Player Matchup

Thoth
Thoth
AXILLEAS-ROUMO-3
Thoth
Level 67
God Stats
1W - 1L
1,705 SR
Queue Stats
42W - 46L
1,435 Elo+
Party 3
Anubis
Anubis
PDRG948
Anubis
Level 29
God Stats
2W - 4L
1,458 SR
Queue Stats
67W - 77L
1,381 Elo+
Party 2
Achilles
Achilles
PYGMYart
Achilles
Level 39
God Stats
3W - 7L
1,305 SR
Queue Stats
64W - 96L
1,342 Elo+
Solo
Thanatos
Thanatos
Zarkaoui771
Thanatos
Level 48
God Stats
22W - 18L
1,572 SR
Queue Stats
128W - 149L
1,388 Elo+
Party 2
Sobek
Sobek
xXNickTheKillerX
Sobek
Level 40
God Stats
1W - 2L
1,472 SR
Queue Stats
4W - 3L
1,488 Elo+
Party 3
Team Averages
Level 45
1,502 SR
1,407 Elo+

VS

Team Averages
Level 58
1,457 SR
1,361 Elo+
Gilgamesh
Gilgamesh
CMaerz98
Gilgamesh
Level 102
God Stats
1W - 5L
1,500 SR
Queue Stats
317W - 304L
1,530 Elo+
Solo
Skadi
Skadi
Williamp987
Skadi
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 107L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
chichi_Stp
Nu Wa
Level 47
God Stats
13W - 10L
1,439 SR
Queue Stats
169W - 214L
1,347 Elo+
Party 1
Cerberus
Cerberus
herobrin123928
Cerberus
Level 27
God Stats
26W - 25L
1,391 SR
Queue Stats
51W - 76L
1,244 Elo+
Party 1
Arachne
Arachne
jjojoetquoi
Arachne
Level 65
God Stats
10W - 11L
1,457 SR
Queue Stats
216W - 246L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,801
483
4,488
6,680
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
PDRG948
Anubis
9
0 / 5 / 1
5,479
457
3,304
7,489
2,989
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
PYGMYart
Achilles
6
0 / 3 / 0
4,656
388
3,077
8,199
5,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
Zarkaoui771
Thanatos
9
4 / 7 / 1
6,453
538
6,221
10,128
3,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 3 / 1
5,889
491
3,828
9,414
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CMaerz98
Gilgamesh
13
4 / 0 / 1
7,373
614
5,507
6,148
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
6 / 1 / 3
6,467
539
6,750
5,843
1,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
12
0 / 3 / 10
7,051
588
5,973
6,201
1,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
10
2 / 1 / 4
6,116
510
3,200
7,924
3,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
jjojoetquoi
Arachne
12
11 / 1 / 4
7,663
639
9,927
10,818
3,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
6
Kills
23
23
Deaths
6
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Gilgamesh
CMaerz98
Gilgamesh
4
0
1
4.5
L
Anubis
PDRG948
Anubis
0
5
1
0.1
L
Achilles
PYGMYart
Achilles
0
3
0
0
W
6
1
3
7.5
L
Thanatos
Zarkaoui771
Thanatos
4
7
1
0.64
W
Nu Wa
0
3
10
1.67
W
Cerberus
2
1
4
4
W
Arachne
jjojoetquoi
Arachne
11
1
4
13
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,918
Damage
31,357
41,910
Taken
36,934
18,977
Mitigated
14,207
13,046
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,488
91
137
1,221
6,680
1,434
753
1,559
5,083
17,567
0
W
Gilgamesh
CMaerz98
Gilgamesh
5,507
1,444
0
1,309
6,148
3,891
144
507
5,291
0
40,327
L
Anubis
PDRG948
Anubis
3,304
127
0
1,855
7,489
2,989
0
3,152
4,085
25,767
0
L
Achilles
PYGMYart
Achilles
3,077
784
0
567
8,199
5,106
0
331
7,830
0
11,987
W
6,750
4,749
0
2,099
5,843
1,613
49
3,557
1,936
0
24,238
L
Thanatos
Zarkaoui771
Thanatos
6,221
2,422
0
5,413
10,128
3,044
0
1,435
8,571
0
22,077
W
Nu Wa
5,973
1,792
0
1,668
6,201
1,345
1,384
2,109
4,092
38,875
0
W
Cerberus
3,200
299
0
3,917
7,924
3,815
29
3,841
3,779
21,555
0
W
Arachne
jjojoetquoi
Arachne
9,927
7,282
0
5,859
10,818
3,543
39
952
9,816
0
38,230
L
3,828
446
229
3,624
9,414
6,404
316
2,208
7,168
16,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,278
Gold Earned
34,670
172
Minions Killed
316
0
Camps Cleared
0
1,096,078
Distance Traveled
1,169,054
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,801
483
38
3
0
196,541
0
W
Gilgamesh
7,373
614
91
8
0
217,633
6
L
Anubis
5,479
457
53
4
0
192,702
2
L
Achilles
4,656
388
21
2
0
238,322
0
W
Skadi
6,467
539
32
3
0
209,745
2
L
Thanatos
6,453
538
45
4
0
230,075
1
W
Nu Wa
7,051
588
84
7
0
225,104
0
W
Cerberus
6,116
510
47
4
0
248,201
0
W
Arachne
7,663
639
62
5
0
268,371
1
L
Sobek
5,889
491
15
1
0
238,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role