Player Matchup

Bellona
Bellona
Menakely
Bellona
Level 137
God Stats
12W - 30L
1,381 SR
Queue Stats
335W - 638L
1,315 Elo+
Party 1
Janus
Janus
ravitoto
Janus
Level 123
God Stats
51W - 81L
1,489 SR
Queue Stats
240W - 490L
1,322 Elo+
Party 1
Fenrir
Fenrir
varysousou
Fenrir
Level 146
God Stats
6W - 5L
1,606 SR
Queue Stats
246W - 451L
1,358 Elo+
Party 1
Team Averages
Level 135
1,492 SR
1,331 Elo+

VS

Team Averages
Level 74
1,683 SR
1,490 Elo+
King Arthur
King Arthur
NateHiggers907
King Arthur
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 70L
1,675 Elo+
Solo
Gilgamesh
Gilgamesh
Sunbringer01
Gilgamesh
Level 104
God Stats
17W - 22L
1,662 SR
Queue Stats
114W - 190L
1,377 Elo+
Party 2
Aphrodite
Aphrodite
TwiztedWhiteB0Y
Aphrodite
Level 106
God Stats
3W - 1L
1,888 SR
Queue Stats
46W - 78L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Menakely
Bellona
14
2 / 0 / 14
11,488
718
8,174
12,064
13,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
ravitoto
Janus
16
9 / 1 / 10
11,918
745
22,824
10,096
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
varysousou
Fenrir
14
9 / 5 / 5
11,890
743
14,064
12,824
7,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NateHiggers907
King Arthur
12
2 / 7 / 1
9,490
593
5,784
22,192
11,110
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Sunbringer01
Gilgamesh
12
2 / 8 / 4
10,017
626
9,813
19,048
11,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
TwiztedWhiteB0Y
Aphrodite
13
2 / 5 / 4
9,965
623
8,106
14,182
5,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
15
20
Kills
6
6
Deaths
20
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
Menakely
Bellona
2
0
14
9
L
King Arthur
NateHiggers907
King Arthur
2
7
1
0.36
L
Gilgamesh
Sunbringer01
Gilgamesh
2
8
4
0.5
L
Aphrodite
TwiztedWhiteB0Y
Aphrodite
2
5
4
0.8
W
Janus
ravitoto
Janus
9
1
10
14
W
Fenrir
varysousou
Fenrir
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,062
Damage
23,703
34,984
Taken
55,422
24,267
Mitigated
27,651
8,827
Healing
16,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Menakely
Bellona
8,174
1,439
0
2,963
12,064
13,224
999
3,280
8,784
0
30,588
L
King Arthur
NateHiggers907
King Arthur
5,784
214
0
2,743
22,192
11,110
0
9,980
12,015
0
25,464
L
Gilgamesh
Sunbringer01
Gilgamesh
9,813
1,426
0
751
19,048
11,299
0
7,118
11,730
0
30,570
L
Aphrodite
TwiztedWhiteB0Y
Aphrodite
8,106
480
5,763
7,458
14,182
5,242
0
5,795
8,287
41,674
0
W
Janus
ravitoto
Janus
22,824
1,374
0
3,340
10,096
3,969
1,158
2,747
7,349
79,737
0
W
Fenrir
varysousou
Fenrir
14,064
4,426
0
2,524
12,824
7,074
262
2,175
10,649
0
45,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,296
Gold Earned
29,472
207
Minions Killed
131
0
Camps Cleared
0
880,081
Distance Traveled
823,227
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,488
718
30
2
0
318,671
3
L
King Arthur
9,490
593
41
3
0
277,574
0
L
Gilgamesh
10,017
626
28
2
0
288,671
1
L
Aphrodite
9,965
623
62
4
0
256,982
0
W
Janus
11,918
745
129
8
0
261,493
0
W
Fenrir
11,890
743
48
3
0
299,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role