Player Matchup

Fenrir
Fenrir
CheemsFunny
Fenrir
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 14L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
DeathsRetreat
Sun Wukong
Level 31
God Stats
4W - 5L
1,581 SR
Queue Stats
7W - 7L
1,638 Elo+
Party 1
Skadi
Skadi
Feeldogsy
Skadi
Level 7
God Stats
16W - 6L
1,500 SR
Queue Stats
84W - 65L
1,255 Elo+
Solo
Merlin
Merlin
RagnarVeldan
Merlin
Level 3
God Stats
2W - 1L
1,302 SR
Queue Stats
2W - 1L
1,291 Elo+
Party 1
Jormungandr
Jormungandr
arkilig
Jormungandr
Level 9
God Stats
2W - 1L
1,302 SR
Queue Stats
2W - 1L
1,291 Elo+
Party 1
Team Averages
Level 11
1,437 SR
1,373 Elo+

VS

Team Averages
Level 13
1,437 SR
1,390 Elo+
Neith
Neith
B0neZs
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 232L
1,446 Elo+
Solo
Ra
Ra
OpElf
Ra
Level 7
God Stats
0W - 8L
1,208 SR
Queue Stats
5W - 16L
1,332 Elo+
Solo
Gilgamesh
Gilgamesh
TriumphantAtLast
Gilgamesh
Level 9
God Stats
4W - 5L
1,567 SR
Queue Stats
15W - 21L
1,423 Elo+
Solo
Fenrir
Fenrir
Whitewolf1520
Fenrir
Level 12
God Stats
8W - 11L
1,450 SR
Queue Stats
11W - 24L
1,233 Elo+
Solo
Yemoja
Yemoja
Éren
Yemoja
Level 22
God Stats
8W - 3L
1,462 SR
Queue Stats
9W - 6L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
17 / 3 / 15
15,753
1,212
33,332
22,123
14,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
DeathsRetreat
Sun Wukong
20
8 / 0 / 22
14,252
1,096
23,559
15,637
12,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Feeldogsy
Skadi
20
4 / 3 / 21
12,586
968
17,802
13,149
5,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
19
4 / 4 / 14
12,360
951
13,315
9,832
3,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
arkilig
Jormungandr
20
3 / 0 / 26
12,937
995
14,117
11,712
13,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B0neZs
Neith
17
1 / 8 / 5
11,361
874
16,597
23,042
8,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
17
3 / 13 / 4
12,035
926
18,159
19,735
7,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
18
3 / 9 / 5
12,079
929
9,332
26,916
17,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 4 / 3
11,386
876
9,923
22,203
14,904
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
Éren
Yemoja
18
1 / 2 / 8
11,737
903
10,474
15,677
12,948
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
35
36
Kills
10
10
Deaths
36
98
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
B0neZs
Neith
1
8
5
0.44
W
Fenrir
17
3
15
8.17
W
Sun Wukong
DeathsRetreat
Sun Wukong
8
0
22
19
W
Skadi
Feeldogsy
Skadi
4
3
21
4.83
L
Ra
3
13
4
0.38
W
Merlin
4
4
14
2.75
L
Gilgamesh
3
9
5
0.61
L
2
4
3
0.88
W
Jormungandr
arkilig
Jormungandr
3
0
26
16
L
Yemoja
Éren
Yemoja
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,125
Damage
64,485
72,453
Taken
107,573
49,725
Mitigated
61,849
5,077
Healing
15,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
B0neZs
Neith
16,597
4,938
1,255
3,578
23,042
8,987
0
4,859
18,183
0
42,868
W
Fenrir
33,332
11,523
0
2,006
22,123
14,546
0
7,509
14,068
0
49,290
W
Sun Wukong
DeathsRetreat
Sun Wukong
23,559
5,823
0
654
15,637
12,541
0
5,089
10,228
0
52,010
W
Skadi
Feeldogsy
Skadi
17,802
9,756
0
2,417
13,149
5,194
0
6,912
6,085
0
37,003
L
Ra
18,159
2,694
1,566
1,277
19,735
7,198
0
3,577
16,158
45,039
0
W
Merlin
13,315
1,730
0
0
9,832
3,803
0
3,428
6,300
38,298
0
L
Gilgamesh
9,332
1,134
0
938
26,916
17,812
0
5,530
21,386
27
25,909
L
9,923
1,229
0
37
22,203
14,904
0
8,337
13,866
717
12,616
W
Jormungandr
arkilig
Jormungandr
14,117
3,484
0
0
11,712
13,641
0
5,278
6,148
34,294
0
L
Yemoja
Éren
Yemoja
10,474
876
5,652
1,290
15,677
12,948
0
5,129
10,548
27,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,888
Gold Earned
58,598
253
Minions Killed
182
9
Camps Cleared
3
1,221,799
Distance Traveled
1,079,852
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,361
874
40
3
2
249,709
5
W
Fenrir
15,753
1,212
29
2
2
273,397
0
W
Sun Wukong
14,252
1,096
78
6
4
291,635
0
W
Skadi
12,586
968
43
3
1
188,856
0
L
Ra
12,035
926
69
5
1
185,901
0
W
Merlin
12,360
951
62
5
1
197,501
0
L
Gilgamesh
12,079
929
32
2
0
230,744
0
L
Fenrir
11,386
876
2
0
0
226,545
0
W
Jormungandr
12,937
995
41
3
1
270,410
0
L
Yemoja
11,737
903
39
3
0
186,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role