Player Matchup

King Arthur
King Arthur
BryanBall
King Arthur
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,458 Elo+
Party 3
Izanami
Izanami
ItsMictian
Izanami
Level 26
God Stats
34W - 26L
1,621 SR
Queue Stats
167W - 186L
1,412 Elo+
Party 2
Ymir
Ymir
LukeAD06
Ymir
Level 16
God Stats
7W - 4L
1,659 SR
Queue Stats
22W - 19L
1,585 Elo+
Party 3
Ne Zha
Ne Zha
RGAccentuate
Ne Zha
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Worldlyfiber479
Ra
Level 60
God Stats
1W - 3L
1,313 SR
Queue Stats
83W - 104L
1,409 Elo+
Party 2
Team Averages
Level 47
1,519 SR
1,473 Elo+

VS

Team Averages
Level 52
1,429 SR
1,410 Elo+
Jormungandr
Jormungandr
BigBadWasHere
Jormungandr
Level 134
God Stats
17W - 11L
1,633 SR
Queue Stats
420W - 477L
1,476 Elo+
Party 1
Nike
Nike
Fugeyman
Nike
Level 54
God Stats
0W - 4L
1,231 SR
Queue Stats
109W - 131L
1,323 Elo+
Party 1
Hades
Hades
Immortal69420
Hades
Level 16
God Stats
1W - 2L
1,346 SR
Queue Stats
14W - 23L
1,480 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LeChupecabLE
Tsukuyomi
Level 24
God Stats
38W - 27L
1,469 SR
Queue Stats
408W - 467L
1,308 Elo+
Party 1
Chernobog
Chernobog
Ramcirculs
Chernobog
Level 32
God Stats
15W - 17L
1,463 SR
Queue Stats
399W - 477L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BryanBall
King Arthur
19
10 / 3 / 12
13,895
579
16,840
19,379
18,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
ItsMictian
Izanami
20
10 / 2 / 12
14,107
588
23,617
15,406
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
17
3 / 1 / 19
12,661
528
6,419
21,241
19,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
20
18 / 3 / 11
15,334
639
18,588
17,099
7,708
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 8 / 14
13,187
549
20,939
20,528
8,653
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBadWasHere
Jormungandr
16
6 / 13 / 3
11,026
459
18,314
27,343
18,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
15
3 / 6 / 2
9,807
409
10,572
22,093
19,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 11 / 5
9,602
400
6,428
20,278
10,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
LeChupecabLE
Tsukuyomi
16
1 / 9 / 4
10,494
437
10,138
21,587
8,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Ramcirculs
Chernobog
17
5 / 7 / 2
11,575
482
12,417
17,685
6,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
33
46
Kills
17
17
Deaths
46
68
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BigBadWasHere
Jormungandr
6
13
3
0.58
W
King Arthur
BryanBall
King Arthur
10
3
12
5.33
L
Nike
3
6
2
0.67
L
2
11
5
0.41
W
Izanami
ItsMictian
Izanami
10
2
12
8
L
Tsukuyomi
LeChupecabLE
Tsukuyomi
1
9
4
0.33
W
Ymir
3
1
19
12.5
W
Ne Zha
18
3
11
7.83
L
Chernobog
Ramcirculs
Chernobog
5
7
2
0.86
W
5
8
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,403
Damage
57,869
93,653
Taken
108,986
60,810
Mitigated
62,869
33,249
Healing
17,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BigBadWasHere
Jormungandr
18,314
5,341
0
569
27,343
18,596
360
7,994
19,269
61,789
0
W
King Arthur
BryanBall
King Arthur
16,840
2,207
0
3,270
19,379
18,317
1,095
2,361
16,583
0
76,633
L
Nike
10,572
1,014
0
4,215
22,093
19,238
507
5,321
16,692
5,078
39,364
L
6,428
1,026
1,351
4,080
20,278
10,206
943
3,751
16,527
41,136
0
W
Izanami
ItsMictian
Izanami
23,617
16,539
0
5,907
15,406
6,475
8,304
2,390
12,916
0
107,071
L
Tsukuyomi
LeChupecabLE
Tsukuyomi
10,138
1,580
0
4,261
21,587
8,673
20
5,057
16,530
0
83,387
W
Ymir
6,419
1,304
0
6,233
21,241
19,657
1,114
7,362
12,188
35,592
0
W
Ne Zha
18,588
8,037
0
7,642
17,099
7,708
4,994
3,785
13,289
0
111,383
L
Chernobog
Ramcirculs
Chernobog
12,417
5,507
621
2,423
17,685
6,156
1,508
5,235
12,450
0
63,676
W
20,939
2,357
2,924
7,273
20,528
8,653
996
10,066
10,337
94,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,184
Gold Earned
52,504
633
Minions Killed
482
0
Camps Cleared
0
2,282,995
Distance Traveled
1,886,106
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,026
459
80
3
0
353,848
1
W
King Arthur
13,895
579
114
5
0
433,667
3
L
Nike
9,807
409
68
3
0
355,051
0
L
Hades
9,602
400
91
4
0
354,139
0
W
Izanami
14,107
588
171
7
0
441,895
0
L
Tsukuyomi
10,494
437
132
6
0
415,665
0
W
Ymir
12,661
528
57
2
0
462,829
1
W
Ne Zha
15,334
639
151
6
0
498,296
1
L
Chernobog
11,575
482
111
5
0
407,403
2
W
Ra
13,187
549
140
6
0
446,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role