Player Matchup

Ares
Ares
Abaddonn1
Ares
Level 25
God Stats
0W - 2L
1,391 SR
Queue Stats
38W - 24L
1,595 Elo+
Solo
Thanatos
Thanatos
MíssDangerField
Thanatos
Level 20
God Stats
0W - 3L
1,341 SR
Queue Stats
30W - 17L
1,634 Elo+
Solo
Neith
Neith
TuLechugaSensual
Neith
Level 15
God Stats
0W - 4L
1,549 SR
Queue Stats
31W - 47L
1,463 Elo+
Solo
Kukulkan
Kukulkan
VicOfAngel
Kukulkan
Level 17
God Stats
0W - 1L
1,404 SR
Queue Stats
18W - 13L
1,583 Elo+
Solo
Guan Yu
Guan Yu
iDarkZer0
Guan Yu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 26L
1,552 Elo+
Solo
Team Averages
Level 19
1,437 SR
1,566 Elo+

VS

Team Averages
Level 27
1,466 SR
1,487 Elo+
Bastet
Bastet
Diguent
Bastet
Level 29
God Stats
1W - 4L
1,122 SR
Queue Stats
93W - 79L
1,508 Elo+
Solo
Chaac
Chaac
DorNEL4S_23
Chaac
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
101W - 107L
1,542 Elo+
Solo
Artemis
Artemis
FerrGonzaa
Artemis
Level 18
God Stats
1W - 0L
1,755 SR
Queue Stats
14W - 15L
1,507 Elo+
Party 1
Yemoja
Yemoja
SélenaGómez
Yemoja
Level 18
God Stats
4W - 3L
1,714 SR
Queue Stats
199W - 113L
1,701 Elo+
Solo
Janus
Janus
joaquin_draco
Janus
Level 42
God Stats
1W - 7L
1,241 SR
Queue Stats
12W - 22L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 5 / 1
6,635
415
5,326
16,690
10,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
4 / 6 / 0
7,976
499
8,570
14,487
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 6 / 4
7,232
452
7,023
11,267
4,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
VicOfAngel
Kukulkan
11
0 / 2 / 0
7,218
451
2,107
4,507
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
iDarkZer0
Guan Yu
13
0 / 1 / 1
7,378
461
8,919
13,144
13,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Diguent
Bastet
15
3 / 0 / 4
8,726
545
5,622
10,536
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 1 / 1
9,135
571
10,352
14,911
10,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
FerrGonzaa
Artemis
15
7 / 0 / 4
9,096
569
10,309
11,229
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 1 / 9
8,651
541
8,626
9,817
7,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 4
9,484
593
7,903
7,751
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
19
20
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
1
0.1
W
Bastet
Diguent
Bastet
3
0
4
5
W
1
1
1
1.5
W
Artemis
FerrGonzaa
Artemis
7
0
4
9
L
4
6
0
0.67
W
3
1
9
7.5
L
0
6
4
0.33
L
Kukulkan
VicOfAngel
Kukulkan
0
2
0
0
L
Guan Yu
iDarkZer0
Guan Yu
0
1
1
0.5
W
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,945
Damage
42,812
60,095
Taken
54,244
35,352
Mitigated
28,027
23,054
Healing
24,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,326
487
0
4,482
16,690
10,223
0
6,083
10,439
26,457
0
W
Bastet
Diguent
Bastet
5,622
1,006
0
5,680
10,536
3,549
276
1,036
9,475
0
52,871
W
10,352
2,761
0
7,738
14,911
10,936
109
858
13,415
0
59,858
W
Artemis
FerrGonzaa
Artemis
10,309
4,831
0
5,633
11,229
3,260
2,158
1,628
9,601
0
52,532
L
8,570
1,704
0
8,017
14,487
5,721
0
3,442
10,943
0
33,244
W
8,626
1,419
1,942
3,339
9,817
7,845
0
1,916
7,901
31,672
0
L
7,023
2,852
0
3,945
11,267
4,123
0
4,072
7,121
0
36,452
L
Kukulkan
VicOfAngel
Kukulkan
2,107
138
0
420
4,507
1,602
0
2,448
1,919
45,554
0
L
Guan Yu
iDarkZer0
Guan Yu
8,919
2,667
314
5,876
13,144
13,683
315
0
13,144
0
39,498
W
7,903
295
0
305
7,751
2,437
500
1,995
5,756
54,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,439
Gold Earned
45,092
346
Minions Killed
472
0
Camps Cleared
0
1,389,626
Distance Traveled
1,643,909
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,635
415
38
2
0
313,618
5
W
Bastet
8,726
545
81
5
0
358,289
3
W
Chaac
9,135
571
128
8
0
337,239
2
W
Artemis
9,096
569
86
5
0
300,315
4
L
Thanatos
7,976
499
67
4
0
287,027
2
W
Yemoja
8,651
541
48
3
0
325,060
2
L
Neith
7,232
452
63
4
0
281,210
6
L
Kukulkan
7,218
451
95
6
0
191,014
3
L
Guan Yu
7,378
461
83
5
0
316,757
1
W
Janus
9,484
593
129
8
0
323,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role