Player Matchup

Artemis
Artemis
B0bLoblawNA
Artemis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 49L
1,486 Elo+
Party 4
Cabrakan
Cabrakan
Jellyman940
Cabrakan
Level 27
God Stats
5W - 6L
1,579 SR
Queue Stats
33W - 38L
1,462 Elo+
Party 4
Janus
Janus
JoshSox24
Janus
Level 66
God Stats
9W - 15L
1,505 SR
Queue Stats
249W - 200L
1,521 Elo+
Party 4
Guan Yu
Guan Yu
Moiistowel
Guan Yu
Level 26
God Stats
29W - 25L
1,474 SR
Queue Stats
207W - 223L
1,332 Elo+
Party 3
Erlang Shen
Erlang Shen
SnEEkYKiiD
Erlang Shen
Level 52
God Stats
18W - 17L
1,543 SR
Queue Stats
645W - 638L
1,467 Elo+
Party 3
Team Averages
Level 44
1,520 SR
1,454 Elo+

VS

Team Averages
Level 65
1,448 SR
1,539 Elo+
Nemesis
Nemesis
Ari4nn
Nemesis
Level 16
God Stats
2W - 3L
1,259 SR
Queue Stats
33W - 36L
1,444 Elo+
Party 2
Cupid
Cupid
Exochaos
Cupid
Level 127
God Stats
0W - 2L
1,596 SR
Queue Stats
149W - 121L
1,527 Elo+
Party 1
Gilgamesh
Gilgamesh
Leoivanne
Gilgamesh
Level 33
God Stats
6W - 13L
1,329 SR
Queue Stats
203W - 200L
1,534 Elo+
Party 2
Ymir
Ymir
Meeporin
Ymir
Level 39
God Stats
1W - 4L
1,579 SR
Queue Stats
98W - 86L
1,523 Elo+
Party 1
Janus
Janus
Umibōzu
Janus
Level 110
God Stats
0W - 2L
1,477 SR
Queue Stats
26W - 16L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B0bLoblawNA
Artemis
13
2 / 4 / 2
7,733
430
6,460
8,073
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Jellyman940
Cabrakan
14
1 / 4 / 7
8,759
487
3,118
12,172
10,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
JoshSox24
Janus
16
7 / 4 / 1
10,287
572
11,931
8,619
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
Moiistowel
Guan Yu
16
3 / 2 / 5
9,385
521
6,531
13,308
14,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
SnEEkYKiiD
Erlang Shen
16
7 / 3 / 7
9,890
549
9,424
16,778
8,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ari4nn
Nemesis
11
0 / 6 / 2
7,199
400
1,313
10,964
4,287
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cupid
Exochaos
Cupid
16
5 / 3 / 2
9,862
548
11,912
11,584
4,249
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Leoivanne
Gilgamesh
14
2 / 5 / 0
9,003
500
9,602
15,481
7,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
13
3 / 5 / 8
9,519
529
4,783
11,337
8,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Umibōzu
Janus
17
7 / 2 / 2
10,769
598
11,720
8,053
2,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
20
Kills
17
17
Deaths
21
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ari4nn
Nemesis
0
6
2
0.17
W
Artemis
B0bLoblawNA
Artemis
2
4
2
0.75
L
Cupid
Exochaos
Cupid
5
3
2
2
W
Cabrakan
Jellyman940
Cabrakan
1
4
7
1.13
W
Janus
JoshSox24
Janus
7
4
1
1.88
L
Gilgamesh
Leoivanne
Gilgamesh
2
5
0
0.4
L
Ymir
3
5
8
1.4
W
Guan Yu
Moiistowel
Guan Yu
3
2
5
2.75
W
Erlang Shen
SnEEkYKiiD
Erlang Shen
7
3
7
3.5
L
Janus
Umibōzu
Janus
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,464
Damage
39,330
58,950
Taken
57,419
39,948
Mitigated
27,316
16,938
Healing
10,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ari4nn
Nemesis
1,313
544
0
191
10,964
4,287
100
403
10,469
0
30,641
W
Artemis
B0bLoblawNA
Artemis
6,460
2,065
0
825
8,073
3,484
482
1,930
6,143
0
44,240
L
Cupid
Exochaos
Cupid
11,912
4,895
455
5,451
11,584
4,249
256
3,259
8,168
0
69,741
W
Cabrakan
Jellyman940
Cabrakan
3,118
436
0
2,247
12,172
10,113
234
2,426
9,746
19,702
0
W
Janus
JoshSox24
Janus
11,931
864
0
1,625
8,619
3,097
526
5,226
3,393
58,149
0
L
Gilgamesh
Leoivanne
Gilgamesh
9,602
3,207
0
1,663
15,481
7,857
324
2,018
12,974
0
48,297
L
Ymir
4,783
709
0
1,276
11,337
8,068
96
6,012
5,061
24,737
0
W
Guan Yu
Moiistowel
Guan Yu
6,531
1,660
1,767
6,249
13,308
14,868
949
1,437
11,871
0
53,422
W
Erlang Shen
SnEEkYKiiD
Erlang Shen
9,424
5,149
0
4,225
16,778
8,386
470
5,484
11,294
0
76,125
L
Janus
Umibōzu
Janus
11,720
463
0
1,216
8,053
2,855
2,822
2,594
5,210
72,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,054
Gold Earned
46,352
431
Minions Killed
463
0
Camps Cleared
0
1,716,889
Distance Traveled
1,632,172
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,199
400
40
2
0
316,974
0
W
Artemis
7,733
430
70
4
0
325,881
3
L
Cupid
9,862
548
129
7
0
327,360
3
W
Cabrakan
8,759
487
26
1
0
347,356
1
W
Janus
10,287
572
113
6
0
354,258
3
L
Gilgamesh
9,003
500
101
6
0
283,258
0
L
Ymir
9,519
529
44
2
0
307,984
7
W
Guan Yu
9,385
521
95
5
0
320,921
0
W
Erlang Shen
9,890
549
127
7
0
368,473
3
L
Janus
10,769
598
149
8
0
396,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role