Player Matchup

Fenrir
Fenrir
Bobtheuber
Fenrir
Level 24
God Stats
28W - 16L
1,527 SR
Queue Stats
54W - 35L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
HuntinWabbitzz
Gilgamesh
Level 13
God Stats
27W - 20L
1,673 SR
Queue Stats
113W - 89L
1,639 Elo+
Party 2
Sylvanus
Sylvanus
IronHawg
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,762 Elo+
Party 1
Awilix
Awilix
TankyAlter
Awilix
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 19L
1,211 Elo+
Party 2
Olorun
Olorun
TerryFolder
Olorun
Level 105
God Stats
0W - 4L
1,277 SR
Queue Stats
77W - 76L
1,423 Elo+
Party 1
Team Averages
Level 41
1,496 SR
1,501 Elo+

VS

Team Averages
Level 23
1,632 SR
1,552 Elo+
Cthulhu
Cthulhu
Abvax
Cthulhu
Level 29
God Stats
6W - 4L
1,476 SR
Queue Stats
24W - 22L
1,584 Elo+
Solo
Mercury
Mercury
NastyGoogle
Mercury
Level 22
God Stats
5W - 2L
1,746 SR
Queue Stats
159W - 178L
1,492 Elo+
Solo
Raijin
Raijin
Reflex1205
Raijin
Level 27
God Stats
16W - 6L
1,792 SR
Queue Stats
196W - 186L
1,641 Elo+
Solo
Ymir
Ymir
TMoneyCashJ
Ymir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
radnastyy
Ah Muzen Cab
Level 17
God Stats
4W - 3L
1,646 SR
Queue Stats
138W - 151L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bobtheuber
Fenrir
15
3 / 9 / 6
10,690
428
8,318
17,412
8,655
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
HuntinWabbitzz
Gilgamesh
20
2 / 4 / 5
13,873
555
15,966
23,757
18,448
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sylvanus
IronHawg
Sylvanus
19
1 / 8 / 3
12,260
490
16,692
24,522
16,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Awilix
TankyAlter
Awilix
18
5 / 7 / 6
12,359
494
9,744
21,194
7,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
20
5 / 8 / 3
14,066
563
13,701
21,399
9,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abvax
Cthulhu
20
5 / 2 / 19
14,538
582
23,086
33,751
35,916
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
NastyGoogle
Mercury
20
8 / 4 / 14
15,138
606
13,620
23,021
9,571
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Reflex1205
Raijin
20
11 / 3 / 9
15,267
611
17,575
16,959
8,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 5 / 22
13,219
529
9,925
24,601
21,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
radnastyy
Ah Muzen Cab
20
8 / 2 / 14
14,733
589
15,709
14,434
6,355
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
114
16
Kills
36
36
Deaths
16
23
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Abvax
Cthulhu
5
2
19
7.25
L
Fenrir
Bobtheuber
Fenrir
3
9
6
0.67
L
Gilgamesh
HuntinWabbitzz
Gilgamesh
2
4
5
1.13
L
Sylvanus
IronHawg
Sylvanus
1
8
3
0.31
W
Mercury
NastyGoogle
Mercury
8
4
14
3.75
W
Raijin
Reflex1205
Raijin
11
3
9
5.17
W
4
5
22
3
L
Awilix
TankyAlter
Awilix
5
7
6
1.14
L
Olorun
5
8
3
0.81
W
Ah Muzen Cab
radnastyy
Ah Muzen Cab
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,421
Damage
79,915
108,284
Taken
112,766
61,887
Mitigated
81,793
26,059
Healing
45,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Abvax
Cthulhu
23,086
2,279
312
17,249
33,751
35,916
1,754
16,839
16,624
86,033
0
L
Fenrir
Bobtheuber
Fenrir
8,318
2,033
0
1,593
17,412
8,655
188
8,690
8,537
0
35,937
L
Gilgamesh
HuntinWabbitzz
Gilgamesh
15,966
2,838
0
3,141
23,757
18,448
0
8,372
14,708
0
124,635
L
Sylvanus
IronHawg
Sylvanus
16,692
5,303
2,398
6,854
24,522
16,948
0
14,477
9,502
87,270
8,399
W
Mercury
NastyGoogle
Mercury
13,620
9,898
0
7,704
23,021
9,571
3,047
5,704
17,292
0
110,883
W
Raijin
Reflex1205
Raijin
17,575
1,502
0
3,351
16,959
8,122
2,061
2,210
14,574
107,479
0
W
9,925
1,366
2,472
8,020
24,601
21,829
953
10,651
13,505
32,521
0
L
Awilix
TankyAlter
Awilix
9,744
3,738
0
4,856
21,194
7,863
492
9,970
10,808
0
65,970
L
Olorun
13,701
8,217
334
6,883
21,399
9,973
2,025
7,229
13,951
82,402
6,094
W
Ah Muzen Cab
radnastyy
Ah Muzen Cab
15,709
7,668
0
6,344
14,434
6,355
3,451
5,358
9,051
0
108,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,248
Gold Earned
72,895
656
Minions Killed
711
0
Camps Cleared
0
2,173,154
Distance Traveled
2,394,389
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,538
582
164
7
0
463,762
5
L
Fenrir
10,690
428
47
2
0
441,264
1
L
Gilgamesh
13,873
555
192
8
0
448,845
3
L
Sylvanus
12,260
490
163
7
0
381,696
1
W
Mercury
15,138
606
160
6
0
550,047
0
W
Raijin
15,267
611
183
7
0
448,945
2
W
Ymir
13,219
529
43
2
0
467,474
6
L
Awilix
12,359
494
98
4
0
488,919
4
L
Olorun
14,066
563
156
6
0
412,430
2
W
Ah Muzen Cab
14,733
589
161
6
0
464,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role