Player Matchup

Gilgamesh
Gilgamesh
ImBrandonRodgers
Gilgamesh
Level 28
God Stats
25W - 18L
1,714 SR
Queue Stats
79W - 76L
1,685 Elo+
Party 1
Bacchus
Bacchus
MrEggSammich
Bacchus
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
135W - 126L
1,519 Elo+
Solo
Apollo
Apollo
deavle
Apollo
Level 23
God Stats
0W - 2L
1,333 SR
Queue Stats
1W - 4L
1,441 Elo+
Solo
Mercury
Mercury
shadowcontender
Mercury
Level 22
God Stats
9W - 6L
1,691 SR
Queue Stats
26W - 24L
1,622 Elo+
Party 1
Kukulkan
Kukulkan
stratovxs
Kukulkan
Level 27
God Stats
1W - 4L
1,184 SR
Queue Stats
168W - 134L
1,686 Elo+
Solo
Team Averages
Level 26
1,484 SR
1,591 Elo+

VS

Team Averages
Level 21
1,494 SR
1,609 Elo+
Sol
Sol
ApexGemini
Sol
Level 28
God Stats
9W - 10L
1,378 SR
Queue Stats
15W - 23L
1,392 Elo+
Solo
Pele
Pele
BongRippp
Pele
Level 29
God Stats
12W - 6L
1,587 SR
Queue Stats
147W - 141L
1,540 Elo+
Solo
Khepri
Khepri
Boogeymanda1st
Khepri
Level 16
God Stats
5W - 3L
1,503 SR
Queue Stats
37W - 32L
1,606 Elo+
Solo
Apollo
Apollo
KadeW-
Apollo
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 59L
1,668 Elo+
Solo
King Arthur
King Arthur
NorthKoreaNumba1
King Arthur
Level 5
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 19L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
1 / 4 / 2
6,207
414
8,399
12,226
7,799
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
MrEggSammich
Bacchus
12
1 / 3 / 2
6,905
460
4,798
10,545
8,794
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
deavle
Apollo
10
0 / 5 / 0
6,025
402
3,797
7,524
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 3 / 2
7,032
469
5,038
8,264
2,514
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
stratovxs
Kukulkan
14
2 / 3 / 1
8,158
544
6,742
8,177
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,949
530
4,573
6,687
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
15
6 / 1 / 3
8,812
587
5,091
9,925
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 1 / 7
7,315
488
4,186
9,327
6,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
KadeW-
Apollo
10
0 / 2 / 3
6,776
452
6,569
7,326
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
NorthKoreaNumba1
King Arthur
16
7 / 0 / 6
9,080
605
14,688
14,398
9,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
18
18
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Pele
6
1
3
7.5
W
2
1
7
5.5
L
Gilgamesh
1
4
2
0.5
W
Apollo
KadeW-
Apollo
0
2
3
0.75
L
Bacchus
MrEggSammich
Bacchus
1
3
2
0.67
W
King Arthur
NorthKoreaNumba1
King Arthur
7
0
6
10
L
Apollo
deavle
Apollo
0
5
0
0
L
1
3
2
0.67
L
Kukulkan
stratovxs
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,774
Damage
35,107
46,736
Taken
47,663
25,626
Mitigated
24,606
8,429
Healing
17,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,573
1,227
0
3,241
6,687
2,600
1,481
1,799
4,734
43,304
3,333
W
Pele
5,091
926
0
4,947
9,925
3,680
0
2,511
7,356
0
59,352
W
4,186
633
0
2,454
9,327
6,037
0
1,917
7,328
23,741
0
L
Gilgamesh
8,399
2,013
405
1,185
12,226
7,799
198
2,751
9,475
0
28,500
W
Apollo
KadeW-
Apollo
6,569
3,545
0
1,971
7,326
2,488
0
2,273
5,023
0
38,241
L
Bacchus
MrEggSammich
Bacchus
4,798
361
0
2,320
10,545
8,794
360
1,330
9,215
25,451
0
W
King Arthur
NorthKoreaNumba1
King Arthur
14,688
1,583
0
4,910
14,398
9,801
136
2,654
11,682
0
65,299
L
Apollo
deavle
Apollo
3,797
2,414
0
1,202
7,524
3,288
542
1,380
6,144
0
26,673
L
5,038
2,508
636
2,149
8,264
2,514
913
1,746
6,518
0
41,951
L
Kukulkan
stratovxs
Kukulkan
6,742
489
0
532
8,177
3,231
0
1,488
6,689
56,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,327
Gold Earned
39,932
355
Minions Killed
434
0
Camps Cleared
0
1,359,359
Distance Traveled
1,522,384
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,949
530
94
6
0
307,009
0
W
Pele
8,812
587
120
8
0
332,821
2
W
Khepri
7,315
488
39
3
0
312,308
1
L
Gilgamesh
6,207
414
43
3
0
248,006
1
W
Apollo
6,776
452
66
4
0
269,625
3
L
Bacchus
6,905
460
39
3
0
290,421
5
W
King Arthur
9,080
605
115
8
0
300,621
2
L
Apollo
6,025
402
66
4
0
231,798
0
L
Mercury
7,032
469
87
6
0
319,241
0
L
Kukulkan
8,158
544
120
8
0
269,893
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role