Player Matchup

Merlin
Merlin
Cilonix
Merlin
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Mart4in
Mercury
Level 68
God Stats
3W - 3L
1,530 SR
Queue Stats
75W - 87L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Matheositos
Heimdallr
Level 86
God Stats
0W - 1L
1,297 SR
Queue Stats
37W - 31L
1,569 Elo+
Solo
Sylvanus
Sylvanus
biscoitinho2205
Sylvanus
Level 124
God Stats
11W - 13L
1,499 SR
Queue Stats
227W - 228L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
luchy_crak
Baron Samedi
Level 52
God Stats
1W - 3L
1,270 SR
Queue Stats
211W - 227L
1,489 Elo+
Solo
Team Averages
Level 95
1,419 SR
1,503 Elo+

VS

Team Averages
Level 109
1,633 SR
1,575 Elo+
Gilgamesh
Gilgamesh
ByDemon4U
Gilgamesh
Level 146
God Stats
4W - 3L
1,740 SR
Queue Stats
119W - 82L
1,591 Elo+
Party 1
Heimdallr
Heimdallr
Chaki377
Heimdallr
Level 78
God Stats
6W - 8L
1,367 SR
Queue Stats
533W - 406L
1,658 Elo+
Solo
Yemoja
Yemoja
KalilWar
Yemoja
Level 67
God Stats
6W - 1L
1,948 SR
Queue Stats
8W - 6L
1,633 Elo+
Party 1
Athena
Athena
XxFrAnCo_SSJ
Athena
Level 113
God Stats
33W - 24L
1,611 SR
Queue Stats
391W - 401L
1,493 Elo+
Solo
Fenrir
Fenrir
magnum101
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cilonix
Merlin
13
5 / 3 / 0
7,964
569
8,834
8,368
2,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Mart4in
Mercury
12
2 / 5 / 4
7,486
535
5,099
11,284
4,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Matheositos
Heimdallr
15
2 / 1 / 1
8,634
617
5,575
6,621
2,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
10
1 / 3 / 4
6,735
481
5,008
9,487
7,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
luchy_crak
Baron Samedi
10
0 / 7 / 2
6,333
452
4,192
8,977
4,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ByDemon4U
Gilgamesh
13
3 / 4 / 6
8,233
588
11,087
13,162
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Chaki377
Heimdallr
13
1 / 3 / 0
7,665
548
4,079
8,081
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
KalilWar
Yemoja
9
0 / 1 / 6
6,309
451
2,829
5,364
2,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Athena
13
7 / 1 / 5
8,166
583
6,920
10,142
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
magnum101
Fenrir
15
8 / 1 / 0
8,758
626
8,971
10,353
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
19
19
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ByDemon4U
Gilgamesh
3
4
6
1.5
W
Heimdallr
Chaki377
Heimdallr
1
3
0
0.33
L
Merlin
Cilonix
Merlin
5
3
0
1.67
W
Yemoja
KalilWar
Yemoja
0
1
6
3
L
Mercury
Mart4in
Mercury
2
5
4
0.8
L
Heimdallr
Matheositos
Heimdallr
2
1
1
2.5
W
Athena
7
1
5
9.5
L
Sylvanus
1
3
4
1
L
Baron Samedi
luchy_crak
Baron Samedi
0
7
2
0.14
W
Fenrir
magnum101
Fenrir
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,708
Damage
33,886
44,737
Taken
47,102
20,792
Mitigated
21,522
13,411
Healing
16,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ByDemon4U
Gilgamesh
11,087
3,738
0
3,468
13,162
6,042
178
6,583
6,579
0
56,593
W
Heimdallr
Chaki377
Heimdallr
4,079
2,567
0
3,094
8,081
2,850
0
837
7,244
0
49,745
L
Merlin
Cilonix
Merlin
8,834
626
0
2,579
8,368
2,559
0
2,162
6,206
45,853
0
W
Yemoja
KalilWar
Yemoja
2,829
725
926
2,231
5,364
2,015
0
1,942
3,422
11,572
0
L
Mercury
Mart4in
Mercury
5,099
1,813
0
660
11,284
4,048
0
1,963
9,296
0
31,900
L
Heimdallr
Matheositos
Heimdallr
5,575
3,148
0
3,296
6,621
2,361
0
1,020
5,601
0
61,651
W
Athena
6,920
1,994
0
2,525
10,142
3,938
0
4,441
5,701
35,092
0
L
Sylvanus
5,008
1,226
1,274
3,569
9,487
7,540
0
4,000
5,437
22,451
0
L
Baron Samedi
luchy_crak
Baron Samedi
4,192
251
256
1,777
8,977
4,284
400
604
8,076
28,883
0
W
Fenrir
magnum101
Fenrir
8,971
1,902
0
4,541
10,353
6,677
900
4,231
6,122
0
44,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,152
Gold Earned
39,131
369
Minions Killed
405
0
Camps Cleared
0
1,277,976
Distance Traveled
1,376,710
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,233
588
101
7
0
279,004
2
W
Heimdallr
7,665
548
110
8
0
250,881
3
L
Merlin
7,964
569
78
6
0
271,942
3
W
Yemoja
6,309
451
21
2
0
225,179
6
L
Mercury
7,486
535
62
4
0
297,295
3
L
Heimdallr
8,634
617
129
9
0
238,708
4
W
Athena
8,166
583
69
5
0
343,555
3
L
Sylvanus
6,735
481
46
3
0
235,632
4
L
Baron Samedi
6,333
452
54
4
0
234,399
4
W
Fenrir
8,758
626
104
7
0
278,091
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role