Player Matchup

Sun Wukong
Sun Wukong
DivineWisp
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,307 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SCH00LED
Ah Muzen Cab
Level 5
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 3L
1,120 Elo+
Solo
Erlang Shen
Erlang Shen
ScrubShrubT
Erlang Shen
Level 84
God Stats
21W - 17L
1,501 SR
Queue Stats
249W - 280L
1,392 Elo+
Party 3
Nox
Nox
TheRoseRaven
Nox
Level 7
God Stats
2W - 3L
1,252 SR
Queue Stats
21W - 21L
1,218 Elo+
Party 2
Ra
Ra
TraphouseBrave
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,297 Elo+
Party 3
Team Averages
Level 24
1,413 SR
1,267 Elo+

VS

Team Averages
Level 26
1,633 SR
1,352 Elo+
Loki
Loki
Dr_Kap420
Loki
Level 40
God Stats
6W - 2L
1,791 SR
Queue Stats
284W - 327L
1,394 Elo+
Party 1
Hachiman
Hachiman
ELHuaso9
Hachiman
Level 27
God Stats
6W - 5L
1,565 SR
Queue Stats
74W - 88L
1,393 Elo+
Solo
Vulcan
Vulcan
HiemsNoctibus
Vulcan
Level 26
God Stats
1W - 0L
1,714 SR
Queue Stats
44W - 49L
1,349 Elo+
Solo
Cthulhu
Cthulhu
RedAspero
Cthulhu
Level 16
God Stats
11W - 4L
1,622 SR
Queue Stats
16W - 25L
1,297 Elo+
Solo
Cupid
Cupid
daffodylee
Cupid
Level 21
God Stats
25W - 26L
1,471 SR
Queue Stats
531W - 557L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DivineWisp
Sun Wukong
14
2 / 6 / 1
9,263
421
10,085
17,438
11,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
SCH00LED
Ah Muzen Cab
9
0 / 12 / 0
6,699
305
2,495
10,859
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
ScrubShrubT
Erlang Shen
20
6 / 4 / 4
12,733
579
12,444
21,140
11,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
2 / 2 / 1
7,314
332
1,938
3,192
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
11 / 5 / 3
12,485
568
20,972
18,438
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
4 / 4 / 2
12,347
561
8,307
13,636
5,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
ELHuaso9
Hachiman
16
1 / 4 / 7
10,101
459
7,094
13,523
5,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
15 / 7 / 6
12,551
571
16,693
15,789
7,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RedAspero
Cthulhu
17
7 / 3 / 7
11,256
512
11,277
19,062
16,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
16
2 / 4 / 3
10,616
483
7,997
14,306
6,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
21
Kills
29
29
Deaths
22
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DivineWisp
Sun Wukong
2
6
1
0.42
W
Loki
4
4
2
1.25
W
Hachiman
ELHuaso9
Hachiman
1
4
7
1.13
W
15
7
6
2.57
W
Cthulhu
RedAspero
Cthulhu
7
3
7
3.5
L
Ah Muzen Cab
SCH00LED
Ah Muzen Cab
0
12
0
0
L
Erlang Shen
ScrubShrubT
Erlang Shen
6
4
4
2
L
2
2
1
1.25
L
11
5
3
2.5
W
Cupid
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,934
Damage
51,368
71,067
Taken
76,316
35,073
Mitigated
40,675
21,317
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DivineWisp
Sun Wukong
10,085
1,722
0
3,407
17,438
11,455
542
3,653
13,555
0
47,755
W
Loki
8,307
2,913
0
2,267
13,636
5,364
538
3,307
10,128
0
90,625
W
Hachiman
ELHuaso9
Hachiman
7,094
4,961
0
4,243
13,523
5,155
1,610
3,009
10,380
0
49,107
W
16,693
4,585
0
3,279
15,789
7,115
1,370
4,800
10,691
72,482
0
W
Cthulhu
RedAspero
Cthulhu
11,277
1,083
580
4,630
19,062
16,211
1,318
7,526
11,144
63,376
0
L
Ah Muzen Cab
SCH00LED
Ah Muzen Cab
2,495
952
0
252
10,859
3,557
14
8,158
2,443
0
15,129
L
Erlang Shen
ScrubShrubT
Erlang Shen
12,444
7,361
0
6,996
21,140
11,934
876
5,694
15,236
0
102,317
L
1,938
91
0
0
3,192
966
93
1,643
1,323
9,585
0
L
20,972
3,816
1,370
9,292
18,438
7,161
1,321
7,513
10,540
72,173
0
W
Cupid
7,997
5,455
288
4,974
14,306
6,830
6,129
3,003
11,063
0
58,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,494
Gold Earned
56,871
422
Minions Killed
557
0
Camps Cleared
0
1,497,418
Distance Traveled
2,106,515
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,263
421
73
3
0
369,758
1
W
Loki
12,347
561
146
7
0
463,078
1
W
Hachiman
10,101
459
77
4
0
395,371
4
W
Vulcan
12,551
571
114
5
0
382,562
1
W
Cthulhu
11,256
512
117
5
0
450,813
4
L
Ah Muzen Cab
6,699
305
20
1
0
251,600
2
L
Erlang Shen
12,733
579
176
8
0
381,241
1
L
Nox
7,314
332
26
1
0
138,705
2
L
Ra
12,485
568
127
6
0
356,114
3
W
Cupid
10,616
483
103
5
0
414,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role