Player Matchup

Khepri
Khepri
BEReX
Khepri
Level 159
God Stats
8W - 6L
1,535 SR
Queue Stats
150W - 151L
1,532 Elo+
Party 2
Chernobog
Chernobog
Didactics
Chernobog
Level 136
God Stats
2W - 2L
1,471 SR
Queue Stats
85W - 81L
1,551 Elo+
Party 2
Nike
Nike
MsJenocide
Nike
Level 79
God Stats
4W - 1L
1,841 SR
Queue Stats
112W - 120L
1,483 Elo+
Party 2
Fenrir
Fenrir
NLMunch
Fenrir
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 223L
1,576 Elo+
Party 2
Ra
Ra
Pita98
Ra
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 103
1,569 SR
1,528 Elo+

VS

Team Averages
Level 96
1,394 SR
1,482 Elo+
Sobek
Sobek
DershBag
Sobek
Level 88
God Stats
1W - 4L
1,285 SR
Queue Stats
581W - 578L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
LegionReborn2112
Sun Wukong
Level 36
God Stats
6W - 10L
1,272 SR
Queue Stats
294W - 320L
1,492 Elo+
Solo
Hachiman
Hachiman
LesGetWEIRDBraj
Hachiman
Level 126
God Stats
7W - 10L
1,529 SR
Queue Stats
256W - 292L
1,497 Elo+
Party 1
Ullr
Ullr
StayFrostyBraj
Ullr
Level 126
God Stats
46W - 63L
1,416 SR
Queue Stats
275W - 307L
1,458 Elo+
Party 1
Chronos
Chronos
iTzStripe
Chronos
Level 103
God Stats
5W - 9L
1,469 SR
Queue Stats
139W - 147L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BEReX
Khepri
13
0 / 1 / 8
8,664
510
3,672
7,936
5,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
Didactics
Chernobog
17
6 / 0 / 5
10,610
624
11,679
11,961
4,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 3 / 0
10,320
607
9,133
11,218
6,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
NLMunch
Fenrir
16
8 / 2 / 7
10,140
596
11,516
12,442
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
13
2 / 3 / 7
8,537
502
5,056
8,260
3,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DershBag
Sobek
11
0 / 3 / 0
6,928
408
2,996
13,927
9,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
LegionReborn2112
Sun Wukong
16
2 / 4 / 1
9,427
555
6,945
13,625
8,655
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
13
0 / 5 / 0
7,963
468
5,410
11,644
3,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 5 / 3
8,287
487
6,133
10,516
4,168
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
iTzStripe
Chronos
14
4 / 3 / 4
8,594
506
9,632
12,509
4,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
9
9
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
BEReX
Khepri
0
1
8
4
L
Sobek
DershBag
Sobek
0
3
0
0
W
Chernobog
Didactics
Chernobog
6
0
5
8.5
L
Sun Wukong
LegionReborn2112
Sun Wukong
2
4
1
0.63
L
Hachiman
0
5
0
0
W
4
3
0
1.33
W
Fenrir
NLMunch
Fenrir
8
2
7
5.75
W
Ra
2
3
7
1.83
L
3
5
3
0.9
L
Chronos
iTzStripe
Chronos
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,056
Damage
31,116
51,817
Taken
62,221
26,139
Mitigated
31,051
20,001
Healing
16,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BEReX
Khepri
3,672
438
0
1,806
7,936
5,142
54
2,146
5,790
34,037
0
L
Sobek
DershBag
Sobek
2,996
316
0
3,957
13,927
9,808
0
2,637
11,290
23,853
0
W
Chernobog
Didactics
Chernobog
11,679
8,327
0
6,150
11,961
4,955
1,005
2,777
9,184
0
74,427
L
Sun Wukong
LegionReborn2112
Sun Wukong
6,945
1,129
0
2,634
13,625
8,655
0
977
12,648
0
63,679
L
Hachiman
5,410
3,124
0
4,866
11,644
3,675
0
1,066
10,578
0
58,115
W
9,133
1,039
0
1,615
11,218
6,782
664
41
11,177
4,258
59,700
W
Fenrir
NLMunch
Fenrir
11,516
4,082
0
4,668
12,442
6,041
1,121
3,336
9,106
0
58,006
W
Ra
5,056
1,460
2,629
3,133
8,260
3,219
330
4,328
3,932
32,353
0
L
6,133
2,766
0
870
10,516
4,168
0
2,475
8,041
0
56,623
L
Chronos
iTzStripe
Chronos
9,632
3,087
0
4,274
12,509
4,745
0
2,662
9,847
50,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,271
Gold Earned
41,199
490
Minions Killed
468
0
Camps Cleared
0
1,628,834
Distance Traveled
1,499,040
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,664
510
58
3
0
359,058
8
L
Sobek
6,928
408
39
2
0
314,328
5
W
Chernobog
10,610
624
139
8
0
333,732
3
L
Sun Wukong
9,427
555
127
7
0
292,465
1
L
Hachiman
7,963
468
109
6
0
278,889
8
W
Nike
10,320
607
141
8
0
284,443
7
W
Fenrir
10,140
596
94
6
0
345,415
5
W
Ra
8,537
502
58
3
0
306,186
1
L
Ullr
8,287
487
97
6
0
285,373
6
L
Chronos
8,594
506
96
6
0
327,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role