Player Matchup

Neith
Neith
Dark_Inspired
Neith
Level 17
God Stats
23W - 27L
1,568 SR
Queue Stats
133W - 132L
1,532 Elo+
Party 1
Thanatos
Thanatos
Hash_Slasher-_-
Thanatos
Level 60
God Stats
1W - 1L
1,303 SR
Queue Stats
6W - 10L
1,405 Elo+
Party 3
Hercules
Hercules
Jamesrip24
Hercules
Level 63
God Stats
1W - 2L
1,367 SR
Queue Stats
214W - 209L
1,383 Elo+
Party 1
Chiron
Chiron
chastedoor
Chiron
Level 108
God Stats
13W - 10L
1,773 SR
Queue Stats
534W - 474L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
hobbsquatch
Baron Samedi
Level 30
God Stats
26W - 25L
1,534 SR
Queue Stats
41W - 39L
1,438 Elo+
Party 3
Team Averages
Level 56
1,509 SR
1,449 Elo+

VS

Team Averages
Level 44
1,674 SR
1,475 Elo+
Nu Wa
Nu Wa
KazeYuri
Nu Wa
Level 36
God Stats
50W - 32L
1,593 SR
Queue Stats
298W - 276L
1,501 Elo+
Party 2
Pele
Pele
KevWad8139
Pele
Level 50
God Stats
26W - 14L
1,513 SR
Queue Stats
472W - 442L
1,379 Elo+
Solo
Horus
Horus
Krazy_Commando
Horus
Level 39
God Stats
3W - 4L
1,463 SR
Queue Stats
135W - 106L
1,520 Elo+
Party 2
Tiamat
Tiamat
Zelrossa
Tiamat
Level 61
God Stats
1W - 1L
1,956 SR
Queue Stats
85W - 74L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
temp-490861
Gilgamesh
Level 36
God Stats
5W - 5L
1,844 SR
Queue Stats
84W - 87L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,871
525
3,877
7,512
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
16
9 / 1 / 1
9,430
629
8,131
12,765
5,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Jamesrip24
Hercules
12
2 / 3 / 6
7,711
514
5,572
12,686
10,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
chastedoor
Chiron
14
2 / 0 / 7
8,304
554
13,764
10,300
3,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
hobbsquatch
Baron Samedi
13
2 / 2 / 0
8,060
537
3,578
6,824
2,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
KazeYuri
Nu Wa
13
1 / 3 / 2
7,697
513
5,974
7,292
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 1
8,540
569
7,508
9,364
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 3 / 3
7,171
478
3,604
13,432
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Zelrossa
Tiamat
10
0 / 4 / 2
5,915
394
4,182
7,952
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
temp-490861
Gilgamesh
14
2 / 4 / 4
8,308
554
9,793
10,973
6,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
22
16
Kills
10
10
Deaths
16
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
W
Thanatos
9
1
1
9.5
W
Hercules
Jamesrip24
Hercules
2
3
6
1.67
L
Nu Wa
KazeYuri
Nu Wa
1
3
2
0.67
L
6
2
1
3.25
L
1
3
3
0.83
L
Tiamat
Zelrossa
Tiamat
0
4
2
0.25
W
Chiron
chastedoor
Chiron
2
0
7
5.5
W
Baron Samedi
hobbsquatch
Baron Samedi
2
2
0
1
L
Gilgamesh
temp-490861
Gilgamesh
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,922
Damage
31,061
50,087
Taken
49,013
23,618
Mitigated
19,763
30,379
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,877
1,259
0
1,682
7,512
2,564
964
291
7,201
0
32,040
W
Thanatos
8,131
1,834
0
13,898
12,765
5,063
231
1,976
10,623
0
56,464
W
Hercules
Jamesrip24
Hercules
5,572
2,081
1,173
4,559
12,686
10,054
27
1,791
10,545
0
23,067
L
Nu Wa
KazeYuri
Nu Wa
5,974
2,172
0
1,669
7,292
1,849
0
2,882
4,410
44,494
0
L
7,508
2,066
0
2,199
9,364
3,092
0
120
9,244
0
44,762
L
3,604
1,577
1,130
4,305
13,432
5,185
0
0
13,432
0
24,482
L
Tiamat
Zelrossa
Tiamat
4,182
877
0
2,453
7,952
3,315
0
0
7,952
30,284
0
W
Chiron
chastedoor
Chiron
13,764
2,997
2,082
4,398
10,300
3,103
448
2,937
7,077
0
60,061
W
Baron Samedi
hobbsquatch
Baron Samedi
3,578
0
207
2,380
6,824
2,834
1,089
2,205
4,485
53,696
0
L
Gilgamesh
temp-490861
Gilgamesh
9,793
3,248
0
2,545
10,973
6,322
0
576
10,397
0
52,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,376
Gold Earned
37,631
435
Minions Killed
396
0
Camps Cleared
0
1,419,766
Distance Traveled
1,399,176
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,871
525
73
5
0
257,479
1
W
Thanatos
9,430
629
114
8
0
334,801
3
W
Hercules
7,711
514
37
2
0
300,692
4
L
Nu Wa
7,697
513
105
7
0
248,878
6
L
Pele
8,540
569
85
6
0
305,505
4
L
Horus
7,171
478
43
3
0
304,772
2
L
Tiamat
5,915
394
68
5
0
248,385
1
W
Chiron
8,304
554
115
8
0
263,038
2
W
Baron Samedi
8,060
537
96
6
0
263,756
1
L
Gilgamesh
8,308
554
95
6
0
291,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role