Player Matchup

Izanami
Izanami
AlphaGheist
Izanami
Level 16
God Stats
67W - 63L
1,386 SR
Queue Stats
110W - 115L
1,406 Elo+
Party 1
Serqet
Serqet
Armos765
Serqet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 64L
1,409 Elo+
Party 1
Baron Samedi
Baron Samedi
CantPlayDoom241
Baron Samedi
Level 29
God Stats
1W - 1L
1,356 SR
Queue Stats
68W - 62L
1,610 Elo+
Party 2
King Arthur
King Arthur
KidSwizz5318
King Arthur
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
80W - 78L
1,589 Elo+
Party 2
Ah Puch
Ah Puch
SMFluffy
Ah Puch
Level 26
God Stats
1W - 3L
1,233 SR
Queue Stats
32W - 29L
1,312 Elo+
Party 1
Team Averages
Level 33
1,395 SR
1,465 Elo+

VS

Team Averages
Level 11
1,444 SR
1,448 Elo+
Ymir
Ymir
AlmondBlock6245
Ymir
Level 30
God Stats
1W - 3L
1,348 SR
Queue Stats
1W - 3L
1,409 Elo+
Solo
Olorun
Olorun
Primus147
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,557 Elo+
Party 3
Gilgamesh
Gilgamesh
Tufan147
Gilgamesh
Level 14
God Stats
1W - 2L
1,717 SR
Queue Stats
6W - 16L
1,386 Elo+
Party 3
Sun Wukong
Sun Wukong
killerbla17
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Bellona
Bellona
oemer147
Bellona
Level 5
God Stats
2W - 12L
1,158 SR
Queue Stats
6W - 15L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlphaGheist
Izanami
18
5 / 4 / 20
11,781
1,071
20,403
13,270
5,784
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
Armos765
Serqet
20
17 / 2 / 18
14,852
1,350
23,042
11,210
5,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
CantPlayDoom241
Baron Samedi
20
10 / 1 / 23
13,560
1,233
29,764
9,661
5,578
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
KidSwizz5318
King Arthur
17
6 / 6 / 14
11,382
1,035
21,291
21,792
17,832
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
SMFluffy
Ah Puch
19
3 / 2 / 22
11,912
1,083
19,452
9,204
4,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 6
9,328
848
3,868
12,670
8,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
Primus147
Olorun
17
4 / 7 / 8
11,629
1,057
18,167
20,041
8,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Tufan147
Gilgamesh
17
2 / 7 / 8
11,401
1,036
15,066
27,059
15,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
killerbla17
Sun Wukong
18
3 / 10 / 8
11,148
1,013
10,143
27,714
23,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
oemer147
Bellona
17
5 / 11 / 8
11,684
1,062
11,064
34,340
28,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
52
41
Kills
14
15
Deaths
41
97
Assists
38
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
W
Izanami
AlphaGheist
Izanami
5
4
20
3.75
W
Serqet
Armos765
Serqet
17
2
18
13
W
Baron Samedi
CantPlayDoom241
Baron Samedi
10
1
23
21.5
W
King Arthur
KidSwizz5318
King Arthur
6
6
14
2.17
L
Olorun
Primus147
Olorun
4
7
8
1.14
W
Ah Puch
SMFluffy
Ah Puch
3
2
22
7
L
Gilgamesh
Tufan147
Gilgamesh
2
7
8
0.86
L
Sun Wukong
killerbla17
Sun Wukong
3
10
8
0.7
L
Bellona
oemer147
Bellona
5
11
8
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,952
Damage
58,308
65,137
Taken
121,824
38,647
Mitigated
84,600
20,397
Healing
9,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,868
279
276
294
12,670
8,771
0
4,754
7,472
7,773
0
W
Izanami
AlphaGheist
Izanami
20,403
14,492
644
474
13,270
5,784
0
3,912
9,358
0
36,185
W
Serqet
Armos765
Serqet
23,042
7,297
0
550
11,210
5,231
0
3,263
7,947
0
27,348
W
Baron Samedi
CantPlayDoom241
Baron Samedi
29,764
5,055
8,838
6,064
9,661
5,578
0
2,361
7,300
56,565
0
W
King Arthur
KidSwizz5318
King Arthur
21,291
2,628
0
2,917
21,792
17,832
0
10,435
11,357
0
31,710
L
Olorun
Primus147
Olorun
18,167
13,220
1,141
4,684
20,041
8,367
0
6,074
13,518
27,939
0
W
Ah Puch
SMFluffy
Ah Puch
19,452
1,807
0
910
9,204
4,222
0
2,064
7,140
38,987
0
L
Gilgamesh
Tufan147
Gilgamesh
15,066
4,169
0
1,143
27,059
15,263
0
11,341
14,279
0
43,248
L
Sun Wukong
killerbla17
Sun Wukong
10,143
2,560
0
307
27,714
23,585
0
10,771
16,113
0
22,774
L
Bellona
oemer147
Bellona
11,064
3,779
0
1,241
34,340
28,614
0
16,276
17,124
0
33,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,487
Gold Earned
55,190
177
Minions Killed
183
4
Camps Cleared
10
924,757
Distance Traveled
888,969
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,328
848
9
1
0
91,571
0
W
Izanami
11,781
1,071
33
3
3
163,028
0
W
Serqet
14,852
1,350
19
2
0
239,236
1
W
Baron Samedi
13,560
1,233
65
6
0
171,569
0
W
King Arthur
11,382
1,035
15
1
0
174,283
0
L
Olorun
11,629
1,057
36
3
1
188,931
1
W
Ah Puch
11,912
1,083
45
4
1
176,641
0
L
Gilgamesh
11,401
1,036
51
5
7
211,518
2
L
Sun Wukong
11,148
1,013
39
4
1
207,950
1
L
Bellona
11,684
1,062
48
4
1
188,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role