Player Matchup

Tsukuyomi
Tsukuyomi
FlaR3XNR
Tsukuyomi
Level 15
God Stats
15W - 11L
1,618 SR
Queue Stats
45W - 40L
1,449 Elo+
Solo
Ymir
Ymir
J3L3Y
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,697 Elo+
Solo
Sun Wukong
Sun Wukong
NoahhP
Sun Wukong
Level 18
God Stats
8W - 5L
1,668 SR
Queue Stats
107W - 77L
1,538 Elo+
Solo
Sol
Sol
RockyAntonio
Sol
Level 11
God Stats
15W - 23L
1,379 SR
Queue Stats
17W - 24L
1,509 Elo+
Solo
Rama
Rama
Yetimightis
Rama
Level 22
God Stats
1W - 1L
1,736 SR
Queue Stats
125W - 118L
1,511 Elo+
Solo
Team Averages
Level 19
1,580 SR
1,541 Elo+

VS

Team Averages
Level 24
1,557 SR
1,487 Elo+
Ares
Ares
Drydione
Ares
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 26L
1,423 Elo+
Party 1
Nemesis
Nemesis
GLazyyy
Nemesis
Level 28
God Stats
9W - 7L
1,817 SR
Queue Stats
185W - 174L
1,601 Elo+
Solo
Apollo
Apollo
Jeffwaa
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Waifumaker1
Scylla
Level 24
God Stats
6W - 5L
1,539 SR
Queue Stats
136W - 110L
1,446 Elo+
Solo
Bellona
Bellona
clovistheeONE
Bellona
Level 25
God Stats
3W - 3L
1,429 SR
Queue Stats
50W - 51L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FlaR3XNR
Tsukuyomi
7
0 / 0 / 0
4,111
685
1,321
3,442
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
J3L3Y
Ymir
4
0 / 0 / 0
3,400
567
398
2,165
778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
NoahhP
Sun Wukong
8
3 / 0 / 0
4,483
747
3,177
3,284
1,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
1,215
203
0
0
0
4
0 / 1 / 0
3,086
514
1,001
2,105
246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
4
0 / 3 / 0
3,170
528
595
2,667
1,037
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
GLazyyy
Nemesis
6
1 / 0 / 0
4,396
733
1,940
3,783
1,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
Jeffwaa
Apollo
6
0 / 0 / 1
3,888
648
1,745
1,072
246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Scylla
8
0 / 0 / 0
4,336
723
241
1,789
341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
6
0 / 0 / 0
3,787
631
1,209
3,703
2,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
1
1
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
0
3
0
0
L
Tsukuyomi
FlaR3XNR
Tsukuyomi
0
0
0
0
W
Nemesis
GLazyyy
Nemesis
1
0
0
1
L
Ymir
J3L3Y
Ymir
0
0
0
0
W
Apollo
Jeffwaa
Apollo
0
0
1
0.5
L
Sun Wukong
NoahhP
Sun Wukong
3
0
0
3
L
0
0
0
0
W
Scylla
0
0
0
0
L
0
1
0
0
W
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,897
Damage
5,730
10,996
Taken
13,014
2,994
Mitigated
4,806
3,777
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
595
145
0
0
2,667
1,037
0
0
2,667
3,444
0
L
Tsukuyomi
FlaR3XNR
Tsukuyomi
1,321
344
0
1,384
3,442
871
0
203
3,201
0
19,095
W
Nemesis
GLazyyy
Nemesis
1,940
337
0
1,845
3,783
1,180
162
299
3,484
0
11,734
L
Ymir
J3L3Y
Ymir
398
182
0
815
2,165
778
0
0
2,165
4,365
0
W
Apollo
Jeffwaa
Apollo
1,745
1,095
0
802
1,072
246
662
99
973
0
14,503
L
Sun Wukong
NoahhP
Sun Wukong
3,177
917
0
1,300
3,284
1,099
0
595
2,689
0
19,735
L
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
241
36
0
1,287
1,789
341
200
0
1,789
17,397
0
L
1,001
923
0
278
2,105
246
0
0
2,105
0
6,466
W
Bellona
1,209
433
0
2,042
3,703
2,002
0
0
3,703
0
15,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,295
Gold Earned
19,577
109
Minions Killed
140
0
Camps Cleared
0
516,090
Distance Traveled
597,438
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,170
528
2
0
0
101,497
1
L
Tsukuyomi
4,111
685
51
9
0
151,480
0
W
Nemesis
4,396
733
13
2
0
162,303
3
L
Ymir
3,400
567
10
2
0
124,775
2
W
Apollo
3,888
648
36
6
0
106,919
1
L
Sun Wukong
4,483
747
39
7
0
134,335
2
L
Sol
1,215
203
0
0
0
0
0
W
Scylla
4,336
723
47
8
0
95,610
2
L
Rama
3,086
514
9
2
0
105,500
0
W
Bellona
3,787
631
42
7
0
131,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role