Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
SSJ4Shook
Achilles
Level 114
God Stats
14W - 12L
1,601 SR
Queue Stats
93W - 87L
1,610 Elo+
Party 2
Aphrodite
Aphrodite
ripleysavage
Aphrodite
Level 122
God Stats
5W - 0L
1,738 SR
Queue Stats
86W - 66L
1,675 Elo+
Party 2
Team Averages
Level 114
1,613 SR
1,595 Elo+

VS

Team Averages
Level 129
1,504 SR
1,539 Elo+
Nemesis
Nemesis
Axeldebest
Nemesis
Level 145
God Stats
0W - 1L
1,300 SR
Queue Stats
54W - 53L
1,529 Elo+
Solo
Zeus
Zeus
JVL7dub
Zeus
Level 120
God Stats
13W - 15L
1,561 SR
Queue Stats
261W - 310L
1,527 Elo+
Party 1
Athena
Athena
whackname007
Athena
Level 123
God Stats
2W - 4L
1,650 SR
Queue Stats
170W - 198L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 8
7,241
658
3,759
8,664
5,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
SSJ4Shook
Achilles
13
9 / 1 / 3
8,993
818
14,129
14,719
11,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
ripleysavage
Aphrodite
11
1 / 1 / 7
7,335
667
5,020
8,166
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Axeldebest
Nemesis
10
1 / 5 / 3
7,254
659
4,293
7,512
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
JVL7dub
Zeus
11
1 / 4 / 2
7,260
660
13,733
6,711
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
10
2 / 3 / 1
7,483
680
4,066
13,601
9,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
4
4
Deaths
12
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
8
2.5
L
Nemesis
Axeldebest
Nemesis
1
5
3
0.5
L
Zeus
JVL7dub
Zeus
1
4
2
0.5
W
Achilles
SSJ4Shook
Achilles
9
1
3
10.5
W
Aphrodite
ripleysavage
Aphrodite
1
1
7
4.5
L
Athena
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
22,092
31,549
Taken
27,824
19,563
Mitigated
15,341
16,845
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,759
890
1,636
2,079
8,664
5,188
400
5,258
3,126
10,461
1,163
L
Nemesis
Axeldebest
Nemesis
4,293
1,517
0
898
7,512
3,338
0
2,364
4,913
0
21,295
L
Zeus
JVL7dub
Zeus
13,733
728
0
500
6,711
2,138
245
1,898
4,530
38,948
0
W
Achilles
SSJ4Shook
Achilles
14,129
6,254
0
2,344
14,719
11,182
614
5,604
8,761
0
35,265
W
Aphrodite
ripleysavage
Aphrodite
5,020
374
5,999
4,787
8,166
3,193
280
6,020
1,792
22,375
0
L
Athena
4,066
789
477
2,167
13,601
9,865
0
3,907
9,002
14,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,569
Gold Earned
21,997
117
Minions Killed
121
0
Camps Cleared
0
616,154
Distance Traveled
546,961
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,241
658
22
2
0
175,653
1
L
Nemesis
7,254
659
32
3
0
203,296
1
L
Zeus
7,260
660
57
5
0
159,031
3
W
Achilles
8,993
818
43
4
0
229,066
1
W
Aphrodite
7,335
667
52
5
0
211,435
2
L
Athena
7,483
680
32
3
0
184,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role