Player Matchup

King Arthur
King Arthur
Ditto-Sama
King Arthur
Level 105
God Stats
13W - 9L
1,538 SR
Queue Stats
189W - 175L
1,492 Elo+
Solo
Gilgamesh
Gilgamesh
Heart XP
Gilgamesh
Level 82
God Stats
13W - 11L
1,545 SR
Queue Stats
136W - 121L
1,505 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
UhOhItsGrace
Ah Muzen Cab
Level 91
God Stats
11W - 6L
1,762 SR
Queue Stats
106W - 95L
1,523 Elo+
Party 4
Loki
Loki
l ShadowSteel l
Loki
Level 101
God Stats
2W - 6L
1,400 SR
Queue Stats
208W - 190L
1,455 Elo+
Party 3
Tiamat
Tiamat
l Skootle l
Tiamat
Level 86
God Stats
3W - 5L
1,270 SR
Queue Stats
286W - 256L
1,462 Elo+
Party 3
Team Averages
Level 93
1,503 SR
1,487 Elo+

VS

Team Averages
Level 83
1,595 SR
1,504 Elo+
Chaac
Chaac
Canadian Guy225
Chaac
Level 85
God Stats
24W - 20L
1,567 SR
Queue Stats
340W - 324L
1,442 Elo+
Solo
Cernunnos
Cernunnos
Restart Prodigy
Cernunnos
Level 87
God Stats
0W - 1L
1,665 SR
Queue Stats
8W - 8L
1,642 Elo+
Party 2
Thanatos
Thanatos
Shieldport
Thanatos
Level 56
God Stats
16W - 16L
1,403 SR
Queue Stats
120W - 139L
1,508 Elo+
Party 1
Terra
Terra
Unnoted Prodigy
Terra
Level 103
God Stats
0W - 1L
1,769 SR
Queue Stats
53W - 45L
1,410 Elo+
Party 2
Raijin
Raijin
xSplycer
Raijin
Level 83
God Stats
10W - 8L
1,572 SR
Queue Stats
304W - 324L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ditto-Sama
King Arthur
20
9 / 1 / 11
16,624
594
22,643
28,619
33,847
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Heart XP
Gilgamesh
19
11 / 6 / 9
13,833
494
18,307
22,451
17,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Muzen Cab
UhOhItsGrace
Ah Muzen Cab
20
8 / 4 / 14
15,287
546
29,011
28,207
12,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 3 / 9
17,153
613
17,865
24,060
13,003
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
20
9 / 3 / 8
16,453
588
21,849
17,902
17,054
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 4
13,876
496
21,849
30,220
47,214
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cernunnos
Restart Prodigy
Cernunnos
18
2 / 11 / 5
12,090
432
22,856
28,422
11,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Shieldport
Thanatos
19
4 / 10 / 5
12,374
442
12,600
26,771
12,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 9 / 8
10,940
391
11,400
30,738
34,712
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
xSplycer
Raijin
19
2 / 8 / 8
11,665
417
8,927
19,702
9,246
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
47
44
Kills
17
17
Deaths
44
51
Assists
30
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
King Arthur
Ditto-Sama
King Arthur
9
1
11
14.5
W
Gilgamesh
Heart XP
Gilgamesh
11
6
9
2.58
L
Cernunnos
Restart Prodigy
Cernunnos
2
11
5
0.41
L
Thanatos
Shieldport
Thanatos
4
10
5
0.65
W
Ah Muzen Cab
UhOhItsGrace
Ah Muzen Cab
8
4
14
3.75
L
2
9
8
0.67
W
7
3
9
3.83
W
Tiamat
9
3
8
4.33
L
Raijin
xSplycer
Raijin
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,675
Damage
77,632
121,239
Taken
135,853
93,956
Mitigated
115,152
53,250
Healing
42,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,849
4,829
0
11,839
30,220
47,214
0
5,650
24,232
0
81,159
W
King Arthur
Ditto-Sama
King Arthur
22,643
2,977
0
11,825
28,619
33,847
1,074
4,663
22,807
0
100,545
W
Gilgamesh
Heart XP
Gilgamesh
18,307
3,078
1,001
2,358
22,451
17,869
917
5,638
16,630
0
52,227
L
Cernunnos
Restart Prodigy
Cernunnos
22,856
10,989
0
6,103
28,422
11,123
1,270
4,000
24,128
0
77,252
L
Thanatos
Shieldport
Thanatos
12,600
4,660
0
15,084
26,771
12,857
0
2,058
24,515
0
77,836
W
Ah Muzen Cab
UhOhItsGrace
Ah Muzen Cab
29,011
13,029
0
17,546
28,207
12,183
3,901
3,587
24,595
0
133,077
L
11,400
1,361
2,316
4,432
30,738
34,712
76
5,693
24,498
41,313
0
W
17,865
6,037
0
13,668
24,060
13,003
4,791
3,043
20,806
0
146,007
W
Tiamat
21,849
2,114
0
6,852
17,902
17,054
6,639
3,396
14,372
114,188
0
L
Raijin
xSplycer
Raijin
8,927
683
48
2,745
19,702
9,246
0
3,419
15,847
61,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,350
Gold Earned
60,945
804
Minions Killed
645
0
Camps Cleared
0
2,637,596
Distance Traveled
2,252,440
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,876
496
164
6
0
491,657
0
W
King Arthur
16,624
594
173
6
0
559,058
0
W
Gilgamesh
13,833
494
54
2
0
523,481
5
L
Cernunnos
12,090
432
142
5
0
403,201
3
L
Thanatos
12,374
442
140
5
0
468,290
4
W
Ah Muzen Cab
15,287
546
155
6
0
503,178
3
L
Terra
10,940
391
81
3
0
464,601
1
W
Loki
17,153
613
227
8
0
552,394
0
W
Tiamat
16,453
588
195
7
0
499,485
1
L
Raijin
11,665
417
118
4
0
424,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role