Player Matchup

Olorun
Olorun
Arietis4
Olorun
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BiGout
Neith
Level 16
God Stats
6W - 5L
1,514 SR
Queue Stats
11W - 11L
1,325 Elo+
Party 1
Ymir
Ymir
Fummelpo
Ymir
Level 28
God Stats
1W - 5L
1,296 SR
Queue Stats
57W - 93L
1,297 Elo+
Party 3
Nike
Nike
Sensaiii42
Nike
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 142L
1,350 Elo+
Party 3
Pele
Pele
riesenhoden1
Pele
Level 29
God Stats
0W - 10L
1,063 SR
Queue Stats
13W - 30L
1,193 Elo+
Party 3
Team Averages
Level 37
1,375 SR
1,333 Elo+

VS

Team Averages
Level 56
1,543 SR
1,417 Elo+
Sun Wukong
Sun Wukong
B0roro
Sun Wukong
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 131L
1,442 Elo+
Party 2
Aphrodite
Aphrodite
Bardini
Aphrodite
Level 41
God Stats
8W - 7L
1,511 SR
Queue Stats
107W - 106L
1,436 Elo+
Party 2
Mulan
Mulan
Relvense
Mulan
Level 84
God Stats
5W - 3L
1,533 SR
Queue Stats
159W - 138L
1,469 Elo+
Party 2
Cernunnos
Cernunnos
SlayToWin
Cernunnos
Level 69
God Stats
4W - 1L
1,492 SR
Queue Stats
191W - 204L
1,369 Elo+
Solo
Scylla
Scylla
masked_shay
Scylla
Level 41
God Stats
3W - 0L
1,677 SR
Queue Stats
105W - 126L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Arietis4
Olorun
16
3 / 5 / 1
9,958
453
12,442
19,186
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
BiGout
Neith
13
0 / 8 / 1
8,093
368
6,544
16,898
5,382
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
13
0 / 12 / 1
8,269
376
5,282
28,121
18,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 6 / 2
8,759
398
10,565
22,652
17,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 10 / 2
9,118
414
7,894
21,396
7,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B0roro
Sun Wukong
18
8 / 2 / 13
12,250
557
14,366
21,383
14,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Bardini
Aphrodite
15
3 / 0 / 24
11,523
524
14,342
12,838
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Relvense
Mulan
19
12 / 0 / 13
12,732
579
19,510
20,266
12,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
SlayToWin
Cernunnos
18
10 / 0 / 21
12,577
572
30,082
24,333
10,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
16
8 / 2 / 11
11,096
504
11,002
12,032
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
123
4
Kills
41
41
Deaths
4
7
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Olorun
Arietis4
Olorun
3
5
1
0.7
W
Sun Wukong
B0roro
Sun Wukong
8
2
13
7.25
W
Aphrodite
Bardini
Aphrodite
3
0
24
15
L
Neith
BiGout
Neith
0
8
1
0.06
L
Ymir
0
12
1
0.04
W
Mulan
Relvense
Mulan
12
0
13
18.5
L
0
6
2
0.17
W
Cernunnos
SlayToWin
Cernunnos
10
0
21
20.5
W
Scylla
8
2
11
6.75
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,727
Damage
89,302
108,253
Taken
90,852
56,223
Mitigated
52,928
16,856
Healing
57,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Arietis4
Olorun
12,442
6,515
163
4,991
19,186
7,604
530
3,936
15,132
66,564
0
W
Sun Wukong
B0roro
Sun Wukong
14,366
3,619
0
6,758
21,383
14,757
2,690
3,643
17,240
0
64,231
W
Aphrodite
Bardini
Aphrodite
14,342
3,167
13,815
10,448
12,838
10,908
1,442
4,073
8,715
44,816
0
L
Neith
BiGout
Neith
6,544
4,045
0
1,047
16,898
5,382
2,668
3,672
13,202
0
43,243
L
Ymir
5,282
603
0
4,130
28,121
18,681
0
9,203
18,787
32,498
0
W
Mulan
Relvense
Mulan
19,510
3,003
0
10,846
20,266
12,801
1,804
2,579
17,662
0
96,275
L
10,565
2,183
476
1,140
22,652
17,144
0
3,661
18,816
0
51,535
W
Cernunnos
SlayToWin
Cernunnos
30,082
18,063
0
15,067
24,333
10,386
4,135
6,198
18,085
0
105,439
W
Scylla
11,002
1,244
0
876
12,032
4,076
1,459
4,469
7,513
47,920
0
L
7,894
1,315
685
4,224
21,396
7,412
796
4,228
16,972
0
62,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
60,178
402
Minions Killed
521
0
Camps Cleared
0
1,747,102
Distance Traveled
2,061,478
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,958
453
89
4
0
357,613
7
W
Sun Wukong
12,250
557
113
5
0
421,219
5
W
Aphrodite
11,523
524
59
3
0
389,914
6
L
Neith
8,093
368
78
4
0
322,371
4
L
Ymir
8,269
376
44
2
0
340,906
3
W
Mulan
12,732
579
156
7
0
451,566
11
L
Nike
8,759
398
87
4
0
350,341
2
W
Cernunnos
12,577
572
118
5
0
371,882
3
W
Scylla
11,096
504
75
3
0
426,897
0
L
Pele
9,118
414
104
5
0
375,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role