Player Matchup

Artemis
Artemis
Bigboy1234dad
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
SevenDoor245111
Ymir
Level 25
God Stats
0W - 3L
1,155 SR
Queue Stats
47W - 71L
1,293 Elo+
Solo
Cthulhu
Cthulhu
joelxli
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,205 Elo+
Solo
Team Averages
Level 11
1,385 SR
1,333 Elo+

VS

Team Averages
Level 46
1,500 SR
1,456 Elo+
Vulcan
Vulcan
Henbrie
Vulcan
Level 60
God Stats
4W - 3L
1,500 SR
Queue Stats
137W - 178L
1,419 Elo+
Solo
Vamana
Vamana
Oblizador
Vamana
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
204W - 229L
1,450 Elo+
Solo
Mercury
Mercury
lahjouji
Mercury
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
1 / 8 / 0
6,600
600
2,984
7,143
2,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 5 / 1
6,480
589
3,151
17,797
8,990
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
joelxli
Cthulhu
9
0 / 7 / 2
6,687
608
4,834
15,321
8,874
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Henbrie
Vulcan
13
7 / 0 / 11
9,280
844
13,004
5,323
1,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Oblizador
Vamana
13
8 / 0 / 10
10,269
934
10,310
9,685
5,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
lahjouji
Mercury
11
4 / 2 / 10
8,628
784
7,611
5,598
1,879
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
1
Kills
19
20
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
8
0
0.13
W
Vulcan
Henbrie
Vulcan
7
0
11
12.5
W
Vamana
Oblizador
Vamana
8
0
10
13
L
0
5
1
0.1
L
Cthulhu
joelxli
Cthulhu
0
7
2
0.14
W
Mercury
lahjouji
Mercury
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,969
Damage
30,925
40,261
Taken
20,606
19,917
Mitigated
9,401
2,679
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
2,984
1,549
0
70
7,143
2,053
0
1,110
5,917
0
9,805
W
Vulcan
Henbrie
Vulcan
13,004
3,851
0
865
5,323
1,999
549
3,318
2,005
41,103
0
W
Vamana
Oblizador
Vamana
10,310
6,739
964
4,910
9,685
5,523
792
2,398
7,287
0
34,791
L
3,151
744
0
2,609
17,797
8,990
0
5,917
11,567
17,538
0
L
Cthulhu
joelxli
Cthulhu
4,834
409
0
0
15,321
8,874
0
5,227
9,717
14,199
0
W
Mercury
lahjouji
Mercury
7,611
4,486
366
183
5,598
1,879
213
2,322
3,276
0
29,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,767
Gold Earned
28,177
65
Minions Killed
143
0
Camps Cleared
0
490,318
Distance Traveled
686,454
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,600
600
12
1
0
133,116
0
W
Vulcan
9,280
844
65
6
0
225,277
0
W
Vamana
10,269
934
40
4
0
230,230
1
L
Ymir
6,480
589
28
3
0
177,702
0
L
Cthulhu
6,687
608
25
2
0
179,500
0
W
Mercury
8,628
784
38
3
0
230,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role