Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AmoKz x HaZe
Danzaburou
Level 44
God Stats
0W - 1L
1,298 SR
Queue Stats
66W - 66L
1,365 Elo+
Party 2
Ymir
Ymir
ChronosGames392
Ymir
Level 57
God Stats
1W - 4L
1,352 SR
Queue Stats
19W - 23L
1,412 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Last Meta
Ah Muzen Cab
Level 69
God Stats
4W - 8L
1,562 SR
Queue Stats
201W - 244L
1,322 Elo+
Party 3
Eset
Eset
Last Pyromaniac
Eset
Level 85
God Stats
7W - 3L
1,500 SR
Queue Stats
290W - 308L
1,352 Elo+
Party 3
Team Averages
Level 80
1,442 SR
1,390 Elo+

VS

Team Averages
Level 98
1,525 SR
1,479 Elo+
Arachne
Arachne
Cairne_tiberius
Arachne
Level 85
God Stats
46W - 30L
1,595 SR
Queue Stats
87W - 73L
1,491 Elo+
Party 1
Cupid
Cupid
Kamui1903
Cupid
Level 85
God Stats
18W - 24L
1,593 SR
Queue Stats
117W - 156L
1,341 Elo+
Solo
Scylla
Scylla
LittleShorts
Scylla
Level 100
God Stats
1W - 0L
1,600 SR
Queue Stats
25W - 18L
1,560 Elo+
Party 1
Vamana
Vamana
MasterHoggle
Vamana
Level 109
God Stats
9W - 5L
1,423 SR
Queue Stats
92W - 69L
1,501 Elo+
Party 1
Athena
Athena
MrTomble
Athena
Level 111
God Stats
4W - 3L
1,414 SR
Queue Stats
99W - 77L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
0 / 2 / 1
6,935
462
2,697
7,700
2,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
AmoKz x HaZe
Danzaburou
10
0 / 7 / 0
6,282
419
2,408
8,749
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 6 / 3
6,312
421
3,390
12,417
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Last Meta
Ah Muzen Cab
12
2 / 4 / 1
6,988
466
4,664
8,314
3,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 0
8,424
562
3,949
7,206
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 5
8,533
569
10,224
8,040
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
Kamui1903
Cupid
13
4 / 1 / 5
7,770
518
5,436
6,134
2,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
13
1 / 2 / 3
7,154
477
2,775
5,184
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
15
7 / 0 / 0
9,227
615
6,843
7,850
7,202
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
MrTomble
Athena
11
0 / 0 / 11
7,300
487
6,107
9,404
6,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
21
21
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
1
0.25
L
Danzaburou
AmoKz x HaZe
Danzaburou
0
7
0
0
W
9
1
5
11.5
L
0
6
3
0.25
W
Cupid
Kamui1903
Cupid
4
1
5
6.5
L
Ah Muzen Cab
Last Meta
Ah Muzen Cab
2
4
1
0.63
L
2
2
0
1
W
Scylla
1
2
3
1.25
W
Vamana
7
0
0
7
W
Athena
MrTomble
Athena
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,108
Damage
31,385
44,386
Taken
36,612
18,441
Mitigated
20,464
10,269
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,697
286
0
3,828
7,700
2,459
0
806
6,894
0
42,917
L
Danzaburou
AmoKz x HaZe
Danzaburou
2,408
1,271
0
760
8,749
3,153
36
0
8,749
0
25,776
W
10,224
7,305
0
2,515
8,040
3,200
672
998
7,010
0
47,127
L
3,390
839
0
1,733
12,417
6,959
0
4,262
8,063
12,049
0
W
Cupid
Kamui1903
Cupid
5,436
3,294
491
957
6,134
2,046
1,755
2,014
4,108
0
39,561
L
Ah Muzen Cab
Last Meta
Ah Muzen Cab
4,664
2,680
0
2,280
8,314
3,185
0
1,994
6,320
0
36,362
L
3,949
409
0
1,668
7,206
2,685
0
1,586
5,478
53,770
0
W
Scylla
2,775
179
0
610
5,184
1,832
0
2,424
2,592
30,991
0
W
Vamana
6,843
3,349
0
2,458
7,850
7,202
1,743
0
7,850
0
45,331
W
Athena
MrTomble
Athena
6,107
1,366
0
2,507
9,404
6,184
152
1,691
7,713
21,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,941
Gold Earned
39,984
355
Minions Killed
338
0
Camps Cleared
0
1,255,274
Distance Traveled
1,407,648
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,935
462
89
6
0
297,486
6
L
Danzaburou
6,282
419
53
4
0
195,111
0
W
Arachne
8,533
569
72
5
0
325,246
2
L
Ymir
6,312
421
19
1
0
269,229
4
W
Cupid
7,770
518
71
5
0
257,687
0
L
Ah Muzen Cab
6,988
466
70
5
0
259,260
2
L
Eset
8,424
562
124
8
0
234,188
1
W
Scylla
7,154
477
61
4
0
270,398
1
W
Vamana
9,227
615
95
6
0
275,660
5
W
Athena
7,300
487
39
3
0
278,657
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role