Player Matchup

Merlin
Merlin
A4Cool
Merlin
Level 65
God Stats
7W - 6L
1,737 SR
Queue Stats
254W - 305L
1,413 Elo+
Party 1
Cernunnos
Cernunnos
Bearwaffles
Cernunnos
Level 118
God Stats
2W - 0L
1,740 SR
Queue Stats
3W - 6L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
Girei26
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Grimxddd
Loki
Level 87
God Stats
80W - 95L
1,337 SR
Queue Stats
523W - 636L
1,394 Elo+
Party 1
Ymir
Ymir
SHACAHRC
Ymir
Level 67
God Stats
69W - 57L
1,531 SR
Queue Stats
635W - 669L
1,459 Elo+
Solo
Team Averages
Level 85
1,569 SR
1,445 Elo+

VS

Team Averages
Level 79
1,499 SR
1,476 Elo+
Kali
Kali
Demaunix
Kali
Level 62
God Stats
28W - 37L
1,468 SR
Queue Stats
239W - 291L
1,391 Elo+
Solo
Tiamat
Tiamat
GatoDeMelaxP
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 137L
1,470 Elo+
Solo
Artio
Artio
LucyYay
Artio
Level 66
God Stats
3W - 6L
1,513 SR
Queue Stats
29W - 43L
1,346 Elo+
Solo
King Arthur
King Arthur
huniebeee
King Arthur
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,766 Elo+
Solo
Xbalanque
Xbalanque
salvaaproo2
Xbalanque
Level 51
God Stats
8W - 9L
1,516 SR
Queue Stats
74W - 99L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
A4Cool
Merlin
10
2 / 2 / 3
6,304
630
4,426
5,440
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Bearwaffles
Cernunnos
11
5 / 0 / 3
6,900
690
4,873
5,643
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Girei26
Baron Samedi
12
4 / 0 / 2
7,216
722
5,253
4,733
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
10
3 / 3 / 2
5,949
595
3,094
6,263
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
10
2 / 1 / 8
6,739
674
4,540
5,839
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
1 / 3 / 1
5,064
506
2,826
7,101
2,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
10
2 / 4 / 2
5,708
571
3,914
8,430
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
LucyYay
Artio
8
1 / 2 / 1
4,958
496
2,186
7,952
3,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
huniebeee
King Arthur
10
0 / 4 / 0
5,409
541
1,101
6,101
3,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
salvaaproo2
Xbalanque
3
1 / 3 / 0
3,980
398
1,020
2,019
249
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
16
Kills
5
6
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
A4Cool
Merlin
2
2
3
1.75
W
Cernunnos
Bearwaffles
Cernunnos
5
0
3
6.5
L
Kali
1
3
1
0.5
L
Tiamat
2
4
2
0.75
W
Baron Samedi
Girei26
Baron Samedi
4
0
2
5
W
Loki
3
3
2
1.33
L
Artio
LucyYay
Artio
1
2
1
0.75
W
Ymir
2
1
8
6
L
King Arthur
huniebeee
King Arthur
0
4
0
0
L
Xbalanque
salvaaproo2
Xbalanque
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,186
Damage
11,047
27,918
Taken
31,603
11,417
Mitigated
12,036
9,919
Healing
7,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
A4Cool
Merlin
4,426
584
0
1,398
5,440
1,833
417
2,335
3,105
27,723
0
W
Cernunnos
Bearwaffles
Cernunnos
4,873
2,658
0
1,929
5,643
2,265
2,960
822
4,821
0
37,024
L
Kali
2,826
1,143
0
748
7,101
2,335
0
2,799
4,238
0
21,722
L
Tiamat
3,914
144
158
3,810
8,430
2,885
0
4,256
3,974
28,111
0
W
Baron Samedi
Girei26
Baron Samedi
5,253
607
392
2,796
4,733
2,065
777
434
4,099
42,027
0
W
Loki
3,094
553
0
2,026
6,263
1,912
0
947
5,295
0
23,186
L
Artio
LucyYay
Artio
2,186
122
120
1,950
7,952
3,476
0
2,645
5,251
9,149
0
W
Ymir
4,540
1,064
0
1,378
5,839
3,342
490
1,562
4,277
17,891
0
L
King Arthur
huniebeee
King Arthur
1,101
22
0
975
6,101
3,091
0
3,661
2,440
0
25,284
L
Xbalanque
salvaaproo2
Xbalanque
1,020
450
0
196
2,019
249
0
538
1,481
0
4,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,108
Gold Earned
25,119
296
Minions Killed
190
0
Camps Cleared
0
1,000,744
Distance Traveled
820,170
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,304
630
65
7
0
183,523
4
W
Cernunnos
6,900
690
56
6
0
194,123
4
L
Kali
5,064
506
50
5
0
191,097
5
L
Tiamat
5,708
571
57
6
0
182,269
0
W
Baron Samedi
7,216
722
88
9
0
171,442
1
W
Loki
5,949
595
47
5
0
241,693
3
L
Artio
4,958
496
19
2
0
201,526
2
W
Ymir
6,739
674
40
4
0
209,963
0
L
King Arthur
5,409
541
61
6
0
182,574
1
L
Xbalanque
3,980
398
3
0
0
62,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role