Player Matchup

Neith
Neith
AzphaelTheReaper
Neith
Level 8
God Stats
3W - 2L
1,601 SR
Queue Stats
3W - 2L
1,416 Elo+
Party 1
Anubis
Anubis
Ilovetea21
Anubis
Level 21
God Stats
10W - 4L
1,691 SR
Queue Stats
83W - 64L
1,591 Elo+
Solo
Guan Yu
Guan Yu
MenoCoehorn
Guan Yu
Level 29
God Stats
5W - 3L
1,763 SR
Queue Stats
86W - 82L
1,426 Elo+
Party 1
Cerberus
Cerberus
Salvated
Cerberus
Level 62
God Stats
4W - 4L
1,547 SR
Queue Stats
178W - 202L
1,382 Elo+
Party 1
Arachne
Arachne
SoySquid
Arachne
Level 22
God Stats
10W - 11L
1,464 SR
Queue Stats
180W - 198L
1,387 Elo+
Party 1
Team Averages
Level 28
1,613 SR
1,441 Elo+

VS

Team Averages
Level 26
1,500 SR
1,365 Elo+
Ra
Ra
Firologia
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,271 Elo+
Party 2
Athena
Athena
Psycord
Athena
Level 42
God Stats
3W - 6L
1,482 SR
Queue Stats
15W - 19L
1,397 Elo+
Party 2
Set
Set
Xeradim
Set
Level 29
God Stats
2W - 3L
1,519 SR
Queue Stats
15W - 20L
1,458 Elo+
Solo
Danzaburou
Danzaburou
dada0336
Danzaburou
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 13L
1,383 Elo+
Party 2
Mulan
Mulan
marcelll9090
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 3
6,782
452
5,108
6,218
2,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Ilovetea21
Anubis
15
11 / 1 / 1
9,693
646
10,991
5,788
3,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
MenoCoehorn
Guan Yu
14
2 / 0 / 1
7,735
516
3,777
8,524
5,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Salvated
Cerberus
11
3 / 3 / 2
7,431
495
4,935
13,347
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
SoySquid
Arachne
14
7 / 0 / 3
8,794
586
6,149
6,521
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 0
7,063
471
1,706
9,041
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Psycord
Athena
9
1 / 5 / 4
6,468
431
5,464
12,864
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Set
12
0 / 4 / 1
6,943
463
2,395
8,612
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
dada0336
Danzaburou
11
4 / 4 / 1
7,110
474
9,157
9,702
2,975
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 0
6,577
438
4,312
9,197
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
24
Kills
5
6
Deaths
24
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
0
7
0
0
W
Anubis
Ilovetea21
Anubis
11
1
1
11.5
W
Guan Yu
MenoCoehorn
Guan Yu
2
0
1
2.5
L
Athena
Psycord
Athena
1
5
4
0.6
W
Cerberus
Salvated
Cerberus
3
3
2
1.33
W
Arachne
SoySquid
Arachne
7
0
3
8.5
L
Set
0
4
1
0.13
L
Danzaburou
dada0336
Danzaburou
4
4
1
1.13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,960
Damage
23,034
40,398
Taken
49,416
20,486
Mitigated
18,689
14,899
Healing
11,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,108
1,846
0
1,281
6,218
2,001
764
1,340
4,878
0
32,128
L
1,706
452
0
1,176
9,041
2,099
0
5,463
3,578
44,036
0
W
Anubis
Ilovetea21
Anubis
10,991
956
0
4,159
5,788
3,038
528
2,083
3,491
59,843
0
W
Guan Yu
MenoCoehorn
Guan Yu
3,777
1,111
98
3,057
8,524
5,440
586
0
8,124
0
34,479
L
Athena
Psycord
Athena
5,464
2,516
0
1,775
12,864
5,967
212
3,290
9,574
19,743
0
W
Cerberus
Salvated
Cerberus
4,935
289
0
4,069
13,347
6,549
0
2,834
10,513
21,958
0
W
Arachne
SoySquid
Arachne
6,149
4,567
0
2,235
6,521
3,458
0
699
5,797
0
49,453
L
Set
2,395
978
0
2,881
8,612
2,506
0
2,996
5,616
0
42,976
L
Danzaburou
dada0336
Danzaburou
9,157
4,662
0
3,128
9,702
2,975
596
3,326
6,376
0
42,275
L
4,312
777
0
2,523
9,197
5,142
237
851
8,346
0
25,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
34,161
404
Minions Killed
336
0
Camps Cleared
0
1,329,808
Distance Traveled
1,317,444
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,782
452
81
5
0
254,415
0
L
Ra
7,063
471
93
6
0
262,757
0
W
Anubis
9,693
646
118
8
0
234,154
4
W
Guan Yu
7,735
516
80
5
0
284,944
3
L
Athena
6,468
431
27
2
0
263,625
2
W
Cerberus
7,431
495
27
2
0
264,850
5
W
Arachne
8,794
586
98
7
0
291,445
1
L
Set
6,943
463
95
6
0
283,993
1
L
Danzaburou
7,110
474
68
5
0
262,164
3
L
Mulan
6,577
438
53
4
0
244,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role