
8,217
587
107
8
0
254,263
1
W
Achilles
7,642
546
29
2
0
266,919
4
L
Hades
5,679
406
43
3
0
229,187
4
L
Chiron
5,550
396
30
2
0
196,231
0
W
Thanatos
9,190
656
102
7
0
298,679
1
L
Loki
6,952
497
90
6
0
256,491
4
L
Ymir
4,859
347
9
1
0
232,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role