Player Matchup

Anhur
Anhur
AzMadman
Anhur
Level 16
God Stats
15W - 16L
1,700 SR
Queue Stats
40W - 35L
1,495 Elo+
Solo
Hercules
Hercules
THEConducter23
Hercules
Level 26
God Stats
20W - 25L
1,611 SR
Queue Stats
226W - 202L
1,650 Elo+
Solo
Loki
Loki
Techzero
Loki
Level 27
God Stats
0W - 1L
1,505 SR
Queue Stats
12W - 14L
1,560 Elo+
Solo
The Morrigan
The Morrigan
crimson332
The Morrigan
Level 9
God Stats
1W - 1L
1,818 SR
Queue Stats
17W - 6L
1,612 Elo+
Solo
Ymir
Ymir
ikwach
Ymir
Level 26
God Stats
6W - 7L
1,676 SR
Queue Stats
77W - 81L
1,643 Elo+
Solo
Team Averages
Level 21
1,662 SR
1,592 Elo+

VS

Team Averages
Level 47
1,412 SR
1,616 Elo+
Janus
Janus
Beew
Janus
Level 156
God Stats
6W - 12L
1,064 SR
Queue Stats
523W - 444L
1,666 Elo+
Party 1
Apollo
Apollo
DWOOL
Apollo
Level 24
God Stats
5W - 1L
1,473 SR
Queue Stats
19W - 10L
1,590 Elo+
Party 2
Nike
Nike
silverhairedlez
Nike
Level 26
God Stats
6W - 2L
1,714 SR
Queue Stats
219W - 145L
1,707 Elo+
Party 1
Horus
Horus
tttadpole
Horus
Level 5
God Stats
1W - 2L
1,301 SR
Queue Stats
4W - 3L
1,586 Elo+
Party 1
Anubis
Anubis
vREZNOVv
Anubis
Level 25
God Stats
17W - 14L
1,509 SR
Queue Stats
21W - 15L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AzMadman
Anhur
5
0 / 1 / 0
4,031
403
725
2,133
641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Hercules
10
1 / 1 / 0
5,616
562
2,589
6,879
4,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
8
0 / 2 / 0
4,787
479
782
4,341
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
crimson332
The Morrigan
11
2 / 0 / 0
5,976
598
3,113
3,014
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
ikwach
Ymir
7
0 / 3 / 1
4,988
499
2,442
6,633
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Beew
Janus
12
1 / 0 / 2
6,362
636
1,239
2,913
666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
DWOOL
Apollo
11
4 / 0 / 0
6,254
625
5,235
5,021
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 0
6,150
615
4,020
4,779
1,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
tttadpole
Horus
7
0 / 2 / 3
5,032
503
1,509
4,878
3,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
vREZNOVv
Anubis
9
1 / 1 / 0
5,130
513
1,010
1,852
667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
AzMadman
Anhur
0
1
0
0
W
Janus
Beew
Janus
1
0
2
2
W
Apollo
DWOOL
Apollo
4
0
0
4
L
Hercules
1
1
0
1
L
Loki
0
2
0
0
L
The Morrigan
crimson332
The Morrigan
2
0
0
2
L
Ymir
ikwach
Ymir
0
3
1
0.17
W
1
0
0
1
W
Horus
tttadpole
Horus
0
2
3
0.75
W
Anubis
vREZNOVv
Anubis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,651
Damage
13,013
23,000
Taken
19,443
9,748
Mitigated
7,531
6,206
Healing
7,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AzMadman
Anhur
725
395
345
378
2,133
641
0
523
1,610
0
5,513
W
Janus
Beew
Janus
1,239
62
0
2,202
2,913
666
716
0
2,913
36,819
0
W
Apollo
DWOOL
Apollo
5,235
3,268
0
2,504
5,021
1,380
1,766
2,858
2,163
0
31,671
L
Hercules
2,589
412
0
3,211
6,879
4,556
0
0
6,879
0
28,133
L
Loki
782
231
0
1,562
4,341
955
0
977
3,364
0
17,908
L
The Morrigan
crimson332
The Morrigan
3,113
756
0
314
3,014
833
0
33
2,981
36,820
1,307
L
Ymir
ikwach
Ymir
2,442
85
0
396
6,633
2,763
0
716
5,917
20,725
0
W
4,020
567
0
1,678
4,779
1,816
0
0
4,529
0
34,804
W
Horus
tttadpole
Horus
1,509
872
364
507
4,878
3,002
276
1,151
3,727
0
4,896
W
Anubis
vREZNOVv
Anubis
1,010
0
0
413
1,852
667
286
568
1,284
18,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,398
Gold Earned
28,928
234
Minions Killed
269
0
Camps Cleared
0
875,128
Distance Traveled
867,655
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,031
403
14
1
0
111,257
0
W
Janus
6,362
636
86
9
0
215,568
1
W
Apollo
6,254
625
61
6
0
166,878
0
L
Hercules
5,616
562
63
6
0
192,690
1
L
Loki
4,787
479
50
5
0
210,072
0
L
The Morrigan
5,976
598
69
7
0
181,736
5
L
Ymir
4,988
499
38
4
0
179,373
3
W
Nike
6,150
615
76
8
0
209,592
0
W
Horus
5,032
503
9
1
0
140,495
0
W
Anubis
5,130
513
37
4
0
135,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role