Player Matchup

Sobek
Sobek
Bloodfangs007
Sobek
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,724 Elo+
Party 1
Nemesis
Nemesis
Elbadgerino
Nemesis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Foeniyx
Danzaburou
Level 17
God Stats
9W - 6L
1,602 SR
Queue Stats
24W - 17L
1,618 Elo+
Party 1
Nu Wa
Nu Wa
Kissqt
Nu Wa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,502 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Miimzz
Tsukuyomi
Level 18
God Stats
10W - 6L
1,752 SR
Queue Stats
28W - 21L
1,597 Elo+
Party 1
Team Averages
Level 11
1,571 SR
1,588 Elo+

VS

Team Averages
Level 16
1,500 SR
1,255 Elo+
Ymir
Ymir
Shaman_nakarman3
Ymir
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
82W - 88L
1,286 Elo+
Party 2
Sun Wukong
Sun Wukong
Skizm90
Sun Wukong
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,379 Elo+
Solo
Mercury
Mercury
whosyourded
Mercury
Level 25
God Stats
3W - 3L
1,500 SR
Queue Stats
83W - 82L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
БЛАДКОКЕР
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,093 Elo+
Party 3
Ra
Ra
БЛАДКОКЕРмладший
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,093 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 8
5,838
531
2,075
6,268
4,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Elbadgerino
Nemesis
11
3 / 1 / 3
6,505
591
3,784
7,366
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Foeniyx
Danzaburou
13
5 / 0 / 6
8,005
728
4,495
5,711
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Kissqt
Nu Wa
12
6 / 1 / 6
7,302
664
7,528
4,426
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Miimzz
Tsukuyomi
12
10 / 4 / 1
7,245
659
9,026
8,500
3,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,556
414
1,949
6,734
2,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Skizm90
Sun Wukong
10
4 / 6 / 2
6,495
590
4,610
10,737
4,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
whosyourded
Mercury
9
1 / 2 / 1
5,741
522
2,608
7,904
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
6
0 / 6 / 0
4,365
397
1,399
5,908
1,230
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 6 / 0
4,971
452
1,896
6,018
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
25
Kills
7
7
Deaths
26
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
Nemesis
Elbadgerino
Nemesis
3
1
3
4.5
W
Danzaburou
Foeniyx
Danzaburou
5
0
6
8
W
Nu Wa
Kissqt
Nu Wa
6
1
6
9
W
Tsukuyomi
Miimzz
Tsukuyomi
10
4
1
2.63
L
1
6
0
0.17
L
Sun Wukong
Skizm90
Sun Wukong
4
6
2
0.83
L
Mercury
whosyourded
Mercury
1
2
1
0.75
L
Danzaburou
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
12,462
32,271
Taken
37,301
13,572
Mitigated
12,050
12,119
Healing
6,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,075
640
0
2,895
6,268
4,613
56
418
5,834
14,656
0
W
Nemesis
Elbadgerino
Nemesis
3,784
1,666
0
2,479
7,366
2,485
0
558
6,738
0
32,410
W
Danzaburou
Foeniyx
Danzaburou
4,495
2,912
0
4,195
5,711
1,824
365
1,384
4,327
0
48,558
W
Nu Wa
Kissqt
Nu Wa
7,528
1,916
0
336
4,426
1,169
211
706
3,590
36,763
0
W
Tsukuyomi
Miimzz
Tsukuyomi
9,026
2,953
0
2,214
8,500
3,481
0
525
7,937
0
35,206
L
1,949
209
0
210
6,734
2,842
0
2,730
3,941
9,401
0
L
Sun Wukong
Skizm90
Sun Wukong
4,610
704
0
2,179
10,737
4,417
47
709
9,970
0
20,777
L
Mercury
whosyourded
Mercury
2,608
1,535
0
3,218
7,904
2,109
0
1,979
5,841
0
24,208
L
Danzaburou
1,399
592
0
892
5,908
1,230
0
2,186
3,608
0
12,366
L
1,896
255
44
449
6,018
1,452
0
1,504
4,338
17,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,895
Gold Earned
26,128
320
Minions Killed
176
0
Camps Cleared
0
1,124,288
Distance Traveled
1,038,992
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,838
531
21
2
0
208,994
6
W
Nemesis
6,505
591
78
7
0
262,714
4
W
Danzaburou
8,005
728
96
9
0
200,033
1
W
Nu Wa
7,302
664
59
5
0
208,455
2
W
Tsukuyomi
7,245
659
66
6
0
244,092
1
L
Ymir
4,556
414
14
1
0
219,862
2
L
Sun Wukong
6,495
590
43
4
0
213,365
1
L
Mercury
5,741
522
61
6
0
244,027
0
L
Danzaburou
4,365
397
27
2
0
166,130
0
L
Ra
4,971
452
31
3
0
195,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role