Player Matchup

Tyr
Tyr
Kyuga101
Tyr
Level 90
God Stats
3W - 4L
1,515 SR
Queue Stats
49W - 58L
1,430 Elo+
Party 1
Artio
Artio
Nplayz
Artio
Level 107
God Stats
4W - 2L
1,176 SR
Queue Stats
185W - 148L
1,454 Elo+
Party 1
Pele
Pele
Paddi_hsv
Pele
Level 60
God Stats
17W - 9L
1,673 SR
Queue Stats
679W - 664L
1,421 Elo+
Party 1
Danzaburou
Danzaburou
Xberger_36
Danzaburou
Level 53
God Stats
16W - 19L
1,498 SR
Queue Stats
604W - 581L
1,416 Elo+
Party 1
Kukulkan
Kukulkan
kurzer001schnaps
Kukulkan
Level 14
God Stats
1W - 3L
1,537 SR
Queue Stats
4W - 7L
1,399 Elo+
Party 1
Team Averages
Level 65
1,480 SR
1,424 Elo+

VS

Team Averages
Level 98
1,573 SR
1,604 Elo+
Cernunnos
Cernunnos
AsmodeoFer
Cernunnos
Level 128
God Stats
7W - 2L
1,730 SR
Queue Stats
218W - 171L
1,645 Elo+
Party 2
Serqet
Serqet
JuanSniper21
Serqet
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
259W - 267L
1,627 Elo+
Party 2
Aphrodite
Aphrodite
MatsuriGOD
Aphrodite
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 18L
1,696 Elo+
Party 2
Gilgamesh
Gilgamesh
UrbanMicrobe555
Gilgamesh
Level 145
God Stats
22W - 12L
1,638 SR
Queue Stats
144W - 88L
1,675 Elo+
Party 2
Tiamat
Tiamat
m1s3ry13
Tiamat
Level 40
God Stats
25W - 21L
1,496 SR
Queue Stats
103W - 103L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,574
507
3,395
7,990
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Artio
Nplayz
Artio
9
1 / 3 / 2
5,101
464
4,579
10,298
4,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
9
1 / 5 / 2
5,644
513
4,356
9,678
2,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Xberger_36
Danzaburou
7
0 / 6 / 0
4,563
415
2,354
8,959
2,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 1
4,981
453
733
3,703
1,841
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AsmodeoFer
Cernunnos
11
3 / 0 / 7
7,014
638
9,724
7,422
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
11
4 / 2 / 1
6,746
613
2,768
6,833
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
MatsuriGOD
Aphrodite
11
3 / 0 / 12
7,161
651
7,020
6,238
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
UrbanMicrobe555
Gilgamesh
13
7 / 0 / 1
8,549
777
8,851
8,738
6,091
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
m1s3ry13
Tiamat
12
2 / 1 / 3
6,868
624
3,594
4,425
1,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
19
19
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AsmodeoFer
Cernunnos
3
0
7
6.5
W
Serqet
4
2
1
2.25
L
1
3
0
0.33
W
Aphrodite
MatsuriGOD
Aphrodite
3
0
12
9
L
Artio
Nplayz
Artio
1
3
2
0.67
L
Pele
1
5
2
0.4
W
Gilgamesh
UrbanMicrobe555
Gilgamesh
7
0
1
7.5
L
Danzaburou
Xberger_36
Danzaburou
0
6
0
0
L
0
2
1
0.25
W
Tiamat
m1s3ry13
Tiamat
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,417
Damage
31,957
40,628
Taken
33,656
17,141
Mitigated
15,138
10,399
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AsmodeoFer
Cernunnos
9,724
5,212
0
2,833
7,422
1,913
1,765
2,102
5,320
0
39,720
W
Serqet
2,768
711
0
242
6,833
2,292
0
544
6,289
0
33,786
L
3,395
636
0
2,135
7,990
5,978
211
828
7,150
0
23,319
W
Aphrodite
MatsuriGOD
Aphrodite
7,020
1,007
3,363
4,242
6,238
2,868
572
1,323
4,915
24,632
0
L
Artio
Nplayz
Artio
4,579
610
532
4,158
10,298
4,067
0
2,570
7,376
18,832
0
L
Pele
4,356
663
0
2,056
9,678
2,843
118
2,269
6,962
0
23,644
W
Gilgamesh
UrbanMicrobe555
Gilgamesh
8,851
2,724
0
3,446
8,738
6,091
1,188
41
8,697
0
41,314
L
Danzaburou
Xberger_36
Danzaburou
2,354
495
0
1,518
8,959
2,412
0
2,954
5,987
0
12,802
L
733
133
0
0
3,703
1,841
195
1,567
1,964
17,501
0
W
Tiamat
m1s3ry13
Tiamat
3,594
201
0
2,327
4,425
1,974
596
1,302
3,123
30,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,863
Gold Earned
36,338
191
Minions Killed
306
0
Camps Cleared
0
1,015,429
Distance Traveled
1,116,172
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,014
638
60
5
0
200,085
3
W
Serqet
6,746
613
76
7
0
258,916
1
L
Tyr
5,574
507
42
4
0
230,622
2
W
Aphrodite
7,161
651
40
4
0
229,891
4
L
Artio
5,101
464
30
3
0
225,097
3
L
Pele
5,644
513
58
5
0
227,889
2
W
Gilgamesh
8,549
777
68
6
0
217,618
1
L
Danzaburou
4,563
415
22
2
0
199,246
0
L
Kukulkan
4,981
453
39
4
0
132,575
0
W
Tiamat
6,868
624
62
6
0
209,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role