Player Matchup

Chaac
Chaac
BobtheMartyr
Chaac
Level 129
God Stats
2W - 1L
1,844 SR
Queue Stats
73W - 47L
1,697 Elo+
Party 1
Danzaburou
Danzaburou
IHaveBearHands
Danzaburou
Level 128
God Stats
3W - 1L
1,606 SR
Queue Stats
21W - 12L
1,768 Elo+
Party 1
Ares
Ares
PonyPunk
Ares
Level 79
God Stats
3W - 2L
1,683 SR
Queue Stats
5W - 3L
1,864 Elo+
Party 1
Freya
Freya
XDarkRider
Freya
Level 3
God Stats
3W - 3L
1,737 SR
Queue Stats
6W - 6L
1,722 Elo+
Party 1
Janus
Janus
kenobiwanz
Janus
Level 109
God Stats
7W - 3L
1,498 SR
Queue Stats
120W - 107L
1,605 Elo+
Party 1
Team Averages
Level 90
1,674 SR
1,731 Elo+

VS

Team Averages
Level 73
1,430 SR
1,475 Elo+
Achilles
Achilles
Cascio319
Achilles
Level 28
God Stats
0W - 2L
1,300 SR
Queue Stats
313W - 326L
1,464 Elo+
Party 2
Nox
Nox
HotCootr
Nox
Level 154
God Stats
8W - 10L
1,549 SR
Queue Stats
36W - 59L
1,425 Elo+
Party 2
Olorun
Olorun
Hypria
Olorun
Level 12
God Stats
1W - 4L
1,300 SR
Queue Stats
31W - 39L
1,458 Elo+
Party 2
Hou Yi
Hou Yi
RULKBUSTER88
Hou Yi
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 33L
1,527 Elo+
Party 2
Agni
Agni
XCorelxI
Agni
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 24
12,215
1,018
23,230
21,497
19,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
IHaveBearHands
Danzaburou
20
17 / 0 / 16
13,586
1,132
26,131
9,704
5,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
19
4 / 0 / 27
13,505
1,125
9,905
11,383
16,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Freya
17
2 / 2 / 15
11,101
925
6,651
9,169
5,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
19
9 / 0 / 22
12,760
1,063
30,437
9,813
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cascio319
Achilles
16
0 / 6 / 2
9,831
819
12,950
22,767
20,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 3 / 1
11,428
952
7,794
17,513
22,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Hypria
Olorun
15
0 / 12 / 2
9,712
809
4,802
19,199
7,266
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
16
1 / 9 / 2
10,453
871
14,011
22,540
7,986
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
16
1 / 8 / 2
10,719
893
15,804
18,440
6,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
12
38
Kills
3
3
Deaths
38
104
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
24
18
L
Achilles
Cascio319
Achilles
0
6
2
0.17
L
1
3
1
0.5
L
Olorun
Hypria
Olorun
0
12
2
0.08
W
Danzaburou
IHaveBearHands
Danzaburou
17
0
16
25
W
Ares
4
0
27
17.5
L
Hou Yi
1
9
2
0.22
L
Agni
1
8
2
0.25
W
Freya
2
2
15
4.75
W
Janus
9
0
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,354
Damage
55,361
61,566
Taken
100,459
51,367
Mitigated
64,853
18,121
Healing
3,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,230
4,036
0
7,550
21,497
19,441
0
8,603
12,894
1,887
35,681
L
Achilles
Cascio319
Achilles
12,950
3,219
0
531
22,767
20,773
0
13,296
9,198
0
24,822
L
7,794
1,118
0
0
17,513
22,758
0
8,518
8,733
24,533
0
L
Olorun
Hypria
Olorun
4,802
3,694
237
1,177
19,199
7,266
0
7,153
11,844
14,083
0
W
Danzaburou
IHaveBearHands
Danzaburou
26,131
8,701
0
2,328
9,704
5,287
0
5,592
4,112
0
46,368
W
Ares
9,905
553
0
2,196
11,383
16,279
0
5,328
6,055
14,050
0
L
Hou Yi
14,011
5,086
0
777
22,540
7,986
0
9,593
12,769
0
41,821
L
Agni
15,804
787
0
465
18,440
6,070
0
7,746
10,524
46,200
0
W
Freya
6,651
2,604
0
2,424
9,169
5,151
0
4,338
4,831
21,073
0
W
Janus
30,437
3,275
753
2,870
9,813
5,209
0
4,539
5,274
69,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,167
Gold Earned
52,143
234
Minions Killed
219
3
Camps Cleared
3
1,198,622
Distance Traveled
1,025,679
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,215
1,018
33
3
1
269,846
0
L
Achilles
9,831
819
24
2
1
233,560
0
L
Nox
11,428
952
35
3
1
226,631
0
L
Olorun
9,712
809
23
2
1
151,280
0
W
Danzaburou
13,586
1,132
47
4
0
258,179
0
W
Ares
13,505
1,125
7
1
1
223,182
1
L
Hou Yi
10,453
871
66
6
0
192,034
0
L
Agni
10,719
893
71
6
0
222,174
0
W
Freya
11,101
925
35
3
0
208,476
0
W
Janus
12,760
1,063
112
9
1
238,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role