Player Matchup

Discordia
Discordia
AdamBottrill
Discordia
Level 22
God Stats
20W - 17L
1,739 SR
Queue Stats
412W - 419L
1,532 Elo+
Party 1
Xing Tian
Xing Tian
Animal_Anarchist
Xing Tian
Level 24
God Stats
0W - 3L
1,351 SR
Queue Stats
47W - 43L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
PassyHunter48
Tsukuyomi
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
313W - 305L
1,550 Elo+
Solo
Serqet
Serqet
SoulSammy
Serqet
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
423W - 386L
1,530 Elo+
Party 1
Cupid
Cupid
mattlool
Cupid
Level 15
God Stats
8W - 8L
1,595 SR
Queue Stats
22W - 18L
1,569 Elo+
Party 1
Team Averages
Level 38
1,537 SR
1,543 Elo+

VS

Team Averages
Level 20
1,397 SR
1,611 Elo+
Baron Samedi
Baron Samedi
Drerrie_010
Baron Samedi
Level 27
God Stats
2W - 3L
1,218 SR
Queue Stats
85W - 75L
1,474 Elo+
Solo
Athena
Athena
NukeLuke44
Athena
Level 16
God Stats
3W - 2L
1,218 SR
Queue Stats
28W - 18L
1,547 Elo+
Solo
Hades
Hades
eaglefire66
Hades
Level 15
God Stats
10W - 5L
1,500 SR
Queue Stats
1,155W - 1,118L
1,717 Elo+
Solo
Janus
Janus
saulglezzz
Janus
Level 12
God Stats
3W - 1L
1,835 SR
Queue Stats
30W - 29L
1,636 Elo+
Solo
Danzaburou
Danzaburou
trompetero_420
Danzaburou
Level 28
God Stats
1W - 3L
1,216 SR
Queue Stats
78W - 45L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdamBottrill
Discordia
15
4 / 8 / 5
9,118
414
10,646
11,507
4,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
14
2 / 9 / 3
9,060
412
6,775
17,968
15,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Tsukuyomi
PassyHunter48
Tsukuyomi
13
2 / 10 / 2
8,674
394
9,584
20,298
7,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
SoulSammy
Serqet
16
4 / 8 / 5
10,396
473
8,975
21,533
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cupid
mattlool
Cupid
15
0 / 8 / 1
8,683
395
4,712
15,487
5,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drerrie_010
Baron Samedi
16
7 / 4 / 11
11,661
530
11,641
15,758
15,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Athena
NukeLuke44
Athena
20
8 / 1 / 15
13,073
594
8,746
15,190
11,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

20
16 / 1 / 8
13,772
626
23,082
21,634
12,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Janus
17
6 / 5 / 14
12,131
551
14,348
13,437
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
trompetero_420
Danzaburou
18
6 / 1 / 11
12,479
567
7,415
18,458
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
102
12
Kills
43
43
Deaths
12
16
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Discordia
AdamBottrill
Discordia
4
8
5
0.81
L
Xing Tian
2
9
3
0.39
W
Baron Samedi
Drerrie_010
Baron Samedi
7
4
11
3.13
W
Athena
NukeLuke44
Athena
8
1
15
15.5
L
Tsukuyomi
PassyHunter48
Tsukuyomi
2
10
2
0.3
L
Serqet
SoulSammy
Serqet
4
8
5
0.81
W
16
1
8
20
L
Cupid
mattlool
Cupid
0
8
1
0.06
W
Janus
6
5
14
2.6
W
Danzaburou
trompetero_420
Danzaburou
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,692
Damage
65,232
86,793
Taken
84,477
39,637
Mitigated
50,707
9,768
Healing
39,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AdamBottrill
Discordia
10,646
453
0
698
11,507
4,159
0
9,347
1,956
45,477
0
L
Xing Tian
6,775
244
0
1,200
17,968
15,174
0
10,557
7,267
26,972
0
W
Baron Samedi
Drerrie_010
Baron Samedi
11,641
1,222
1,399
5,604
15,758
15,587
1,461
2,868
12,744
59,056
0
W
Athena
NukeLuke44
Athena
8,746
1,520
0
4,696
15,190
11,713
961
2,731
11,606
75,973
0
L
Tsukuyomi
PassyHunter48
Tsukuyomi
9,584
2,604
0
1,170
20,298
7,176
135
14,840
5,284
0
46,005
L
Serqet
SoulSammy
Serqet
8,975
3,336
0
3,994
21,533
7,745
0
13,902
7,491
0
49,850
W
23,082
1,847
1,251
10,994
21,634
12,508
0
3,071
17,438
85,804
0
L
Cupid
mattlool
Cupid
4,712
2,464
273
2,433
15,487
5,383
0
8,405
6,978
0
58,988
W
Janus
14,348
564
0
2,489
13,437
4,393
1,078
5,184
7,590
66,644
0
W
Danzaburou
trompetero_420
Danzaburou
7,415
3,599
0
12,837
18,458
6,506
6,826
2,507
15,624
0
98,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,931
Gold Earned
63,116
357
Minions Killed
611
0
Camps Cleared
0
1,785,243
Distance Traveled
2,135,849
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,118
414
69
3
0
377,151
5
L
Xing Tian
9,060
412
35
2
0
334,523
3
W
Baron Samedi
11,661
530
80
4
0
388,777
2
W
Athena
13,073
594
125
6
0
504,855
2
L
Tsukuyomi
8,674
394
72
3
0
317,342
5
L
Serqet
10,396
473
86
4
0
407,739
1
W
Hades
13,772
626
157
7
0
424,089
1
L
Cupid
8,683
395
95
4
0
348,488
0
W
Janus
12,131
551
126
6
0
427,392
1
W
Danzaburou
12,479
567
123
6
0
390,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role