Player Matchup

Hachiman
Hachiman
DemonicChild666
Hachiman
Level 117
God Stats
3W - 2L
1,632 SR
Queue Stats
30W - 35L
1,525 Elo+
Party 2
Hel
Hel
NotSweezy
Hel
Level 80
God Stats
3W - 2L
1,256 SR
Queue Stats
293W - 273L
1,432 Elo+
Solo
Ymir
Ymir
Otfis
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,437 Elo+
Party 3
Vulcan
Vulcan
Pyrocania
Vulcan
Level 17
God Stats
0W - 1L
1,661 SR
Queue Stats
3W - 4L
1,542 Elo+
Party 2
Skadi
Skadi
nanoape
Skadi
Level 41
God Stats
1W - 3L
1,336 SR
Queue Stats
153W - 151L
1,592 Elo+
Party 3
Team Averages
Level 56
1,477 SR
1,506 Elo+

VS

Team Averages
Level 48
1,599 SR
1,603 Elo+
Janus
Janus
Elite14pete
Janus
Level 63
God Stats
10W - 8L
1,532 SR
Queue Stats
197W - 131L
1,674 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Faetxlity
Ah Muzen Cab
Level 61
God Stats
39W - 33L
1,539 SR
Queue Stats
271W - 295L
1,476 Elo+
Solo
Artio
Artio
LatinFiya
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Leviathan617
Fenrir
Level 52
God Stats
22W - 13L
1,726 SR
Queue Stats
260W - 165L
1,722 Elo+
Party 1
Gilgamesh
Gilgamesh
Zagbok1
Gilgamesh
Level 37
God Stats
59W - 39L
1,701 SR
Queue Stats
214W - 173L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 4 / 3
9,926
993
8,285
17,158
6,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 18 / 2
8,674
867
13,196
23,337
12,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Otfis
Ymir
16
1 / 10 / 4
9,860
986
5,383
24,683
26,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
Pyrocania
Vulcan
14
0 / 11 / 4
8,709
871
8,668
16,974
6,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
nanoape
Skadi
16
2 / 5 / 3
10,119
1,012
18,396
13,407
5,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 31
11,464
1,146
30,750
10,323
4,513
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Faetxlity
Ah Muzen Cab
18
8 / 1 / 28
10,987
1,099
14,705
8,704
4,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
LatinFiya
Artio
19
7 / 1 / 34
12,383
1,238
8,241
14,255
18,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
18
16 / 1 / 20
12,385
1,239
16,561
14,525
6,825
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Zagbok1
Gilgamesh
17
7 / 2 / 23
10,672
1,067
19,791
13,189
10,817
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
184
5
Kills
48
48
Deaths
5
16
Assists
136
Player
Kills
Deaths
Assists
KDA
L
Hachiman
2
4
3
0.88
W
10
0
31
25.5
W
Ah Muzen Cab
Faetxlity
Ah Muzen Cab
8
1
28
22
W
Artio
LatinFiya
Artio
7
1
34
24
W
Fenrir
16
1
20
26
L
0
18
2
0.06
L
Ymir
Otfis
Ymir
1
10
4
0.3
L
Vulcan
Pyrocania
Vulcan
0
11
4
0.18
W
Gilgamesh
Zagbok1
Gilgamesh
7
2
23
9.25
L
Skadi
nanoape
Skadi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,928
Damage
90,048
95,559
Taken
60,996
58,415
Mitigated
44,568
8,842
Healing
16,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,285
3,988
0
1,530
17,158
6,993
0
6,766
10,392
0
37,103
W
30,750
62
0
56
10,323
4,513
0
3,995
6,324
43,000
0
W
Ah Muzen Cab
Faetxlity
Ah Muzen Cab
14,705
6,586
1,928
4,525
8,704
4,260
0
2,783
5,845
0
45,425
W
Artio
LatinFiya
Artio
8,241
605
2,437
4,498
14,255
18,153
0
6,694
7,363
16,548
0
W
Fenrir
16,561
6,249
0
2,393
14,525
6,825
0
7,639
6,726
0
24,112
L
13,196
575
3,944
2,479
23,337
12,904
0
10,152
13,185
24,894
0
L
Ymir
Otfis
Ymir
5,383
458
0
0
24,683
26,280
0
9,229
14,631
11,784
0
L
Vulcan
Pyrocania
Vulcan
8,668
1,916
0
0
16,974
6,925
0
7,898
9,076
15,552
0
W
Gilgamesh
Zagbok1
Gilgamesh
19,791
4,506
0
542
13,189
10,817
0
5,516
7,491
0
38,198
L
Skadi
nanoape
Skadi
18,396
8,205
0
889
13,407
5,313
0
4,946
8,461
0
37,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,288
Gold Earned
57,891
188
Minions Killed
190
4
Camps Cleared
4
813,198
Distance Traveled
1,036,666
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,926
993
78
8
1
168,475
0
W
Janus
11,464
1,146
40
4
1
219,175
0
W
Ah Muzen Cab
10,987
1,099
68
7
1
190,847
0
W
Artio
12,383
1,238
17
2
1
201,470
1
W
Fenrir
12,385
1,239
23
2
0
221,015
1
L
Hel
8,674
867
26
3
1
155,866
0
L
Ymir
9,860
986
18
2
1
143,315
0
L
Vulcan
8,709
871
15
2
1
168,043
0
W
Gilgamesh
10,672
1,067
42
4
1
204,159
3
L
Skadi
10,119
1,012
51
5
0
177,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role