Player Matchup

Terra
Terra
Gwendalire
Terra
Level 23
God Stats
2W - 5L
1,542 SR
Queue Stats
36W - 48L
1,552 Elo+
Party 1
Neith
Neith
Leone71
Neith
Level 28
God Stats
0W - 2L
1,314 SR
Queue Stats
1W - 8L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Motetistaco
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 90L
1,571 Elo+
Party 1
Ra
Ra
OGCSTM
Ra
Level 28
God Stats
11W - 10L
1,631 SR
Queue Stats
70W - 81L
1,539 Elo+
Party 1
Sun Wukong
Sun Wukong
mufinsman
Sun Wukong
Level 44
God Stats
8W - 11L
1,598 SR
Queue Stats
95W - 100L
1,551 Elo+
Party 1
Team Averages
Level 30
1,517 SR
1,543 Elo+

VS

Team Averages
Level 38
1,593 SR
1,414 Elo+
Kukulkan
Kukulkan
DonMatteo33
Kukulkan
Level 25
God Stats
15W - 20L
1,464 SR
Queue Stats
26W - 39L
1,394 Elo+
Party 2
Bellona
Bellona
VikingoLaggatore
Bellona
Level 20
God Stats
13W - 13L
1,459 SR
Queue Stats
16W - 24L
1,411 Elo+
Party 2
Geb
Geb
Yukatan00
Geb
Level 27
God Stats
5W - 1L
1,698 SR
Queue Stats
34W - 32L
1,464 Elo+
Party 2
Nemesis
Nemesis
alextim00
Nemesis
Level 27
God Stats
2W - 0L
1,685 SR
Queue Stats
25W - 32L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
xbabylocker
Danzaburou
Level 89
God Stats
6W - 4L
1,661 SR
Queue Stats
20W - 30L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
3 / 7 / 7
12,011
445
5,614
23,574
24,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Leone71
Neith
18
2 / 8 / 5
11,335
420
5,184
13,036
5,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Motetistaco
Hun Batz
20
10 / 8 / 8
14,294
529
15,615
25,682
11,754
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ra
19
7 / 9 / 6
12,684
470
19,049
19,364
8,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
mufinsman
Sun Wukong
20
9 / 7 / 12
13,695
507
24,525
33,814
42,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DonMatteo33
Kukulkan
20
6 / 6 / 7
14,756
547
16,449
15,454
7,538
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 8 / 1
12,521
464
8,433
20,695
15,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
4 / 4 / 19
14,619
541
18,175
27,547
35,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nemesis
alextim00
Nemesis
18
2 / 9 / 12
12,642
468
12,524
23,576
9,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
xbabylocker
Danzaburou
20
24 / 5 / 5
18,546
687
39,203
22,047
10,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
83
31
Kills
39
39
Deaths
32
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DonMatteo33
Kukulkan
6
6
7
1.58
L
Terra
3
7
7
0.93
L
Neith
Leone71
Neith
2
8
5
0.56
L
Hun Batz
Motetistaco
Hun Batz
10
8
8
1.75
L
Ra
7
9
6
1.11
W
3
8
1
0.44
W
4
4
19
3.38
W
Nemesis
alextim00
Nemesis
2
9
12
0.89
L
Sun Wukong
mufinsman
Sun Wukong
9
7
12
2.14
W
Danzaburou
xbabylocker
Danzaburou
24
5
5
5.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,987
Damage
94,784
115,470
Taken
109,319
92,787
Mitigated
78,593
28,381
Healing
21,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DonMatteo33
Kukulkan
16,449
1,558
0
2,018
15,454
7,538
1,686
3,251
12,056
107,160
0
L
Terra
5,614
1,049
2,680
4,909
23,574
24,489
0
10,403
13,171
19,907
0
L
Neith
Leone71
Neith
5,184
2,135
0
937
13,036
5,598
2,918
4,427
8,609
0
54,251
L
Hun Batz
Motetistaco
Hun Batz
15,615
4,866
0
2,951
25,682
11,754
0
7,136
18,546
0
87,160
L
Ra
19,049
1,328
2,977
3,852
19,364
8,211
208
5,495
13,869
73,874
0
W
8,433
2,305
0
484
20,695
15,265
978
2,485
18,108
0
65,602
W
18,175
2,025
1,464
3,162
27,547
35,585
1,293
7,285
19,755
55,606
0
W
Nemesis
alextim00
Nemesis
12,524
8,478
0
4,390
23,576
9,709
0
5,251
18,171
0
68,471
L
Sun Wukong
mufinsman
Sun Wukong
24,525
6,539
0
10,075
33,814
42,735
0
7,163
26,651
0
83,046
W
Danzaburou
xbabylocker
Danzaburou
39,203
19,835
0
10,098
22,047
10,496
8,028
5,137
16,566
0
158,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,019
Gold Earned
73,084
511
Minions Killed
631
0
Camps Cleared
0
2,348,751
Distance Traveled
2,431,957
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,756
547
194
7
0
478,983
2
L
Terra
12,011
445
33
1
0
509,196
6
L
Neith
11,335
420
90
3
0
439,108
0
L
Hun Batz
14,294
529
132
5
0
450,060
0
L
Ra
12,684
470
118
4
0
456,893
4
W
Bellona
12,521
464
105
4
0
512,423
2
W
Geb
14,619
541
31
1
0
528,187
8
W
Nemesis
12,642
468
83
3
0
487,899
1
L
Sun Wukong
13,695
507
138
5
0
493,494
3
W
Danzaburou
18,546
687
218
8
0
424,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role