Player Matchup

Nu Wa
Nu Wa
Gold IV
Frely
Nu Wa
Gold IV
Level 159
God Stats
26W - 15L
1,835 SR
Queue Stats
134W - 136L
1,641 MMR
Solo
Ullr
Ullr
Gold I
GuardianOfRanked
Ullr
Gold I
Level 145
God Stats
1W - 2L
1,218 SR
Queue Stats
71W - 74L
1,633 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
KingKeKo
Ao Kuang
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
Tngoldenlouay
Ymir
Gold I
Level 142
God Stats
2W - 6L
1,500 SR
Queue Stats
114W - 107L
1,604 MMR
Solo
King Arthur
King Arthur
Platinum V
stahev
King Arthur
Platinum V
Level 159
God Stats
11W - 10L
1,761 SR
Queue Stats
551W - 552L
1,618 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 153
1,563 SR
1,599 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,595 SR
1,617 MMR
Scylla
Scylla
Gold II
CUKRY
Scylla
Gold II
Level 111
God Stats
6W - 11L
1,572 SR
Queue Stats
525W - 513L
1,644 MMR
Solo
Artio
Artio
Gold I
CornyYacht
Artio
Gold I
Level 160
God Stats
0W - 2L
1,304 SR
Queue Stats
185W - 185L
1,557 MMR
Solo
Nemesis
Nemesis
Gold II
KingDusan
Nemesis
Gold II
Level 101
God Stats
5W - 8L
1,579 SR
Queue Stats
40W - 38L
1,622 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
MasterBoyJP
Sun Wukong
Gold IV
Level 129
God Stats
7W - 4L
1,858 SR
Queue Stats
71W - 72L
1,509 MMR
Party 1
Anhur
Anhur
Platinum IV
arnaupop
Anhur
Platinum IV
Level 119
God Stats
6W - 6L
1,661 SR
Queue Stats
97W - 96L
1,754 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Frely
Nu Wa
18
3 / 2 / 12
11,981
545
23,384
10,739
4,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 3 / 6
15,020
683
17,876
16,927
7,465
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
KingKeKo
Ao Kuang
20
8 / 7 / 8
13,079
595
13,111
23,488
8,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
7 / 3 / 19
12,964
589
14,431
24,378
26,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
stahev
King Arthur
17
2 / 4 / 7
11,442
520
13,777
27,627
17,577
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
TiamatSetAthenaApolloJanus

VS

Bans
TsukuyomiYemojaSobekAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CUKRY
Scylla
19
5 / 4 / 5
12,718
578
15,100
15,235
5,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
17
3 / 6 / 9
10,525
478
14,020
28,015
25,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
KingDusan
Nemesis
18
6 / 8 / 3
11,892
541
11,326
21,332
9,259
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MasterBoyJP
Sun Wukong
19
4 / 5 / 5
12,383
563
16,115
28,105
24,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
arnaupop
Anhur
17
1 / 9 / 2
11,214
510
8,670
19,523
5,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
32
Kills
19
19
Deaths
32
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Scylla
CUKRY
Scylla
5
4
5
1.88
L
Artio
3
6
9
1.25
W
Nu Wa
Frely
Nu Wa
3
2
12
4.5
W
12
3
6
5
L
Nemesis
KingDusan
Nemesis
6
8
3
0.94
W
Ao Kuang
KingKeKo
Ao Kuang
8
7
8
1.71
L
Sun Wukong
MasterBoyJP
Sun Wukong
4
5
5
1.3
W
7
3
19
5.5
L
Anhur
arnaupop
Anhur
1
9
2
0.22
W
King Arthur
stahev
King Arthur
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,579
Damage
65,231
103,159
Taken
112,210
65,189
Mitigated
71,337
28,978
Healing
32,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
CUKRY
Scylla
15,100
1,819
140
3,083
15,235
5,764
534
8,513
6,414
84,264
0
L
Artio
14,020
1,069
2,955
8,502
28,015
25,758
731
14,771
12,766
45,125
0
W
Nu Wa
Frely
Nu Wa
23,384
3,449
292
3,404
10,739
4,468
800
4,327
6,190
88,974
0
W
17,876
10,083
0
5,503
16,927
7,465
5,455
3,342
13,553
0
122,267
L
Nemesis
KingDusan
Nemesis
11,326
4,760
0
1,902
21,332
9,259
0
12,702
8,296
0
75,298
W
Ao Kuang
KingKeKo
Ao Kuang
13,111
2,897
0
5,449
23,488
8,686
17
5,589
17,716
85,197
0
L
Sun Wukong
MasterBoyJP
Sun Wukong
16,115
3,203
0
10,769
28,105
24,603
1,792
7,188
20,641
0
93,143
W
14,431
3,474
0
3,898
24,378
26,993
0
8,073
16,134
52,693
0
L
Anhur
arnaupop
Anhur
8,670
5,124
0
5,143
19,523
5,953
2,346
6,556
12,845
0
79,934
W
King Arthur
stahev
King Arthur
13,777
1,244
756
9,676
27,627
17,577
192
8,729
18,726
322
70,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,486
Gold Earned
58,732
643
Minions Killed
621
0
Camps Cleared
0
2,071,368
Distance Traveled
2,069,158
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,718
578
157
7
0
429,843
8
L
Artio
10,525
478
48
2
0
450,354
7
W
Nu Wa
11,981
545
143
7
0
400,454
8
W
Ullr
15,020
683
173
8
0
409,366
6
L
Nemesis
11,892
541
112
5
0
418,628
1
W
Ao Kuang
13,079
595
120
5
0
393,962
1
L
Sun Wukong
12,383
563
172
8
0
409,806
4
W
Ymir
12,964
589
77
4
0
417,305
9
L
Anhur
11,214
510
132
6
0
360,527
9
W
King Arthur
11,442
520
130
6
0
450,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role