Player Matchup

Heimdallr
Heimdallr
NitotheUnsent
Heimdallr
Level 60
God Stats
8W - 10L
1,375 SR
Queue Stats
54W - 60L
1,518 Elo+
Party 2
Loki
Loki
PR4Life
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
WorthyOrca
Tiamat
Level 86
God Stats
11W - 8L
1,576 SR
Queue Stats
264W - 269L
1,539 Elo+
Solo
Horus
Horus
ZbZbb
Horus
Level 108
God Stats
2W - 4L
1,355 SR
Queue Stats
94W - 102L
1,589 Elo+
Party 2
Aphrodite
Aphrodite
inanimateblob
Aphrodite
Level 68
God Stats
5W - 3L
1,932 SR
Queue Stats
68W - 74L
1,562 Elo+
Party 2
Team Averages
Level 89
1,548 SR
1,541 Elo+

VS

Team Averages
Level 115
1,569 SR
1,568 Elo+
Sol
Sol
HiImDaryn
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 74L
1,518 Elo+
Solo
Cerberus
Cerberus
Kosmiic
Cerberus
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
125W - 142L
1,547 Elo+
Solo
Hachiman
Hachiman
jake6353
Hachiman
Level 77
God Stats
0W - 2L
1,492 SR
Queue Stats
11W - 10L
1,614 Elo+
Party 1
Fenrir
Fenrir
lilboog
Fenrir
Level 113
God Stats
6W - 8L
1,633 SR
Queue Stats
211W - 171L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
packagedmomo
Gilgamesh
Level 129
God Stats
1W - 1L
1,718 SR
Queue Stats
15W - 18L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NitotheUnsent
Heimdallr
20
6 / 4 / 9
12,623
549
21,336
21,400
8,301
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
PR4Life
Loki
19
5 / 3 / 8
12,735
554
9,794
18,277
7,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
WorthyOrca
Tiamat
20
5 / 3 / 12
13,223
575
13,416
13,712
10,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
ZbZbb
Horus
20
9 / 4 / 11
13,633
593
15,434
21,706
16,095
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
inanimateblob
Aphrodite
16
3 / 5 / 13
11,897
517
5,584
19,710
19,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 2
12,396
539
13,923
17,487
6,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Kosmiic
Cerberus
12
1 / 1 / 6
8,972
390
7,303
15,898
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
jake6353
Hachiman
16
1 / 6 / 6
9,790
426
8,559
14,437
4,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
lilboog
Fenrir
17
8 / 8 / 1
11,331
493
10,773
19,315
9,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Gilgamesh
packagedmomo
Gilgamesh
17
4 / 9 / 1
10,760
468
13,588
24,188
21,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
28
Kills
19
19
Deaths
28
53
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Cerberus
Kosmiic
Cerberus
1
1
6
4
W
Heimdallr
NitotheUnsent
Heimdallr
6
4
9
2.63
W
Loki
PR4Life
Loki
5
3
8
3
W
Tiamat
WorthyOrca
Tiamat
5
3
12
3.67
W
Horus
ZbZbb
Horus
9
4
11
3.63
W
Aphrodite
inanimateblob
Aphrodite
3
5
13
1.9
L
Hachiman
jake6353
Hachiman
1
6
6
0.67
L
Fenrir
lilboog
Fenrir
8
8
1
1.06
L
Gilgamesh
packagedmomo
Gilgamesh
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,564
Damage
54,146
94,805
Taken
91,325
61,993
Mitigated
51,773
49,927
Healing
21,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,923
3,683
0
7,718
17,487
6,621
902
2,937
14,330
106,939
0
L
Cerberus
Kosmiic
Cerberus
7,303
40
0
5,887
15,898
9,961
0
4,023
11,822
27,661
0
W
Heimdallr
NitotheUnsent
Heimdallr
21,336
13,732
0
10,671
21,400
8,301
4,694
6,922
14,478
0
103,598
W
Loki
PR4Life
Loki
9,794
2,440
0
7,395
18,277
7,573
1,731
5,298
12,979
0
79,687
W
Tiamat
WorthyOrca
Tiamat
13,416
1,164
112
4,350
13,712
10,802
2,594
3,032
10,680
83,559
0
W
Horus
ZbZbb
Horus
15,434
7,204
2,613
7,679
21,706
16,095
1,904
2,364
19,342
0
73,389
W
Aphrodite
inanimateblob
Aphrodite
5,584
2,077
6,408
10,699
19,710
19,222
1,063
4,174
15,536
33,593
0
L
Hachiman
jake6353
Hachiman
8,559
4,434
0
4,009
14,437
4,608
0
2,607
11,757
0
53,630
L
Fenrir
lilboog
Fenrir
10,773
3,590
0
2,428
19,315
9,420
0
4,062
15,056
0
74,444
L
Gilgamesh
packagedmomo
Gilgamesh
13,588
2,365
0
1,389
24,188
21,163
0
4,676
19,360
0
61,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,111
Gold Earned
53,249
549
Minions Killed
598
0
Camps Cleared
0
2,148,095
Distance Traveled
2,025,675
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,396
539
210
9
0
385,998
5
L
Cerberus
8,972
390
48
2
0
447,626
5
W
Heimdallr
12,623
549
133
6
0
415,158
2
W
Loki
12,735
554
105
5
0
444,716
0
W
Tiamat
13,223
575
148
6
0
415,543
2
W
Horus
13,633
593
127
6
0
433,546
5
W
Aphrodite
11,897
517
36
2
0
439,132
2
L
Hachiman
9,790
426
113
5
0
389,756
2
L
Fenrir
11,331
493
122
5
0
423,352
4
L
Gilgamesh
10,760
468
105
5
0
378,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role