Player Matchup

Anhur
Anhur
FNeto2005
Anhur
Level 148
God Stats
15W - 11L
1,689 SR
Queue Stats
126W - 118L
1,578 Elo+
Party 2
Merlin
Merlin
JuseGenocide
Merlin
Level 28
God Stats
1W - 1L
1,682 SR
Queue Stats
14W - 24L
1,340 Elo+
Party 2
Athena
Athena
Robiborg
Athena
Level 123
God Stats
7W - 7L
1,500 SR
Queue Stats
76W - 96L
1,534 Elo+
Party 2
Sun Wukong
Sun Wukong
milosmml7777
Sun Wukong
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 66L
1,475 Elo+
Party 1
Mercury
Mercury
mqki
Mercury
Level 28
God Stats
0W - 2L
1,292 SR
Queue Stats
75W - 68L
1,537 Elo+
Party 1
Team Averages
Level 73
1,533 SR
1,493 Elo+

VS

Team Averages
Level 86
1,550 SR
1,503 Elo+
Yemoja
Yemoja
Dakidaki1
Yemoja
Level 36
God Stats
56W - 65L
1,469 SR
Queue Stats
349W - 421L
1,349 Elo+
Solo
Tsukuyomi
Tsukuyomi
EminJaYem
Tsukuyomi
Level 29
God Stats
13W - 8L
1,579 SR
Queue Stats
48W - 42L
1,559 Elo+
Party 3
Anubis
Anubis
Extronic
Anubis
Level 139
God Stats
9W - 5L
1,460 SR
Queue Stats
84W - 86L
1,536 Elo+
Party 3
Chernobog
Chernobog
Nisraak
Chernobog
Level 118
God Stats
3W - 2L
1,719 SR
Queue Stats
68W - 69L
1,522 Elo+
Party 3
King Arthur
King Arthur
heartbraker47
King Arthur
Level 109
God Stats
4W - 2L
1,521 SR
Queue Stats
74W - 68L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FNeto2005
Anhur
19
10 / 4 / 3
13,339
580
20,969
20,492
7,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
14
0 / 9 / 1
9,068
394
6,048
13,243
4,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
Robiborg
Athena
17
3 / 3 / 8
12,043
524
10,617
16,344
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
milosmml7777
Sun Wukong
16
2 / 6 / 4
10,382
451
13,207
19,580
18,106
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
mqki
Mercury
15
2 / 11 / 1
10,140
441
7,481
18,866
6,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dakidaki1
Yemoja
15
1 / 1 / 7
10,396
452
5,322
6,985
5,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
EminJaYem
Tsukuyomi
20
7 / 4 / 8
12,391
539
11,700
18,364
7,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Extronic
Anubis
20
13 / 4 / 9
13,677
595
20,786
21,969
10,445
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Nisraak
Chernobog
18
5 / 5 / 7
11,875
516
6,714
14,175
4,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
heartbraker47
King Arthur
20
7 / 3 / 11
12,962
564
18,007
29,800
29,692
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
75
17
Kills
33
33
Deaths
17
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Dakidaki1
Yemoja
1
1
7
4.5
W
Tsukuyomi
EminJaYem
Tsukuyomi
7
4
8
2.75
W
Anubis
Extronic
Anubis
13
4
9
4.38
L
Anhur
FNeto2005
Anhur
10
4
3
2.88
L
Merlin
0
9
1
0.06
W
Chernobog
Nisraak
Chernobog
5
5
7
1.7
L
Athena
Robiborg
Athena
3
3
8
2.33
W
King Arthur
heartbraker47
King Arthur
7
3
11
4.17
L
Sun Wukong
milosmml7777
Sun Wukong
2
6
4
0.67
L
Mercury
mqki
Mercury
2
11
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,322
Damage
62,529
88,525
Taken
91,293
50,421
Mitigated
58,063
15,506
Healing
36,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Dakidaki1
Yemoja
5,322
1,109
3,476
860
6,985
5,861
1,181
2,305
4,654
31,684
0
W
Tsukuyomi
EminJaYem
Tsukuyomi
11,700
2,304
0
6,446
18,364
7,521
1,200
2,242
15,017
0
105,769
W
Anubis
Extronic
Anubis
20,786
1,020
246
11,966
21,969
10,445
2,262
5,428
16,255
97,869
0
L
Anhur
FNeto2005
Anhur
20,969
12,840
0
7,594
20,492
7,088
0
5,904
14,588
0
94,831
L
Merlin
6,048
122
365
1,133
13,243
4,191
626
6,768
6,475
43,757
0
W
Chernobog
Nisraak
Chernobog
6,714
3,922
0
2,287
14,175
4,544
1,874
3,017
11,072
0
94,375
L
Athena
Robiborg
Athena
10,617
2,801
0
3,541
16,344
14,944
0
6,940
9,404
35,371
0
W
King Arthur
heartbraker47
King Arthur
18,007
1,181
0
11,358
29,800
29,692
527
3,091
26,615
105
83,985
L
Sun Wukong
milosmml7777
Sun Wukong
13,207
3,385
0
2,383
19,580
18,106
868
2,992
16,588
0
60,215
L
Mercury
mqki
Mercury
7,481
2,810
0
490
18,866
6,092
0
3,609
15,257
0
67,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,972
Gold Earned
61,301
465
Minions Killed
679
0
Camps Cleared
0
1,869,946
Distance Traveled
2,134,121
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,396
452
39
2
0
441,548
0
W
Tsukuyomi
12,391
539
179
8
0
469,407
1
W
Anubis
13,677
595
165
7
0
376,974
2
L
Anhur
13,339
580
141
6
0
349,239
4
L
Merlin
9,068
394
78
3
0
324,585
5
W
Chernobog
11,875
516
147
6
0
395,526
2
L
Athena
12,043
524
39
2
0
390,238
6
W
King Arthur
12,962
564
149
6
0
450,666
1
L
Sun Wukong
10,382
451
109
5
0
374,203
0
L
Mercury
10,140
441
98
4
0
431,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role