Player Matchup

Pele
Pele
DeadPoolPikachu
Pele
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
399W - 373L
1,581 Elo+
Solo
Ra
Ra
VtheVendeta
Ra
Level 26
God Stats
0W - 1L
1,279 SR
Queue Stats
13W - 12L
1,612 Elo+
Solo
Poseidon
Poseidon
entchen552
Poseidon
Level 26
God Stats
4W - 4L
1,624 SR
Queue Stats
197W - 171L
1,619 Elo+
Party 2
Rama
Rama
frosch298
Rama
Level 29
God Stats
10W - 10L
1,382 SR
Queue Stats
497W - 439L
1,585 Elo+
Party 2
Vulcan
Vulcan
mindegyik
Vulcan
Level 17
God Stats
0W - 1L
1,775 SR
Queue Stats
12W - 7L
1,692 Elo+
Solo
Team Averages
Level 25
1,512 SR
1,618 Elo+

VS

Team Averages
Level 24
1,502 SR
1,614 Elo+
Medusa
Medusa
DaniiiTg26
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 27L
1,726 Elo+
Solo
Janus
Janus
Gummibaerdrop
Janus
Level 29
God Stats
15W - 9L
1,567 SR
Queue Stats
130W - 106L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
Nudella
Gilgamesh
Level 28
God Stats
8W - 7L
1,535 SR
Queue Stats
124W - 116L
1,581 Elo+
Party 1
Nemesis
Nemesis
PoederPrins
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 50L
1,610 Elo+
Solo
Sobek
Sobek
softfuzzyman
Sobek
Level 28
God Stats
14W - 13L
1,408 SR
Queue Stats
118W - 117L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,431
543
1,738
5,451
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 4 / 0
4,844
484
1,435
5,193
1,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
entchen552
Poseidon
10
0 / 2 / 2
5,774
577
1,359
2,853
888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
8
1 / 2 / 1
5,057
506
3,508
5,123
1,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
mindegyik
Vulcan
12
1 / 0 / 1
6,556
656
5,346
4,328
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaniiiTg26
Medusa
12
5 / 0 / 2
7,271
727
5,903
5,846
1,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
5,939
594
1,369
2,845
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Nudella
Gilgamesh
10
1 / 2 / 0
5,835
584
2,643
8,758
3,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
PoederPrins
Nemesis
11
2 / 2 / 2
6,090
609
2,831
6,651
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 0 / 4
5,460
546
1,621
5,970
2,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
10
10
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
DaniiiTg26
Medusa
5
0
2
6
L
1
2
1
0.75
W
1
1
2
2
W
Gilgamesh
Nudella
Gilgamesh
1
2
0
0.5
W
Nemesis
PoederPrins
Nemesis
2
2
2
1.5
L
1
4
0
0.25
L
Poseidon
entchen552
Poseidon
0
2
2
0.5
L
Rama
1
2
1
0.75
L
Vulcan
mindegyik
Vulcan
1
0
1
1.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,386
Damage
14,367
22,948
Taken
30,070
6,526
Mitigated
11,059
7,053
Healing
13,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DaniiiTg26
Medusa
5,903
2,681
0
3,007
5,846
1,951
2,282
823
5,023
0
44,947
L
1,738
382
0
2,290
5,451
1,387
0
196
5,255
0
28,101
W
1,369
206
99
883
2,845
663
0
93
2,752
26,819
0
W
Gilgamesh
Nudella
Gilgamesh
2,643
611
0
2,306
8,758
3,161
0
4,848
3,670
0
32,814
W
Nemesis
PoederPrins
Nemesis
2,831
1,162
0
2,500
6,651
2,362
0
944
5,689
0
32,257
L
1,435
267
83
619
5,193
1,667
0
536
4,613
18,323
0
L
Poseidon
entchen552
Poseidon
1,359
250
0
430
2,853
888
0
877
1,908
30,708
0
L
Rama
3,508
2,955
0
894
5,123
1,226
0
1,225
3,854
0
18,959
L
Vulcan
mindegyik
Vulcan
5,346
1,675
0
2,737
4,328
1,358
76
0
4,328
44,236
0
W
1,621
126
0
4,332
5,970
2,922
0
1,174
4,796
8,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,662
Gold Earned
30,595
291
Minions Killed
324
0
Camps Cleared
0
955,725
Distance Traveled
1,039,397
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,271
727
94
9
0
173,964
0
L
Pele
5,431
543
62
6
0
182,149
2
W
Janus
5,939
594
74
7
0
215,623
1
W
Gilgamesh
5,835
584
66
7
0
185,604
1
W
Nemesis
6,090
609
81
8
0
246,343
7
L
Ra
4,844
484
28
3
0
179,986
1
L
Poseidon
5,774
577
76
8
0
204,731
4
L
Rama
5,057
506
40
4
0
166,558
2
L
Vulcan
6,556
656
85
9
0
222,301
0
W
Sobek
5,460
546
9
1
0
217,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role