Player Matchup

Apollo
Apollo
ArKanToSnd
Apollo
Level 29
God Stats
11W - 12L
1,414 SR
Queue Stats
93W - 76L
1,569 Elo+
Party 2
Achilles
Achilles
FatalBlowᛃob
Achilles
Level 28
God Stats
5W - 3L
1,800 SR
Queue Stats
193W - 196L
1,589 Elo+
Solo
Tiamat
Tiamat
LOrdzOfPvP
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,578 Elo+
Party 2
Ares
Ares
Melonfreeze
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,683 Elo+
Party 2
Thor
Thor
SeKayAi
Thor
Level 17
God Stats
1W - 1L
1,703 SR
Queue Stats
14W - 11L
1,588 Elo+
Party 2
Team Averages
Level 22
1,583 SR
1,601 Elo+

VS

Team Averages
Level 23
1,576 SR
1,556 Elo+
Bakasura
Bakasura
AitorBc
Bakasura
Level 19
God Stats
2W - 2L
1,500 SR
Queue Stats
126W - 156L
1,630 Elo+
Party 1
Ra
Ra
Alexelgato98
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,436 Elo+
Solo
Yemoja
Yemoja
ErTipazo
Yemoja
Level 22
God Stats
6W - 6L
1,786 SR
Queue Stats
221W - 269L
1,550 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Highcard
Cu Chulainn
Level 27
God Stats
3W - 3L
1,550 SR
Queue Stats
58W - 43L
1,552 Elo+
Solo
Izanami
Izanami
xbeluga
Izanami
Level 29
God Stats
2W - 1L
1,545 SR
Queue Stats
131W - 108L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ArKanToSnd
Apollo
16
5 / 7 / 6
11,168
508
12,914
13,975
5,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
18
4 / 5 / 5
12,227
556
16,766
25,658
23,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
LOrdzOfPvP
Tiamat
14
1 / 7 / 5
9,007
409
5,647
13,457
8,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 7 / 4
9,920
451
6,441
20,852
20,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
SeKayAi
Thor
14
4 / 11 / 5
10,107
459
12,372
21,712
8,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AitorBc
Bakasura
18
6 / 5 / 12
12,288
559
9,268
19,223
8,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 1 / 19
13,062
594
16,283
11,132
9,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Yemoja
ErTipazo
Yemoja
16
4 / 2 / 20
11,763
535
9,283
14,947
20,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Highcard
Cu Chulainn
20
9 / 3 / 8
12,863
585
18,981
21,895
20,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
xbeluga
Izanami
19
9 / 4 / 10
12,814
582
18,486
18,011
7,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
105
15
Kills
36
37
Deaths
15
25
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AitorBc
Bakasura
6
5
12
2.4
W
8
1
19
17.5
L
Apollo
ArKanToSnd
Apollo
5
7
6
1.14
W
Yemoja
ErTipazo
Yemoja
4
2
20
7
L
Achilles
4
5
5
1.3
W
Cu Chulainn
Highcard
Cu Chulainn
9
3
8
4.33
L
Tiamat
LOrdzOfPvP
Tiamat
1
7
5
0.5
L
1
7
4
0.43
L
Thor
SeKayAi
Thor
4
11
5
0.59
W
Izanami
xbeluga
Izanami
9
4
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,140
Damage
72,301
95,654
Taken
85,208
66,537
Mitigated
67,200
12,849
Healing
31,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AitorBc
Bakasura
9,268
6,006
0
3,476
19,223
8,609
564
1,959
17,015
0
81,858
W
16,283
3,196
7,870
5,266
11,132
9,229
2,062
3,465
7,667
77,138
0
L
Apollo
ArKanToSnd
Apollo
12,914
7,572
0
1,194
13,975
5,994
340
5,722
8,033
0
57,916
W
Yemoja
ErTipazo
Yemoja
9,283
1,192
1,711
2,227
14,947
20,903
335
4,741
10,206
31,067
0
L
Achilles
16,766
4,892
0
4,985
25,658
23,114
532
5,229
19,760
0
83,472
W
Cu Chulainn
Highcard
Cu Chulainn
18,981
3,213
0
5,010
21,895
20,552
301
1,870
20,025
12,938
77,414
L
Tiamat
LOrdzOfPvP
Tiamat
5,647
807
0
2,368
13,457
8,413
50
4,506
8,546
52,233
0
L
6,441
351
231
1,417
20,852
20,234
0
7,215
12,868
20,841
0
L
Thor
SeKayAi
Thor
12,372
3,490
0
2,654
21,712
8,782
345
5,479
15,596
0
62,499
W
Izanami
xbeluga
Izanami
18,486
14,129
0
6,355
18,011
7,907
6,418
3,598
14,342
0
109,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,429
Gold Earned
62,790
462
Minions Killed
598
0
Camps Cleared
0
1,908,382
Distance Traveled
2,099,850
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,288
559
127
6
0
445,965
4
W
Ra
13,062
594
152
7
0
440,829
2
L
Apollo
11,168
508
104
5
0
399,148
2
W
Yemoja
11,763
535
39
2
0
409,086
3
L
Achilles
12,227
556
168
8
0
395,663
7
W
Cu Chulainn
12,863
585
142
6
0
444,559
3
L
Tiamat
9,007
409
85
4
0
352,904
2
L
Ares
9,920
451
13
1
0
392,525
1
L
Thor
10,107
459
92
4
0
368,142
4
W
Izanami
12,814
582
138
6
0
359,411
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role