Player Matchup

Neith
Neith
AncientHomunculi
Neith
Level 40
God Stats
2W - 7L
1,324 SR
Queue Stats
14W - 32L
1,350 Elo+
Party 2
Discordia
Discordia
ArksHD
Discordia
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Funkhauserr
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,589 Elo+
Party 2
Nemesis
Nemesis
SumbadyElse
Nemesis
Level 119
God Stats
8W - 11L
1,426 SR
Queue Stats
293W - 293L
1,434 Elo+
Party 2
Osiris
Osiris
m0sher
Osiris
Level 107
God Stats
15W - 20L
1,461 SR
Queue Stats
168W - 160L
1,498 Elo+
Party 2
Team Averages
Level 73
1,442 SR
1,474 Elo+

VS

Team Averages
Level 70
1,548 SR
1,488 Elo+
Fenrir
Fenrir
Aziz_95K
Fenrir
Level 32
God Stats
24W - 14L
1,819 SR
Queue Stats
445W - 428L
1,477 Elo+
Party 1
Vulcan
Vulcan
GodofNothingLmao
Vulcan
Level 44
God Stats
3W - 3L
1,308 SR
Queue Stats
253W - 246L
1,534 Elo+
Solo
Rama
Rama
aboOode113
Rama
Level 86
God Stats
21W - 27L
1,384 SR
Queue Stats
453W - 465L
1,490 Elo+
Party 1
Ganesha
Ganesha
lxFR0l
Ganesha
Level 120
God Stats
27W - 15L
1,730 SR
Queue Stats
654W - 683L
1,497 Elo+
Party 1
Sun Wukong
Sun Wukong
xMedo98
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 164L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,895
490
3,789
5,322
1,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
ArksHD
Discordia
9
0 / 4 / 0
4,667
467
1,365
4,298
1,306
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 5 / 0
4,655
466
935
6,089
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
SumbadyElse
Nemesis
9
0 / 0 / 2
5,387
539
1,481
4,788
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
m0sher
Osiris
10
4 / 5 / 0
6,274
627
5,766
9,383
5,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aziz_95K
Fenrir
10
2 / 1 / 2
5,695
570
4,172
6,185
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 0 / 0
7,159
716
3,643
3,381
1,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 0 / 1
6,283
628
3,125
4,116
1,218
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
lxFR0l
Ganesha
9
0 / 1 / 8
5,329
533
2,818
6,562
2,253
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
xMedo98
Sun Wukong
11
3 / 3 / 1
6,611
661
4,417
7,610
3,137
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
16
17
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Discordia
ArksHD
Discordia
0
4
0
0
W
Fenrir
Aziz_95K
Fenrir
2
1
2
3
L
0
5
0
0
W
5
0
0
5
L
Nemesis
SumbadyElse
Nemesis
0
0
2
1
W
6
0
1
6.5
W
Ganesha
lxFR0l
Ganesha
0
1
8
4
L
Osiris
m0sher
Osiris
4
5
0
0.8
W
Sun Wukong
xMedo98
Sun Wukong
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,336
Damage
18,175
29,880
Taken
27,854
12,368
Mitigated
9,635
5,493
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,789
1,629
0
1,731
5,322
1,404
371
1,520
3,802
0
27,992
L
Discordia
ArksHD
Discordia
1,365
0
0
250
4,298
1,306
0
2,600
1,698
21,567
0
W
Fenrir
Aziz_95K
Fenrir
4,172
1,183
0
2,522
6,185
1,918
0
111
6,074
0
27,220
L
935
237
0
408
6,089
3,008
0
1,327
4,762
10,791
0
W
3,643
404
0
1,370
3,381
1,109
66
1,365
2,016
41,150
0
L
Nemesis
SumbadyElse
Nemesis
1,481
552
0
540
4,788
1,319
0
243
4,545
0
30,462
W
3,125
2,042
0
2,809
4,116
1,218
690
218
3,898
0
31,916
W
Ganesha
lxFR0l
Ganesha
2,818
170
149
2,339
6,562
2,253
292
606
5,956
17,797
0
L
Osiris
m0sher
Osiris
5,766
2,403
0
2,564
9,383
5,331
0
771
8,612
0
29,248
W
Sun Wukong
xMedo98
Sun Wukong
4,417
979
0
1,239
7,610
3,137
0
0
7,610
0
34,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,878
Gold Earned
31,077
237
Minions Killed
315
0
Camps Cleared
0
964,575
Distance Traveled
1,002,777
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,895
490
56
6
0
169,990
0
L
Discordia
4,667
467
43
4
0
194,680
0
W
Fenrir
5,695
570
61
6
0
217,051
1
L
Ares
4,655
466
17
2
0
202,275
0
W
Vulcan
7,159
716
88
9
0
202,065
3
L
Nemesis
5,387
539
65
7
0
226,597
1
W
Rama
6,283
628
69
7
0
193,310
3
W
Ganesha
5,329
533
10
1
0
183,875
3
L
Osiris
6,274
627
56
6
0
171,033
2
W
Sun Wukong
6,611
661
87
9
0
206,476
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role