Player Matchup

Bakasura
Bakasura
GamerCheeks0
Bakasura
Level 29
God Stats
3W - 4L
1,357 SR
Queue Stats
112W - 138L
1,347 Elo+
Solo
Hou Yi
Hou Yi
ScarlettJoy
Hou Yi
Level 23
God Stats
14W - 8L
1,659 SR
Queue Stats
505W - 585L
1,414 Elo+
Party 3
Scylla
Scylla
TheLordsFury56
Scylla
Level 29
God Stats
21W - 34L
1,312 SR
Queue Stats
157W - 198L
1,409 Elo+
Solo
Cthulhu
Cthulhu
ninjajoe21
Cthulhu
Level 24
God Stats
4W - 3L
1,390 SR
Queue Stats
67W - 71L
1,330 Elo+
Solo
Da Ji
Da Ji
wyattdestroyer
Da Ji
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,249 Elo+
Party 3
Team Averages
Level 23
1,444 SR
1,350 Elo+

VS

Team Averages
Level 25
1,649 SR
1,417 Elo+
Danzaburou
Danzaburou
ImKadyn
Danzaburou
Level 56
God Stats
7W - 4L
1,719 SR
Queue Stats
38W - 33L
1,535 Elo+
Party 2
Mercury
Mercury
Purplemamba47
Mercury
Level 27
God Stats
22W - 22L
1,453 SR
Queue Stats
63W - 58L
1,378 Elo+
Solo
Anubis
Anubis
SeaXxBREEZYXx
Anubis
Level 14
God Stats
15W - 14L
1,866 SR
Queue Stats
19W - 21L
1,348 Elo+
Party 1
Ymir
Ymir
Sedric02
Ymir
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 27L
1,285 Elo+
Party 1
Tiamat
Tiamat
Trulysad
Tiamat
Level 10
God Stats
2W - 0L
1,707 SR
Queue Stats
64W - 56L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GamerCheeks0
Bakasura
17
6 / 16 / 4
12,678
396
19,652
33,267
13,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hou Yi
19
3 / 10 / 1
13,020
407
7,647
25,804
11,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 13 / 3
14,178
443
18,971
24,841
9,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
ninjajoe21
Cthulhu
20
4 / 11 / 4
13,386
418
26,436
50,722
54,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
3 / 15 / 8
12,902
403
7,900
26,578
11,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImKadyn
Danzaburou
20
16 / 1 / 10
20,579
643
35,070
28,146
12,866
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mercury
20
17 / 3 / 8
17,486
546
30,073
26,441
14,475
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
11 / 7 / 6
15,137
473
17,323
21,328
11,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
20
14 / 6 / 14
16,424
513
23,296
27,636
34,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Trulysad
Tiamat
20
7 / 6 / 17
16,479
515
25,481
25,230
17,462
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
22
Kills
65
65
Deaths
23
20
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bakasura
GamerCheeks0
Bakasura
6
16
4
0.5
W
Danzaburou
ImKadyn
Danzaburou
16
1
10
21
W
Mercury
17
3
8
7
L
Hou Yi
3
10
1
0.35
W
11
7
6
2
W
Ymir
14
6
14
3.5
L
6
13
3
0.58
W
Tiamat
Trulysad
Tiamat
7
6
17
2.58
L
Cthulhu
ninjajoe21
Cthulhu
4
11
4
0.55
L
3
15
8
0.47

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,606
Damage
131,243
161,212
Taken
128,781
100,344
Mitigated
91,403
23,775
Healing
47,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
GamerCheeks0
Bakasura
19,652
15,801
0
4,385
33,267
13,890
0
18,174
15,053
0
58,304
W
Danzaburou
ImKadyn
Danzaburou
35,070
24,978
0
21,550
28,146
12,866
5,815
9,085
18,655
0
170,711
W
Mercury
30,073
21,815
0
5,449
26,441
14,475
310
11,002
14,743
0
156,459
L
Hou Yi
7,647
2,358
0
2,623
25,804
11,150
60
7,067
18,703
0
59,038
W
17,323
2,901
0
9,423
21,328
11,711
1,802
3,327
17,473
75,570
0
W
Ymir
23,296
5,042
0
1,538
27,636
34,889
1,535
11,342
15,414
69,854
0
L
18,971
2,232
184
2,318
24,841
9,372
400
10,659
14,182
64,036
0
W
Tiamat
Trulysad
Tiamat
25,481
5,754
308
9,532
25,230
17,462
3,522
9,573
15,094
107,241
0
L
Cthulhu
ninjajoe21
Cthulhu
26,436
2,051
0
13,141
50,722
54,163
0
16,153
34,529
79,103
0
L
7,900
787
0
1,124
26,578
11,769
0
13,933
12,645
0
39,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,164
Gold Earned
86,105
489
Minions Killed
747
0
Camps Cleared
0
2,505,148
Distance Traveled
2,754,605
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,678
396
84
3
0
451,357
0
W
Danzaburou
20,579
643
216
7
0
591,215
10
W
Mercury
17,486
546
148
5
0
624,308
2
L
Hou Yi
13,020
407
126
4
0
521,733
12
W
Anubis
15,137
473
117
4
0
382,972
2
W
Ymir
16,424
513
109
3
0
608,292
0
L
Scylla
14,178
443
99
3
0
481,446
5
W
Tiamat
16,479
515
157
5
0
547,818
2
L
Cthulhu
13,386
418
109
3
0
554,271
0
L
Da Ji
12,902
403
71
2
0
496,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role