Player Matchup

Athena
Athena
NuB4S
Athena
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,269 Elo+
Party 4
Apollo
Apollo
Roedern
Apollo
Level 139
God Stats
14W - 10L
1,550 SR
Queue Stats
333W - 292L
1,527 Elo+
Party 2
Bellona
Bellona
YorosVatta
Bellona
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 12L
1,269 Elo+
Party 4
Sol
Sol
quarz10
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,269 Elo+
Party 4
Bacchus
Bacchus
stivpikken
Bacchus
Level 142
God Stats
23W - 24L
1,437 SR
Queue Stats
1,190W - 1,150L
1,585 Elo+
Party 2
Team Averages
Level 95
1,497 SR
1,384 Elo+

VS

Team Averages
Level 98
1,352 SR
1,370 Elo+
Cernunnos
Cernunnos
GoTs_BUMER
Cernunnos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 334L
1,347 Elo+
Party 1
Jormungandr
Jormungandr
Hyperoxia
Jormungandr
Level 63
God Stats
5W - 1L
1,464 SR
Queue Stats
120W - 136L
1,355 Elo+
Party 3
Athena
Athena
Pleiß
Athena
Level 109
God Stats
2W - 0L
1,091 SR
Queue Stats
184W - 182L
1,374 Elo+
Party 3
Gilgamesh
Gilgamesh
SystemMustafar
Gilgamesh
Level 128
God Stats
23W - 17L
1,497 SR
Queue Stats
74W - 73L
1,414 Elo+
Party 3
Zeus
Zeus
aplec
Zeus
Level 69
God Stats
1W - 0L
1,209 SR
Queue Stats
33W - 45L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
NuB4S
Athena
10
1 / 3 / 2
6,843
456
5,605
11,571
6,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Roedern
Apollo
12
2 / 4 / 4
7,180
479
9,200
11,188
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
YorosVatta
Bellona
14
2 / 1 / 0
8,028
535
7,029
9,767
7,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
12
2 / 3 / 1
7,298
487
4,323
8,062
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
stivpikken
Bacchus
13
4 / 4 / 3
7,856
524
7,967
11,236
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GoTs_BUMER
Cernunnos
12
3 / 1 / 5
7,370
491
8,046
8,668
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Hyperoxia
Jormungandr
14
0 / 1 / 1
8,038
536
4,696
8,109
8,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Athena
Pleiß
Athena
12
4 / 2 / 5
8,010
534
6,733
11,590
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
SystemMustafar
Gilgamesh
14
4 / 4 / 1
8,510
567
5,255
13,495
7,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
aplec
Zeus
14
4 / 3 / 4
8,757
584
8,109
7,668
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
11
Kills
15
15
Deaths
11
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
GoTs_BUMER
Cernunnos
3
1
5
5.5
W
Jormungandr
Hyperoxia
Jormungandr
0
1
1
0.5
L
Athena
NuB4S
Athena
1
3
2
0.67
W
Athena
Pleiß
Athena
4
2
5
3.25
L
Apollo
Roedern
Apollo
2
4
4
1
W
Gilgamesh
SystemMustafar
Gilgamesh
4
4
1
1.13
L
Bellona
YorosVatta
Bellona
2
1
0
2
W
Zeus
aplec
Zeus
4
3
4
2
L
Sol
2
3
1
0.83
L
Bacchus
stivpikken
Bacchus
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,124
Damage
32,839
51,824
Taken
49,530
26,914
Mitigated
29,115
14,686
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
GoTs_BUMER
Cernunnos
8,046
3,550
0
3,751
8,668
3,275
552
3,845
4,823
0
40,315
W
Jormungandr
Hyperoxia
Jormungandr
4,696
1,210
0
3,022
8,109
8,984
502
509
7,600
44,015
0
L
Athena
NuB4S
Athena
5,605
1,935
0
2,587
11,571
6,719
0
3,436
8,047
17,454
0
W
Athena
Pleiß
Athena
6,733
1,669
711
2,119
11,590
6,744
29
4,438
7,152
15,419
0
L
Apollo
Roedern
Apollo
9,200
5,810
0
4,169
11,188
3,552
163
3,537
7,572
0
46,440
W
Gilgamesh
SystemMustafar
Gilgamesh
5,255
1,238
0
4,749
13,495
7,216
220
4,517
8,978
0
54,591
L
Bellona
YorosVatta
Bellona
7,029
2,172
0
3,400
9,767
7,934
0
4,387
5,380
0
44,932
W
Zeus
aplec
Zeus
8,109
483
0
1,692
7,668
2,896
581
4,483
3,185
52,633
0
L
Sol
4,323
1,054
0
2,850
8,062
2,784
195
3,829
3,931
39,734
1,818
L
Bacchus
stivpikken
Bacchus
7,967
1,379
0
1,680
11,236
5,925
0
3,779
7,356
44,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,205
Gold Earned
40,685
353
Minions Killed
410
0
Camps Cleared
0
1,381,912
Distance Traveled
1,382,134
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,370
491
75
5
0
261,302
2
W
Jormungandr
8,038
536
99
7
0
244,648
4
L
Athena
6,843
456
19
1
0
269,246
2
W
Athena
8,010
534
19
1
0
283,697
4
L
Apollo
7,180
479
82
5
0
278,899
3
W
Gilgamesh
8,510
567
112
7
0
314,153
1
L
Bellona
8,028
535
94
6
0
291,128
0
W
Zeus
8,757
584
105
7
0
278,334
4
L
Sol
7,298
487
82
5
0
280,297
2
L
Bacchus
7,856
524
76
5
0
262,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role