Player Matchup

Fenrir
Fenrir
Elms x Joker
Fenrir
Level 29
God Stats
11W - 30L
1,279 SR
Queue Stats
41W - 76L
1,255 Elo+
Party 1
Cerberus
Cerberus
KroNiiKz RR
Cerberus
Level 59
God Stats
25W - 35L
1,432 SR
Queue Stats
35W - 49L
1,344 Elo+
Party 1
Ah Puch
Ah Puch
Walshy RR
Ah Puch
Level 65
God Stats
34W - 48L
1,436 SR
Queue Stats
37W - 56L
1,335 Elo+
Party 1
Team Averages
Level 51
1,382 SR
1,311 Elo+

VS

Team Averages
Level 24
1,534 SR
1,185 Elo+
Nemesis
Nemesis
ArmoorZ
Nemesis
Level 29
God Stats
0W - 1L
1,834 SR
Queue Stats
36W - 36L
1,388 Elo+
Solo
Cthulhu
Cthulhu
Rutter1988
Cthulhu
Level 13
God Stats
1W - 2L
1,268 SR
Queue Stats
2W - 16L
908 Elo+
Solo
Anubis
Anubis
x21_Standard_17x
Anubis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 49L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
9 / 4 / 12
10,676
821
9,551
8,916
3,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
KroNiiKz RR
Cerberus
13
3 / 4 / 14
9,680
745
7,157
13,764
9,713
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
Walshy RR
Ah Puch
15
13 / 1 / 6
11,384
876
18,413
8,125
2,636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArmoorZ
Nemesis
12
4 / 6 / 4
9,307
716
8,272
13,722
4,125
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Rutter1988
Cthulhu
10
1 / 11 / 5
7,768
598
1,627
15,172
8,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 8 / 4
8,936
687
6,339
12,223
5,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
25
Kills
9
9
Deaths
25
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArmoorZ
Nemesis
4
6
4
1
W
Fenrir
9
4
12
3.75
W
Cerberus
KroNiiKz RR
Cerberus
3
4
14
2.5
L
Cthulhu
Rutter1988
Cthulhu
1
11
5
0.32
W
Ah Puch
Walshy RR
Ah Puch
13
1
6
16
L
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,121
Damage
16,238
30,805
Taken
41,117
15,712
Mitigated
17,702
8,063
Healing
4,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArmoorZ
Nemesis
8,272
1,871
0
1,529
13,722
4,125
0
8,720
5,002
0
30,390
W
Fenrir
9,551
1,767
0
889
8,916
3,363
25
2,536
6,380
0
26,017
W
Cerberus
KroNiiKz RR
Cerberus
7,157
869
711
2,141
13,764
9,713
591
3,654
10,110
30,013
0
L
Cthulhu
Rutter1988
Cthulhu
1,627
243
195
16
15,172
8,196
42
10,092
5,080
12,927
0
W
Ah Puch
Walshy RR
Ah Puch
18,413
367
0
4,322
8,125
2,636
1,731
1,919
6,206
62,880
0
L
6,339
621
0
2,470
12,223
5,381
0
6,778
5,445
27,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
26,011
177
Minions Killed
97
0
Camps Cleared
0
682,349
Distance Traveled
555,962
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,307
716
36
3
0
253,887
0
W
Fenrir
10,676
821
26
2
0
230,309
2
W
Cerberus
9,680
745
58
4
0
233,558
0
L
Cthulhu
7,768
598
21
2
0
160,920
2
W
Ah Puch
11,384
876
93
7
0
218,482
4
L
Anubis
8,936
687
40
3
0
141,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role