Player Matchup

Gilgamesh
Gilgamesh
Azdaroth
Gilgamesh
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 45L
1,498 Elo+
Party 3
Thanatos
Thanatos
Esparpaco7
Thanatos
Level 65
God Stats
5W - 9L
1,211 SR
Queue Stats
151W - 170L
1,383 Elo+
Party 1
Nu Wa
Nu Wa
Helcator
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Magman046
Ares
Level 11
God Stats
4W - 2L
1,587 SR
Queue Stats
5W - 3L
1,471 Elo+
Party 3
Anhur
Anhur
SpartanCalan
Anhur
Level 25
God Stats
15W - 13L
1,532 SR
Queue Stats
148W - 161L
1,469 Elo+
Party 1
Team Averages
Level 66
1,466 SR
1,464 Elo+

VS

Team Averages
Level 55
1,393 SR
1,415 Elo+
Apollo
Apollo
Achillesg18
Apollo
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 132L
1,396 Elo+
Party 2
Fenrir
Fenrir
HoaxV2
Fenrir
Level 24
God Stats
1W - 4L
1,301 SR
Queue Stats
45W - 65L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
RedDeath1804
Kukulkan
Level 49
God Stats
10W - 14L
1,451 SR
Queue Stats
108W - 157L
1,398 Elo+
Party 2
Chaac
Chaac
Slabeater
Chaac
Level 67
God Stats
6W - 3L
1,211 SR
Queue Stats
113W - 103L
1,495 Elo+
Solo
Geb
Geb
eddrocks21
Geb
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 292L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Azdaroth
Gilgamesh
10
0 / 3 / 1
5,747
522
3,832
7,350
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Esparpaco7
Thanatos
12
4 / 3 / 1
6,544
595
3,460
8,748
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nu Wa
Helcator
Nu Wa
11
0 / 1 / 5
6,471
588
3,733
5,729
2,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
8
0 / 4 / 2
4,926
448
1,674
7,571
3,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 2 / 0
6,274
570
5,082
5,024
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 2 / 3
6,377
580
5,243
4,098
915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
HoaxV2
Fenrir
11
4 / 3 / 0
6,513
592
1,647
8,275
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
RedDeath1804
Kukulkan
11
2 / 2 / 0
6,677
607
5,323
4,207
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Slabeater
Chaac
13
3 / 0 / 1
7,321
666
5,368
6,246
3,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 2 / 4
6,084
553
3,545
8,897
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
13
13
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
2
3
2.25
L
Gilgamesh
Azdaroth
Gilgamesh
0
3
1
0.17
L
Thanatos
Esparpaco7
Thanatos
4
3
1
1.5
L
Nu Wa
Helcator
Nu Wa
0
1
5
2.5
W
Fenrir
HoaxV2
Fenrir
4
3
0
1.33
L
Ares
0
4
2
0.25
W
Kukulkan
RedDeath1804
Kukulkan
2
2
0
1
W
Chaac
Slabeater
Chaac
3
0
1
3.5
L
4
2
0
2
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,781
Damage
21,126
34,422
Taken
31,723
14,597
Mitigated
11,740
13,262
Healing
10,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
5,243
3,429
0
250
4,098
915
844
855
3,243
0
32,162
L
Gilgamesh
Azdaroth
Gilgamesh
3,832
768
0
1,124
7,350
4,547
0
0
7,350
0
32,855
L
Thanatos
Esparpaco7
Thanatos
3,460
589
0
6,376
8,748
3,149
0
2,995
5,659
0
38,186
L
Nu Wa
Helcator
Nu Wa
3,733
830
0
2,221
5,729
2,076
26
2,916
2,509
37,696
0
W
Fenrir
HoaxV2
Fenrir
1,647
461
0
3,494
8,275
2,889
17
493
7,782
0
29,295
L
Ares
1,674
219
0
1,568
7,571
3,547
0
1,130
6,441
9,704
0
W
Kukulkan
RedDeath1804
Kukulkan
5,323
147
0
250
4,207
1,356
965
2,076
2,131
44,150
0
W
Chaac
Slabeater
Chaac
5,368
1,112
0
3,613
6,246
3,068
268
384
5,862
0
43,118
L
5,082
2,097
0
1,973
5,024
1,278
0
1,429
3,595
0
25,173
W
3,545
571
0
2,622
8,897
3,512
449
1,599
7,298
14,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
32,972
296
Minions Killed
355
0
Camps Cleared
0
967,955
Distance Traveled
1,068,759
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,377
580
67
6
0
210,784
1
L
Gilgamesh
5,747
522
71
6
0
186,596
1
L
Thanatos
6,544
595
74
7
0
227,396
2
L
Nu Wa
6,471
588
82
7
0
199,686
4
W
Fenrir
6,513
592
65
6
0
232,908
5
L
Ares
4,926
448
17
2
0
189,282
0
W
Kukulkan
6,677
607
104
9
0
187,366
3
W
Chaac
7,321
666
97
9
0
225,644
3
L
Anhur
6,274
570
52
5
0
164,995
4
W
Geb
6,084
553
22
2
0
212,057
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role