Player Matchup

Sylvanus
Sylvanus
Azwrath23
Sylvanus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,591 Elo+
Solo
Izanami
Izanami
DripMySeedHo
Izanami
Level 84
God Stats
45W - 52L
1,474 SR
Queue Stats
670W - 677L
1,477 Elo+
Party 2
Ra
Ra
Electricdude20
Ra
Level 106
God Stats
3W - 12L
1,179 SR
Queue Stats
753W - 809L
1,503 Elo+
Party 2
Fenrir
Fenrir
Gabriel_Luz32
Fenrir
Level 118
God Stats
11W - 12L
1,708 SR
Queue Stats
168W - 175L
1,427 Elo+
Solo
Osiris
Osiris
themanbeast4202
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 255L
1,482 Elo+
Solo
Team Averages
Level 95
1,472 SR
1,496 Elo+

VS

Team Averages
Level 104
1,565 SR
1,500 Elo+
Eset
Eset
Athena2020
Eset
Level 157
God Stats
1W - 0L
1,709 SR
Queue Stats
40W - 52L
1,446 Elo+
Solo
Scylla
Scylla
ItsMexx
Scylla
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 30L
1,616 Elo+
Solo
Chaac
Chaac
MF Fodder
Chaac
Level 69
God Stats
10W - 5L
1,489 SR
Queue Stats
126W - 135L
1,471 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Meleager13
Tsukuyomi
Level 82
God Stats
52W - 42L
1,578 SR
Queue Stats
464W - 454L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Whimsicul
Cthulhu
Level 88
God Stats
2W - 6L
1,547 SR
Queue Stats
120W - 129L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Azwrath23
Sylvanus
14
1 / 3 / 4
8,384
932
4,297
13,199
15,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
DripMySeedHo
Izanami
14
0 / 5 / 3
8,056
895
7,166
12,655
5,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 2 / 3
8,699
967
9,478
7,174
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 2
8,385
932
4,224
10,329
4,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 2
7,641
849
3,229
9,837
7,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

211

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 9
8,754
973
6,983
3,809
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
ItsMexx
Scylla
15
4 / 1 / 9
9,563
1,063
12,089
4,959
1,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
MF Fodder
Chaac
15
6 / 1 / 5
9,507
1,056
10,888
8,518
5,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tsukuyomi
Meleager13
Tsukuyomi
15
1 / 2 / 9
8,508
945
10,573
7,311
3,899
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Whimsicul
Cthulhu
15
3 / 1 / 6
9,658
1,073
7,818
7,235
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
5
Kills
15
15
Deaths
5
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
Sylvanus
Azwrath23
Sylvanus
1
3
4
1
L
Izanami
DripMySeedHo
Izanami
0
5
3
0.3
L
2
2
3
1.75
L
2
2
2
1.5
W
Scylla
ItsMexx
Scylla
4
1
9
8.5
W
Chaac
MF Fodder
Chaac
6
1
5
8.5
W
Tsukuyomi
Meleager13
Tsukuyomi
1
2
9
2.75
W
Cthulhu
Whimsicul
Cthulhu
3
1
6
6
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,394
Damage
48,351
53,194
Taken
31,832
34,117
Mitigated
16,156
8,767
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,983
567
848
472
3,809
1,391
0
1,882
1,819
19,058
0
L
Sylvanus
Azwrath23
Sylvanus
4,297
420
2,420
2,962
13,199
15,272
0
6,022
6,943
19,109
0
L
Izanami
DripMySeedHo
Izanami
7,166
4,977
0
890
12,655
5,082
0
5,817
6,634
0
24,897
L
9,478
974
1,357
394
7,174
2,574
0
4,366
2,770
30,727
0
L
4,224
284
0
586
10,329
4,161
0
4,594
5,709
0
9,556
W
Scylla
ItsMexx
Scylla
12,089
935
0
480
4,959
1,511
0
2,506
2,271
27,833
0
W
Chaac
MF Fodder
Chaac
10,888
1,590
0
3,932
8,518
5,338
0
3,928
4,279
0
25,994
W
Tsukuyomi
Meleager13
Tsukuyomi
10,573
2,330
0
63
7,311
3,899
0
1,830
5,335
0
29,358
W
Cthulhu
Whimsicul
Cthulhu
7,818
193
128
1,742
7,235
4,017
0
2,801
4,128
17,577
0
L
3,229
1,111
0
158
9,837
7,028
0
5,463
4,248
0
13,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,165
Gold Earned
45,990
150
Minions Killed
193
7
Camps Cleared
5
776,069
Distance Traveled
855,659
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,754
973
44
5
1
153,546
1
L
Sylvanus
8,384
932
39
4
0
154,100
0
L
Izanami
8,056
895
28
3
4
146,708
0
L
Ra
8,699
967
51
6
1
168,068
0
L
Fenrir
8,385
932
11
1
1
194,123
1
W
Scylla
9,563
1,063
55
6
1
176,936
2
W
Chaac
9,507
1,056
45
5
2
189,909
0
W
Tsukuyomi
8,508
945
29
3
0
184,626
0
W
Cthulhu
9,658
1,073
20
2
1
150,642
0
L
Osiris
7,641
849
21
2
1
113,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role