Player Matchup

Rama
Rama
CowTusks
Rama
Level 126
God Stats
3W - 2L
1,611 SR
Queue Stats
121W - 102L
1,605 Elo+
Party 2
King Arthur
King Arthur
StoneMan22
King Arthur
Level 29
God Stats
16W - 6L
1,740 SR
Queue Stats
74W - 69L
1,597 Elo+
Party 2
Nox
Nox
TheRiottoxion
Nox
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,654 Elo+
Party 2
Thor
Thor
Worldsaver2
Thor
Level 107
God Stats
8W - 16L
1,468 SR
Queue Stats
404W - 465L
1,513 Elo+
Party 3
Ymir
Ymir
Zyxfo
Ymir
Level 46
God Stats
6W - 4L
1,813 SR
Queue Stats
51W - 56L
1,552 Elo+
Party 3
Team Averages
Level 86
1,626 SR
1,584 Elo+

VS

Team Averages
Level 44
1,545 SR
1,514 Elo+
Ratatoskr
Ratatoskr
AlexTheKing17
Ratatoskr
Level 42
God Stats
3W - 2L
1,736 SR
Queue Stats
288W - 232L
1,517 Elo+
Solo
Ra
Ra
GaddockTeeg12
Ra
Level 27
God Stats
3W - 5L
1,438 SR
Queue Stats
91W - 91L
1,444 Elo+
Party 1
Sylvanus
Sylvanus
R3dL0tus
Sylvanus
Level 42
God Stats
1W - 2L
1,720 SR
Queue Stats
148W - 170L
1,541 Elo+
Party 1
Izanami
Izanami
SiLk1
Izanami
Level 22
God Stats
9W - 9L
1,647 SR
Queue Stats
77W - 62L
1,542 Elo+
Party 4
Gilgamesh
Gilgamesh
Supecknis7
Gilgamesh
Level 89
God Stats
3W - 5L
1,184 SR
Queue Stats
210W - 195L
1,528 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
5 / 4 / 2
13,205
629
12,022
18,313
6,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
StoneMan22
King Arthur
20
5 / 4 / 4
14,327
682
16,589
15,326
17,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 6 / 5
11,099
529
10,260
10,595
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 4 / 6
12,385
590
6,690
15,548
6,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Zyxfo
Ymir
15
1 / 5 / 5
10,807
515
4,095
20,759
19,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AlexTheKing17
Ratatoskr
19
13 / 3 / 4
11,901
567
13,458
15,912
11,556
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

18
5 / 6 / 5
11,183
533
10,042
15,941
7,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
R3dL0tus
Sylvanus
17
2 / 4 / 7
10,337
492
12,188
15,479
15,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
SiLk1
Izanami
1
0 / 0 / 0
5,650
269
0
0
0
Gilgamesh
Supecknis7
Gilgamesh
18
3 / 5 / 1
10,670
508
10,358
24,212
15,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
17
Kills
23
23
Deaths
18
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AlexTheKing17
Ratatoskr
13
3
4
5
W
Rama
5
4
2
1.5
L
5
6
5
1.25
L
Sylvanus
R3dL0tus
Sylvanus
2
4
7
1.38
L
Izanami
SiLk1
Izanami
0
0
0
0
W
King Arthur
StoneMan22
King Arthur
5
4
4
1.75
L
Gilgamesh
Supecknis7
Gilgamesh
3
5
1
0.7
W
2
6
5
0.75
W
4
4
6
1.75
W
Ymir
Zyxfo
Ymir
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,656
Damage
46,046
80,541
Taken
71,544
54,253
Mitigated
49,373
20,376
Healing
20,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AlexTheKing17
Ratatoskr
13,458
4,924
0
5,213
15,912
11,556
0
3,067
12,727
0
80,530
W
Rama
12,022
10,049
0
8,364
18,313
6,434
6,263
5,781
12,456
0
117,227
L
10,042
1,277
803
3,295
15,941
7,529
1,203
7,213
8,318
74,464
0
L
Sylvanus
R3dL0tus
Sylvanus
12,188
3,822
1,699
3,752
15,479
15,033
838
3,288
12,139
55,286
8,927
L
Izanami
SiLk1
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
StoneMan22
King Arthur
16,589
3,172
0
2,834
15,326
17,621
927
0
15,326
0
83,605
L
Gilgamesh
Supecknis7
Gilgamesh
10,358
1,994
0
6,176
24,212
15,255
0
207
24,005
0
77,295
W
10,260
707
0
615
10,595
4,412
1,133
4,609
5,616
50,600
0
W
6,690
1,608
0
5,384
15,548
6,378
588
2,087
13,337
0
69,982
W
Ymir
Zyxfo
Ymir
4,095
819
348
2,831
20,759
19,408
183
8,292
12,291
39,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,823
Gold Earned
49,741
580
Minions Killed
521
0
Camps Cleared
0
1,866,683
Distance Traveled
1,546,369
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,901
567
129
6
0
432,114
3
W
Rama
13,205
629
171
8
0
334,225
4
L
Ra
11,183
533
145
7
0
366,348
0
L
Sylvanus
10,337
492
99
5
0
352,277
4
L
Izanami
5,650
269
0
0
0
0
0
W
King Arthur
14,327
682
143
7
0
423,740
5
L
Gilgamesh
10,670
508
148
7
0
395,630
0
W
Nox
11,099
529
83
4
0
337,791
1
W
Thor
12,385
590
124
6
0
422,238
8
W
Ymir
10,807
515
59
3
0
348,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role