Player Matchup

Ra
Ra
Chernobiel
Ra
Level 16
God Stats
3W - 0L
1,736 SR
Queue Stats
6W - 4L
1,512 Elo+
Solo
King Arthur
King Arthur
ElCochinoPorro
King Arthur
Level 29
God Stats
8W - 7L
1,646 SR
Queue Stats
94W - 110L
1,390 Elo+
Solo
Ares
Ares
Giovani_Cadarn
Ares
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,378 Elo+
Solo
Neith
Neith
ledisurra
Neith
Level 11
God Stats
2W - 1L
1,735 SR
Queue Stats
11W - 19L
1,263 Elo+
Solo
Mercury
Mercury
xstep007
Mercury
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,398 Elo+
Solo
Team Averages
Level 19
1,623 SR
1,388 Elo+

VS

Team Averages
Level 21
1,609 SR
1,387 Elo+
Ymir
Ymir
CONSERVERO
Ymir
Level 17
God Stats
0W - 1L
1,261 SR
Queue Stats
2W - 7L
1,348 Elo+
Solo
Izanami
Izanami
RHOKY
Izanami
Level 25
God Stats
2W - 1L
1,770 SR
Queue Stats
49W - 59L
1,398 Elo+
Solo
Ne Zha
Ne Zha
WTM-BielTifue
Ne Zha
Level 27
God Stats
4W - 4L
1,866 SR
Queue Stats
223W - 273L
1,461 Elo+
Party 1
Anubis
Anubis
Xxpabl0Xx
Anubis
Level 15
God Stats
9W - 13L
1,494 SR
Queue Stats
27W - 44L
1,342 Elo+
Solo
Sun Wukong
Sun Wukong
murilogamer1337
Sun Wukong
Level 22
God Stats
15W - 15L
1,653 SR
Queue Stats
233W - 294L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 10
13,444
560
21,094
16,040
8,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
ElCochinoPorro
King Arthur
20
9 / 3 / 8
13,416
559
21,282
34,117
26,360
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
5 / 6 / 26
11,516
480
12,936
24,939
25,238
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Neith
ledisurra
Neith
18
13 / 3 / 13
13,407
559
28,112
15,373
7,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
xstep007
Mercury
20
3 / 7 / 9
12,969
540
8,846
22,468
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 6
10,357
432
6,903
25,738
19,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
RHOKY
Izanami
19
6 / 10 / 0
11,990
500
11,364
20,146
9,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 11 / 5
10,628
443
12,026
22,649
14,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Xxpabl0Xx
Anubis
20
11 / 5 / 4
13,238
552
23,841
22,905
12,919
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
murilogamer1337
Sun Wukong
19
4 / 5 / 4
11,841
493
20,216
23,689
21,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
44
42
Kills
25
25
Deaths
42
66
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
11
6
0.36
W
12
6
10
2.83
W
King Arthur
ElCochinoPorro
King Arthur
9
3
8
4.33
W
5
6
26
3
L
Izanami
RHOKY
Izanami
6
10
0
0.6
L
3
11
5
0.5
L
Anubis
Xxpabl0Xx
Anubis
11
5
4
2.6
W
Neith
ledisurra
Neith
13
3
13
6.5
L
Sun Wukong
murilogamer1337
Sun Wukong
4
5
4
1.2
W
Mercury
xstep007
Mercury
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,270
Damage
74,350
112,937
Taken
115,127
74,949
Mitigated
77,731
35,605
Healing
24,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,903
653
214
2,574
25,738
19,078
446
5,166
20,484
30,828
0
W
21,094
3,151
3,717
5,075
16,040
8,072
1,253
7,162
8,878
97,533
0
W
King Arthur
ElCochinoPorro
King Arthur
21,282
3,613
0
12,607
34,117
26,360
711
6,507
27,610
0
83,849
W
12,936
1,332
430
2,088
24,939
25,238
782
8,055
16,884
22,150
0
L
Izanami
RHOKY
Izanami
11,364
7,614
0
2,021
20,146
9,882
2,251
5,355
14,777
0
77,394
L
12,026
4,480
0
5,805
22,649
14,147
0
6,726
15,765
0
47,321
L
Anubis
Xxpabl0Xx
Anubis
23,841
883
0
11,212
22,905
12,919
338
12,267
10,364
74,816
0
W
Neith
ledisurra
Neith
28,112
17,591
0
3,710
15,373
7,000
4,925
5,483
9,890
0
72,491
L
Sun Wukong
murilogamer1337
Sun Wukong
20,216
3,705
0
3,047
23,689
21,705
0
3,910
19,707
0
77,976
W
Mercury
xstep007
Mercury
8,846
3,245
0
7,978
22,468
8,279
0
3,537
16,575
0
119,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,752
Gold Earned
58,054
583
Minions Killed
509
0
Camps Cleared
0
2,164,071
Distance Traveled
1,848,543
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,357
432
33
1
0
359,594
0
W
Ra
13,444
560
161
7
0
430,349
2
W
King Arthur
13,416
559
135
6
0
473,722
3
W
Ares
11,516
480
17
1
0
419,043
4
L
Izanami
11,990
500
159
7
0
353,108
2
L
Ne Zha
10,628
443
71
3
0
381,785
0
L
Anubis
13,238
552
117
5
0
305,119
0
W
Neith
13,407
559
98
4
0
403,527
1
L
Sun Wukong
11,841
493
129
5
0
448,937
0
W
Mercury
12,969
540
172
7
0
437,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role