Player Matchup

Tiamat
Tiamat
NitotheUnsent
Tiamat
Level 60
God Stats
1W - 1L
1,359 SR
Queue Stats
39W - 31L
1,603 Elo+
Party 2
Izanami
Izanami
Winrarz
Izanami
Level 59
God Stats
4W - 0L
1,654 SR
Queue Stats
14W - 22L
1,491 Elo+
Party 2
Gilgamesh
Gilgamesh
ZbZbb
Gilgamesh
Level 108
God Stats
3W - 0L
1,761 SR
Queue Stats
81W - 71L
1,620 Elo+
Party 2
Team Averages
Level 76
1,591 SR
1,571 Elo+

VS

Team Averages
Level 85
1,657 SR
1,601 Elo+
Sobek
Sobek
MLWolfe
Sobek
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,581 Elo+
Party 1
Gilgamesh
Gilgamesh
PandaJin
Gilgamesh
Level 28
God Stats
4W - 1L
1,972 SR
Queue Stats
6W - 5L
1,642 Elo+
Party 1
Baron Samedi
Baron Samedi
Razgrizshadow
Baron Samedi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 12 / 11
17,430
697
30,695
25,120
20,325
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Winrarz
Izanami
20
8 / 13 / 6
17,874
715
25,984
27,015
9,553
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
ZbZbb
Gilgamesh
20
9 / 8 / 13
18,406
736
27,422
38,639
30,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
MLWolfe
Sobek
20
7 / 5 / 18
17,728
709
16,491
36,095
59,227
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gilgamesh
PandaJin
Gilgamesh
20
18 / 8 / 14
18,714
749
34,903
38,874
56,884
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Baron Samedi
Razgrizshadow
Baron Samedi
19
7 / 10 / 14
16,749
670
20,226
21,741
10,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
78
23
Kills
32
33
Deaths
23
30
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sobek
MLWolfe
Sobek
7
5
18
3.2
W
6
12
11
0.96
L
Gilgamesh
PandaJin
Gilgamesh
18
8
14
3.13
L
Baron Samedi
Razgrizshadow
Baron Samedi
7
10
14
1.4
W
Izanami
Winrarz
Izanami
8
13
6
0.85
W
Gilgamesh
ZbZbb
Gilgamesh
9
8
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,101
Damage
71,620
90,774
Taken
96,710
60,849
Mitigated
126,732
18,030
Healing
22,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
MLWolfe
Sobek
16,491
1,140
1,271
5,675
36,095
59,227
260
12,974
22,065
43,113
0
W
30,695
2,192
262
7,376
25,120
20,325
289
9,182
15,938
88,851
0
L
Gilgamesh
PandaJin
Gilgamesh
34,903
10,618
0
4,672
38,874
56,884
1,108
10,032
27,464
1,817
82,399
L
Baron Samedi
Razgrizshadow
Baron Samedi
20,226
992
7,341
3,570
21,741
10,621
657
6,465
14,520
90,511
0
W
Izanami
Winrarz
Izanami
25,984
15,285
0
5,726
27,015
9,553
2,004
10,210
16,805
0
100,828
W
Gilgamesh
ZbZbb
Gilgamesh
27,422
6,868
0
4,666
38,639
30,971
862
18,340
20,299
0
82,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,710
Gold Earned
53,191
259
Minions Killed
242
0
Camps Cleared
0
1,218,684
Distance Traveled
1,207,436
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
17,728
709
53
2
0
450,574
0
W
Tiamat
17,430
697
102
4
0
393,636
1
L
Gilgamesh
18,714
749
82
3
0
398,669
0
L
Baron Samedi
16,749
670
107
4
0
358,193
11
W
Izanami
17,874
715
90
4
0
377,273
5
W
Gilgamesh
18,406
736
67
3
0
447,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role